Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Enodion
Surtr
Level 85
God Stats
19W - 19L
1,557 SR
Queue Stats
164W - 165L
1,418 Elo+
Solo
Kukulkan
Kukulkan
GrumpyAxis74976
Kukulkan
Level 96
God Stats
30W - 29L
1,468 SR
Queue Stats
78W - 71L
1,481 Elo+
Solo
Hachiman
Hachiman
SaltyCap187
Hachiman
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 47L
1,392 Elo+
Solo
Hun Batz
Hun Batz
Zen Zoso Solo
Hun Batz
Level 152
God Stats
26W - 29L
1,471 SR
Queue Stats
552W - 553L
1,437 Elo+
Solo
Team Averages
Level 113
1,499 SR
1,445 Elo+

VS

Team Averages
Level 115
1,678 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DTrayford
Kukulkan
Level 44
God Stats
19W - 17L
1,637 SR
Queue Stats
113W - 123L
1,474 Elo+
Party 1
Tyr
Tyr
M00seMan23
Tyr
Level 126
God Stats
3W - 7L
1,422 SR
Queue Stats
110W - 104L
1,510 Elo+
Solo
Pele
Pele
Madplzdontcry
Pele
Level 83
God Stats
7W - 4L
2,000 SR
Queue Stats
258W - 246L
1,495 Elo+
Party 1
Artemis
Artemis
guydolf
Artemis
Level 150
God Stats
4W - 2L
1,829 SR
Queue Stats
478W - 471L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 1 / 5
6,558
547
2,775
8,350
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Surtr
Enodion
Surtr
13
1 / 0 / 0
7,794
650
5,139
10,637
5,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
12
2 / 0 / 0
6,987
582
3,816
2,502
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
SaltyCap187
Hachiman
11
7 / 1 / 1
7,542
629
9,755
7,413
2,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Zen Zoso Solo
Hun Batz
9
1 / 0 / 3
5,867
489
1,343
6,106
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 1
5,944
495
5,469
5,359
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
DTrayford
Kukulkan
11
0 / 2 / 0
6,299
525
2,010
4,225
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 4 / 1
5,640
470
2,166
9,149
6,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,535
461
5,196
9,422
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
guydolf
Artemis
9
1 / 2 / 1
5,718
477
6,953
7,460
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
2
2
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
5
2.5
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Kukulkan
DTrayford
Kukulkan
0
2
0
0
W
Surtr
Enodion
Surtr
1
0
0
1
W
Kukulkan
2
0
0
2
L
1
4
1
0.38
L
0
2
1
0.25
W
Hachiman
SaltyCap187
Hachiman
7
1
1
7.5
W
Hun Batz
Zen Zoso Solo
Hun Batz
1
0
3
2.5
L
Artemis
guydolf
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,828
Damage
21,794
35,008
Taken
35,615
16,383
Mitigated
15,734
15,136
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,775
468
0
3,182
8,350
5,275
137
867
7,483
0
25,523
L
Nu Wa
 
Nu Wa
5,469
1,655
0
499
5,359
1,448
0
44
5,315
45,701
0
L
Kukulkan
DTrayford
Kukulkan
2,010
124
0
250
4,225
1,941
0
1,446
2,779
46,143
0
W
Surtr
Enodion
Surtr
5,139
1,890
0
4,497
10,637
5,316
728
4,055
6,582
840
71,504
W
Kukulkan
3,816
222
0
750
2,502
1,067
0
889
1,613
49,448
0
L
2,166
519
0
2,445
9,149
6,784
0
709
8,440
0
19,056
L
5,196
1,726
0
1,356
9,422
3,010
600
848
8,574
0
35,616
W
Hachiman
SaltyCap187
Hachiman
9,755
6,539
155
3,783
7,413
2,632
324
528
6,885
0
53,815
W
Hun Batz
Zen Zoso Solo
Hun Batz
1,343
55
0
2,769
6,106
2,093
493
1,140
4,966
0
18,248
L
Artemis
guydolf
Artemis
6,953
2,028
0
1,135
7,460
2,551
0
859
6,601
0
30,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,748
Gold Earned
29,136
369
Minions Killed
307
0
Camps Cleared
0
1,108,369
Distance Traveled
1,139,231
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,558
547
35
3
0
220,115
0
L
Nu Wa
5,944
495
74
6
0
205,340
1
L
Kukulkan
6,299
525
95
8
0
200,463
0
W
Surtr
7,794
650
124
10
0
230,700
1
W
Kukulkan
6,987
582
102
9
0
179,375
0
L
Tyr
5,640
470
31
3
0
250,911
1
L
Pele
5,535
461
66
6
0
255,134
0
W
Hachiman
7,542
629
82
7
0
217,158
0
W
Hun Batz
5,867
489
26
2
0
261,021
6
L
Artemis
5,718
477
41
3
0
227,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role