Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Chicolet
He Bo
Level 107
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 2L
1,729 Elo+
Party 1
Sun Wukong
Sun Wukong
iTz x DesTiNy z
Sun Wukong
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 120
1,428 SR
1,576 Elo+

VS

Team Averages
Level 154
1,605 SR
1,495 Elo+
King Arthur
King Arthur
 
King Arthur
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Cheekytron
Baron Samedi
Level 130
God Stats
4W - 0L
1,788 SR
Queue Stats
62W - 58L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
Killa_86_69
Zhong Kui
Level 150
God Stats
33W - 36L
1,527 SR
Queue Stats
137W - 143L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 4 / 0
8,163
680
5,516
10,623
4,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Chicolet
He Bo
10
1 / 6 / 1
8,492
708
5,674
9,749
3,659
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
iTz x DesTiNy z
Sun Wukong
10
0 / 2 / 2
7,925
660
4,248
12,240
7,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 1 / 5
9,319
777
7,425
10,389
9,130
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Cheekytron
Baron Samedi
12
3 / 1 / 8
9,472
789
9,079
5,661
3,873
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Killa_86_69
Zhong Kui
14
7 / 0 / 5
10,430
869
11,233
9,059
6,629
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
12
12
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
0
0.25
W
King Arthur
 
King Arthur
2
1
5
4.5
W
Baron Samedi
Cheekytron
Baron Samedi
3
1
8
7
L
He Bo
Chicolet
He Bo
1
6
1
0.25
W
Zhong Kui
Killa_86_69
Zhong Kui
7
0
5
9.5
L
Sun Wukong
iTz x DesTiNy z
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,438
Damage
27,737
32,612
Taken
25,109
14,790
Mitigated
19,632
8,508
Healing
9,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,516
1,029
0
4,148
10,623
4,109
0
7,542
3,081
0
19,110
W
King Arthur
 
King Arthur
7,425
760
0
1,705
10,389
9,130
272
2,599
7,790
0
35,727
W
Baron Samedi
Cheekytron
Baron Samedi
9,079
769
711
1,336
5,661
3,873
740
1,896
3,765
30,380
0
L
He Bo
Chicolet
He Bo
5,674
246
265
954
9,749
3,659
0
5,416
4,333
24,918
0
W
Zhong Kui
Killa_86_69
Zhong Kui
11,233
988
0
5,525
9,059
6,629
267
2,070
6,989
45,407
0
L
Sun Wukong
iTz x DesTiNy z
Sun Wukong
4,248
367
0
3,141
12,240
7,022
0
7,426
4,814
0
20,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,580
Gold Earned
29,221
91
Minions Killed
138
0
Camps Cleared
0
642,914
Distance Traveled
685,820
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,163
680
34
3
0
226,530
0
W
King Arthur
9,319
777
39
3
0
247,989
0
W
Baron Samedi
9,472
789
31
3
0
202,140
0
L
He Bo
8,492
708
32
3
0
196,731
3
W
Zhong Kui
10,430
869
68
6
0
235,691
0
L
Sun Wukong
7,925
660
25
2
0
219,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role