Player Matchup

Sol
Sol
 
Sol
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GreedActual
Cernunnos
Level 170
God Stats
14W - 19L
1,569 SR
Queue Stats
269W - 258L
1,592 Elo+
Party 1
Athena
Athena
Veldore
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,429 Elo+
Solo
Hercules
Hercules
kyzer17
Hercules
Level 162
God Stats
3W - 7L
1,588 SR
Queue Stats
287W - 274L
1,590 Elo+
Party 1
Team Averages
Level 160
1,531 SR
1,522 Elo+

VS

Team Averages
Level 106
1,592 SR
1,569 Elo+
Scylla
Scylla
APT0
Scylla
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 35L
1,648 Elo+
Party 2
Yemoja
Yemoja
CodeManPeach
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,453 Elo+
Solo
Pele
Pele
HallowCawk
Pele
Level 41
God Stats
2W - 2L
1,477 SR
Queue Stats
23W - 22L
1,451 Elo+
Party 2
Surtr
Surtr
Tattonka
Surtr
Level 175
God Stats
11W - 6L
1,761 SR
Queue Stats
89W - 99L
1,600 Elo+
Party 2
Cernunnos
Cernunnos
oscarkillsyou
Cernunnos
Level 159
God Stats
2W - 3L
1,723 SR
Queue Stats
71W - 80L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 1 / 1
9,527
560
12,774
11,525
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
 
Ravana
15
1 / 4 / 2
8,832
520
5,390
12,874
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
GreedActual
Cernunnos
15
0 / 2 / 0
8,784
517
8,104
13,570
5,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Veldore
Athena
9
0 / 4 / 0
6,923
407
3,532
11,982
8,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
kyzer17
Hercules
11
0 / 6 / 1
7,251
427
5,518
18,250
13,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
APT0
Scylla
15
2 / 2 / 6
9,621
566
7,824
9,165
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
12
0 / 0 / 7
8,442
497
5,197
11,221
8,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
9 / 2 / 5
10,310
606
14,842
16,626
7,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Tattonka
Surtr
17
1 / 1 / 7
10,493
617
5,841
12,236
10,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
oscarkillsyou
Cernunnos
16
5 / 0 / 3
10,215
601
13,207
9,473
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
17
17
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
1
1
4.5
L
Ravana
 
Ravana
1
4
2
0.5
W
Scylla
APT0
Scylla
2
2
6
2.5
W
Yemoja
0
0
7
3.5
L
Cernunnos
GreedActual
Cernunnos
0
2
0
0
W
9
2
5
5.75
W
Surtr
Tattonka
Surtr
1
1
7
4.5
L
Athena
Veldore
Athena
0
4
0
0
L
Hercules
kyzer17
Hercules
0
6
1
0.08
W
Cernunnos
oscarkillsyou
Cernunnos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,318
Damage
46,911
68,201
Taken
58,721
38,901
Mitigated
34,611
19,533
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,774
2,980
0
4,247
11,525
5,007
805
2,721
8,702
68,856
6,462
L
Ravana
 
Ravana
5,390
1,051
0
3,771
12,874
5,959
0
2,914
9,788
0
55,993
W
Scylla
APT0
Scylla
7,824
843
0
1,750
9,165
3,839
373
6,634
2,531
76,145
0
W
Yemoja
5,197
1,426
3,455
2,760
11,221
8,907
103
1,552
9,669
22,494
0
L
Cernunnos
GreedActual
Cernunnos
8,104
4,339
0
5,829
13,570
5,878
1,202
1,422
12,148
0
79,168
W
14,842
4,038
0
2,369
16,626
7,099
0
5,754
10,872
0
89,495
W
Surtr
Tattonka
Surtr
5,841
1,845
0
4,599
12,236
10,536
386
2,211
10,025
2,516
91,282
L
Athena
Veldore
Athena
3,532
736
0
0
11,982
8,721
0
1,039
10,943
31,501
0
L
Hercules
kyzer17
Hercules
5,518
1,122
0
5,686
18,250
13,336
270
4,733
13,381
0
33,318
W
Cernunnos
oscarkillsyou
Cernunnos
13,207
6,594
0
4,612
9,473
4,230
1,102
48
9,425
0
86,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,317
Gold Earned
49,081
468
Minions Killed
544
0
Camps Cleared
0
1,586,962
Distance Traveled
1,802,577
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,527
560
119
7
0
336,965
5
L
Ravana
8,832
520
105
6
0
351,236
0
W
Scylla
9,621
566
138
8
0
361,057
2
W
Yemoja
8,442
497
16
1
0
339,423
0
L
Cernunnos
8,784
517
143
8
0
300,545
0
W
Pele
10,310
606
106
6
0
402,342
0
W
Surtr
10,493
617
145
9
0
357,677
0
L
Athena
6,923
407
56
3
0
252,789
0
L
Hercules
7,251
427
45
3
0
345,427
0
W
Cernunnos
10,215
601
139
8
0
342,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role