Player Matchup

Medusa
Medusa
BeyondNyx
Medusa
Level 124
God Stats
11W - 8L
1,709 SR
Queue Stats
112W - 97L
1,553 Elo+
Party 4
Geb
Geb
DaeDaeFr
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Fenrir
Fenrir
GeekyRelic44
Fenrir
Level 99
God Stats
9W - 12L
1,429 SR
Queue Stats
545W - 501L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
RetroEvil14S
Kukulkan
Level 18
God Stats
1W - 1L
1,294 SR
Queue Stats
38W - 52L
1,341 Elo+
Party 2
Hades
Hades
totallynot4mego
Hades
Level 47
God Stats
6W - 0L
1,772 SR
Queue Stats
179W - 170L
1,476 Elo+
Solo
Team Averages
Level 59
1,541 SR
1,470 Elo+

VS

Team Averages
Level 34
1,402 SR
1,228 Elo+
Tsukuyomi
Tsukuyomi
BIanqs
Tsukuyomi
Level 29
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 6L
1,146 Elo+
Party 1
Hachiman
Hachiman
MinicMoody
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,225 Elo+
Party 3
Anubis
Anubis
NotSoThirsty
Anubis
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 25L
1,225 Elo+
Party 3
Sol
Sol
SummerRobin6697
Sol
Level 48
God Stats
0W - 4L
1,241 SR
Queue Stats
65W - 79L
1,399 Elo+
Solo
Cthulhu
Cthulhu
TheMojoeRizen
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeyondNyx
Medusa
18
10 / 3 / 7
11,520
576
20,336
14,518
6,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 15
9,655
483
6,081
15,447
15,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
16
12 / 6 / 11
11,189
559
13,628
20,022
9,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
RetroEvil14S
Kukulkan
14
0 / 3 / 4
9,089
454
4,275
8,052
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 2 / 5
11,652
583
17,064
19,517
14,996
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BIanqs
Tsukuyomi
13
5 / 8 / 3
8,683
434
9,990
16,459
6,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
MinicMoody
Hachiman
14
2 / 5 / 4
9,200
460
7,762
13,496
5,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
14
3 / 6 / 4
9,135
457
10,476
13,435
7,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 6 / 1
10,010
501
13,152
19,486
7,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
13
1 / 10 / 8
8,580
429
7,739
21,640
18,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
35
Kills
15
15
Deaths
35
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BIanqs
Tsukuyomi
5
8
3
0.81
W
Medusa
BeyondNyx
Medusa
10
3
7
4.5
W
2
1
15
9.5
W
Fenrir
12
6
11
2.92
L
Hachiman
MinicMoody
Hachiman
2
5
4
0.8
L
Anubis
3
6
4
0.83
W
Kukulkan
RetroEvil14S
Kukulkan
0
3
4
0.67
L
4
6
1
0.75
L
Cthulhu
1
10
8
0.5
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,384
Damage
49,119
77,556
Taken
84,516
50,629
Mitigated
45,071
22,507
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BIanqs
Tsukuyomi
9,990
2,764
0
628
16,459
6,333
53
4,502
11,957
0
31,234
W
Medusa
BeyondNyx
Medusa
20,336
13,645
0
7,026
14,518
6,579
360
5,060
9,407
0
113,133
W
6,081
383
0
3,016
15,447
15,923
30
5,496
9,722
21,254
0
W
Fenrir
13,628
2,349
0
3,822
20,022
9,760
0
6,459
13,432
0
67,024
L
Hachiman
MinicMoody
Hachiman
7,762
5,403
0
3,295
13,496
5,859
403
1,590
11,906
0
55,041
L
Anubis
10,476
1,014
0
2,994
13,435
7,023
42
4,060
9,375
63,197
0
W
Kukulkan
RetroEvil14S
Kukulkan
4,275
345
0
250
8,052
3,371
440
3,465
4,463
49,852
0
L
13,152
4,945
0
7,091
19,486
7,098
1,112
9,544
9,942
73,661
0
L
Cthulhu
7,739
995
17
1,950
21,640
18,758
0
6,682
14,958
46,919
0
W
17,064
1,150
345
8,048
19,517
14,996
143
10,590
8,539
93,749
1,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,105
Gold Earned
45,608
472
Minions Killed
401
0
Camps Cleared
0
1,877,268
Distance Traveled
1,758,387
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,683
434
47
2
0
389,936
0
W
Medusa
11,520
576
158
8
0
384,419
0
W
Geb
9,655
483
15
1
0
403,050
3
W
Fenrir
11,189
559
78
4
0
412,517
0
L
Hachiman
9,200
460
89
4
0
346,797
3
L
Anubis
9,135
457
94
5
0
330,281
8
W
Kukulkan
9,089
454
90
5
0
321,166
0
L
Sol
10,010
501
101
5
0
342,640
3
L
Cthulhu
8,580
429
70
4
0
348,733
0
W
Hades
11,652
583
131
7
0
356,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role