Player Matchup

Nike
Nike
BewiggedSpace71
Nike
Level 54
God Stats
20W - 13L
1,500 SR
Queue Stats
41W - 46L
1,414 Elo+
Solo
Da Ji
Da Ji
Hypoh
Da Ji
Level 64
God Stats
15W - 19L
1,450 SR
Queue Stats
198W - 192L
1,518 Elo+
Solo
Skadi
Skadi
Kitsu-62
Skadi
Level 68
God Stats
9W - 10L
1,545 SR
Queue Stats
177W - 147L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
SM0K3_DABEAR
Jormungandr
Level 66
God Stats
51W - 46L
1,578 SR
Queue Stats
217W - 230L
1,449 Elo+
Party 2
Zhong Kui
Zhong Kui
ZOMB13KILL3Rx08
Zhong Kui
Level 89
God Stats
2W - 6L
1,499 SR
Queue Stats
345W - 309L
1,517 Elo+
Solo
Team Averages
Level 68
1,514 SR
1,481 Elo+

VS

Team Averages
Level 96
1,559 SR
1,519 Elo+
Awilix
Awilix
Agony of the BR
Awilix
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Horus
Horus
D_Youngz773
Horus
Level 60
God Stats
22W - 15L
1,621 SR
Queue Stats
60W - 75L
1,501 Elo+
Solo
Xbalanque
Xbalanque
JMPrunner93
Xbalanque
Level 130
God Stats
2W - 0L
1,411 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
Upper6
Surtr
Level 127
God Stats
29W - 20L
1,630 SR
Queue Stats
225W - 213L
1,575 Elo+
Solo
Raijin
Raijin
o6buckets
Raijin
Level 103
God Stats
15W - 8L
1,634 SR
Queue Stats
248W - 207L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,024
671
2,127
3,650
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Hypoh
Da Ji
7
0 / 0 / 0
3,832
639
1,460
5,330
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Kitsu-62
Skadi
7
1 / 0 / 0
3,824
637
3,215
2,685
647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
SM0K3_DABEAR
Jormungandr
5
0 / 2 / 0
3,481
580
1,548
5,973
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
ZOMB13KILL3Rx08
Zhong Kui
4
0 / 2 / 0
3,099
517
594
3,305
1,391
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,436
573
1,607
3,522
1,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 1 / 0
4,349
725
1,653
5,355
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
JMPrunner93
Xbalanque
6
0 / 0 / 2
3,692
615
3,881
3,467
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Upper6
Surtr
7
0 / 0 / 0
3,923
654
1,405
4,393
2,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Raijin
o6buckets
Raijin
7
1 / 0 / 0
4,185
698
1,341
2,493
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
0
0
0
0
W
2
1
0
2
L
Da Ji
Hypoh
Da Ji
0
0
0
0
W
Xbalanque
JMPrunner93
Xbalanque
0
0
2
1
L
Skadi
Kitsu-62
Skadi
1
0
0
1
L
Jormungandr
SM0K3_DABEAR
Jormungandr
0
2
0
0
W
Surtr
Upper6
Surtr
0
0
0
0
L
Zhong Kui
ZOMB13KILL3Rx08
Zhong Kui
0
2
0
0
W
Raijin
o6buckets
Raijin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,944
Damage
9,887
20,943
Taken
19,230
9,801
Mitigated
8,773
5,954
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,607
1,201
0
402
3,522
1,063
0
452
3,070
0
15,327
L
2,127
220
0
653
3,650
2,550
0
58
3,592
595
23,859
W
1,653
793
651
2,761
5,355
3,326
0
837
4,518
0
9,925
L
Da Ji
Hypoh
Da Ji
1,460
248
0
840
5,330
1,659
0
325
4,977
0
23,574
W
Xbalanque
JMPrunner93
Xbalanque
3,881
1,101
0
1,250
3,467
1,347
0
711
2,756
0
22,281
L
Skadi
Kitsu-62
Skadi
3,215
1,696
0
1,601
2,685
647
0
0
2,685
0
17,888
L
Jormungandr
SM0K3_DABEAR
Jormungandr
1,548
336
0
1,830
5,973
3,554
0
0
5,973
13,827
0
W
Surtr
Upper6
Surtr
1,405
655
0
2,153
4,393
2,353
0
157
4,236
246
21,458
L
Zhong Kui
ZOMB13KILL3Rx08
Zhong Kui
594
175
0
1,030
3,305
1,391
0
874
2,317
9,559
0
W
Raijin
o6buckets
Raijin
1,341
228
0
985
2,493
684
0
304
2,189
19,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,260
Gold Earned
19,585
164
Minions Killed
152
0
Camps Cleared
0
550,112
Distance Traveled
597,099
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,436
573
28
5
0
131,783
1
L
Nike
4,024
671
49
8
0
109,063
0
W
Horus
4,349
725
9
2
0
123,810
0
L
Da Ji
3,832
639
41
7
0
153,180
0
W
Xbalanque
3,692
615
29
5
0
117,673
3
L
Skadi
3,824
637
36
6
0
104,619
0
L
Jormungandr
3,481
580
22
4
0
115,386
2
W
Surtr
3,923
654
41
7
0
113,864
2
L
Zhong Kui
3,099
517
16
3
0
67,864
0
W
Raijin
4,185
698
45
8
0
109,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role