Player Matchup

Cabrakan
Cabrakan
Echii Ryu101
Cabrakan
Level 155
God Stats
0W - 1L
1,670 SR
Queue Stats
7W - 14L
1,512 Elo+
Party 1
Arachne
Arachne
Seshie
Arachne
Level 128
God Stats
12W - 10L
1,219 SR
Queue Stats
484W - 481L
1,511 Elo+
Solo
Geb
Geb
SettlingUncle15
Geb
Level 167
God Stats
2W - 2L
1,651 SR
Queue Stats
12W - 21L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
USMC ROTHY
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,424 Elo+
Party 1
Ares
Ares
brokebrouk
Ares
Level 158
God Stats
9W - 3L
1,692 SR
Queue Stats
178W - 172L
1,452 Elo+
Party 1
Team Averages
Level 127
1,546 SR
1,466 Elo+

VS

Team Averages
Level 119
1,581 SR
1,478 Elo+
Gilgamesh
Gilgamesh
Dead9Game
Gilgamesh
Level 47
God Stats
2W - 1L
1,289 SR
Queue Stats
112W - 126L
1,554 Elo+
Solo
Surtr
Surtr
ProffessorBlack
Surtr
Level 155
God Stats
3W - 1L
1,698 SR
Queue Stats
290W - 307L
1,490 Elo+
Solo
Raijin
Raijin
SaintedBooker
Raijin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 135L
1,417 Elo+
Party 2
Anubis
Anubis
juanbarletta2017
Anubis
Level 137
God Stats
4W - 4L
1,611 SR
Queue Stats
276W - 284L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zindad
Ah Muzen Cab
Level 127
God Stats
5W - 0L
1,809 SR
Queue Stats
160W - 177L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Echii Ryu101
Cabrakan
18
9 / 8 / 4
11,432
715
15,167
26,813
21,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Seshie
Arachne
18
9 / 9 / 6
11,149
697
21,022
24,469
20,286
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
1 / 5 / 15
9,653
603
14,361
28,589
26,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Morgan Le Fay
USMC ROTHY
Morgan Le Fay
13
0 / 10 / 11
8,568
536
7,844
15,082
10,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 6 / 11
8,851
553
10,398
21,475
26,383
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dead9Game
Gilgamesh
19
6 / 4 / 20
12,109
757
13,548
16,904
23,276
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 2 / 27
12,809
801
17,356
18,915
26,215
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
2 / 5 / 24
11,103
694
20,246
14,351
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 4 / 14
12,356
772
23,818
15,376
10,442
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
zindad
Ah Muzen Cab
20
17 / 4 / 16
13,846
865
32,790
21,572
13,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
139
19
Kills
38
38
Deaths
19
47
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dead9Game
Gilgamesh
6
4
20
4
L
Cabrakan
Echii Ryu101
Cabrakan
9
8
4
1.38
W
6
2
27
9.75
W
2
5
24
2.8
L
Arachne
Seshie
Arachne
9
9
6
1.33
L
1
5
15
1.7
L
Morgan Le Fay
USMC ROTHY
Morgan Le Fay
0
10
11
0.55
L
0
6
11
0.92
W
7
4
14
3.5
W
Ah Muzen Cab
zindad
Ah Muzen Cab
17
4
16
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,792
Damage
107,758
116,428
Taken
87,118
105,587
Mitigated
81,122
24,053
Healing
32,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dead9Game
Gilgamesh
13,548
2,470
766
2,815
16,904
23,276
552
7,010
9,809
0
27,377
L
Cabrakan
Echii Ryu101
Cabrakan
15,167
740
1,190
4,758
26,813
21,396
0
11,102
15,670
28,949
0
W
17,356
6,019
1,029
5,487
18,915
26,215
369
7,997
10,776
715
31,290
W
20,246
3,704
1,895
3,040
14,351
8,144
81
10,189
4,008
33,973
0
L
Arachne
Seshie
Arachne
21,022
12,218
780
6,202
24,469
20,286
149
10,741
13,388
0
27,078
L
14,361
930
237
6,973
28,589
26,829
135
11,739
16,479
32,216
0
L
Morgan Le Fay
USMC ROTHY
Morgan Le Fay
7,844
851
0
225
15,082
10,693
0
5,020
9,863
18,084
0
L
10,398
394
72
3,616
21,475
26,383
38
6,009
15,333
25,037
0
W
23,818
242
2,556
6,594
15,376
10,442
651
10,872
4,142
50,891
0
W
Ah Muzen Cab
zindad
Ah Muzen Cab
32,790
21,753
327
7,566
21,572
13,045
6,608
10,733
10,613
0
68,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,653
Gold Earned
62,223
147
Minions Killed
238
0
Camps Cleared
0
1,121,388
Distance Traveled
1,379,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,109
757
46
3
0
289,747
0
L
Cabrakan
11,432
715
44
3
0
219,231
0
W
Surtr
12,809
801
37
2
0
318,189
0
W
Raijin
11,103
694
38
2
0
264,710
0
L
Arachne
11,149
697
19
1
0
257,139
0
L
Geb
9,653
603
32
2
0
260,706
0
L
Morgan Le Fay
8,568
536
23
1
0
174,824
0
L
Ares
8,851
553
29
2
0
209,488
0
W
Anubis
12,356
772
53
3
0
251,059
0
W
Ah Muzen Cab
13,846
865
64
4
0
255,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role