Player Matchup

Ymir
Ymir
KiddDynamite
Ymir
Level 62
God Stats
20W - 16L
1,508 SR
Queue Stats
147W - 142L
1,514 Elo+
Party 1
Bakasura
Bakasura
tadedfletch
Bakasura
Level 108
God Stats
10W - 7L
1,748 SR
Queue Stats
28W - 24L
1,509 Elo+
Party 1
Anubis
Anubis
terrencius
Anubis
Level 47
God Stats
8W - 6L
1,154 SR
Queue Stats
48W - 51L
1,474 Elo+
Party 1
Team Averages
Level 72
1,470 SR
1,499 Elo+

VS

Team Averages
Level 112
1,533 SR
1,479 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ZurichStarr
Neith
Level 143
God Stats
13W - 14L
1,599 SR
Queue Stats
100W - 95L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
11,616
726
5,805
13,049
14,890
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
tadedfletch
Bakasura
16
6 / 0 / 6
12,843
803
12,338
13,683
8,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
terrencius
Anubis
15
5 / 1 / 7
12,403
775
10,634
7,369
3,825
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 4 / 2
10,233
640
9,022
8,094
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
 
Hercules
12
0 / 7 / 1
9,828
614
5,055
18,591
14,845
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
2 / 2 / 0
10,791
674
11,149
6,523
2,487
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
2
0.25
L
Hercules
 
Hercules
0
7
1
0.07
W
2
1
10
7
L
2
2
0
1
W
Bakasura
tadedfletch
Bakasura
6
0
6
9
W
Anubis
terrencius
Anubis
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,777
Damage
25,226
34,101
Taken
33,208
26,763
Mitigated
20,937
13,082
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,022
243
0
868
8,094
3,605
58
4,452
3,128
49,951
0
L
Hercules
 
Hercules
5,055
786
285
3,986
18,591
14,845
0
9,275
7,448
238
17,373
W
5,805
687
518
2,790
13,049
14,890
26
3,218
9,831
19,650
0
L
11,149
2,288
226
1,602
6,523
2,487
92
3,079
3,204
0
49,322
W
Bakasura
tadedfletch
Bakasura
12,338
9,093
0
6,402
13,683
8,048
2,178
4,025
9,658
0
54,258
W
Anubis
terrencius
Anubis
10,634
1,324
0
3,372
7,369
3,825
945
2,529
4,840
62,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,862
Gold Earned
30,852
195
Minions Killed
166
0
Camps Cleared
0
832,969
Distance Traveled
860,604
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,233
640
67
4
0
274,025
1
L
Hercules
9,828
614
25
2
0
298,304
0
W
Ymir
11,616
726
18
1
0
252,964
0
L
Neith
10,791
674
74
5
0
288,275
6
W
Bakasura
12,843
803
93
6
0
345,700
0
W
Anubis
12,403
775
84
5
0
234,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role