Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
EARTHBORNJASON11
Anubis
Level 63
God Stats
9W - 3L
1,811 SR
Queue Stats
169W - 180L
1,309 Elo+
Party 2
Thanatos
Thanatos
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Thanatos
Level 115
God Stats
1W - 0L
1,517 SR
Queue Stats
32W - 41L
1,366 Elo+
Solo
Team Averages
Level 96
1,609 SR
1,392 Elo+

VS

Team Averages
Level 30
1,436 SR
1,439 Elo+
Thanatos
Thanatos
RenegadeWolf45
Thanatos
Level 24
God Stats
2W - 2L
1,434 SR
Queue Stats
13W - 9L
1,496 Elo+
Party 1
Anubis
Anubis
TxC-Dany_503_
Anubis
Level 34
God Stats
65W - 69L
1,440 SR
Queue Stats
65W - 71L
1,378 Elo+
Solo
Yemoja
Yemoja
YoMuMbadhip
Yemoja
Level 32
God Stats
0W - 1L
1,433 SR
Queue Stats
4W - 3L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 2 / 18
8,623
862
7,017
8,021
2,481
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

13
14 / 4 / 8
10,719
1,072
15,049
9,513
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
chromeTECH__9
Thanatos
11
7 / 2 / 13
9,792
979
6,645
7,075
2,637
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 10 / 3
7,936
794
2,141
10,776
2,802
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 8 / 2
8,925
893
9,800
10,353
3,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
13
2 / 5 / 3
9,115
912
2,639
12,006
9,343
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
22
Kills
8
8
Deaths
23
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
2
18
5
W
14
4
8
4.5
L
Thanatos
1
10
3
0.25
L
5
8
2
0.75
L
Yemoja
2
5
3
0.7
W
Thanatos
chromeTECH__9
Thanatos
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,711
Damage
14,580
24,609
Taken
33,135
8,511
Mitigated
15,583
6,875
Healing
1,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,017
4,045
70
629
8,021
2,481
974
3,832
3,984
0
27,366
W
15,049
787
271
2,306
9,513
3,393
574
6,671
2,842
37,423
0
L
Thanatos
2,141
83
0
691
10,776
2,802
0
4,239
6,537
0
6,741
L
9,800
384
0
608
10,353
3,438
0
6,776
3,577
31,078
0
L
Yemoja
2,639
999
473
131
12,006
9,343
0
4,705
7,301
17,405
0
W
Thanatos
chromeTECH__9
Thanatos
6,645
1,123
0
3,599
7,075
2,637
0
1,916
5,159
0
22,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,134
Gold Earned
25,976
100
Minions Killed
65
0
Camps Cleared
0
555,719
Distance Traveled
445,502
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,623
862
32
3
0
192,828
0
W
Anubis
10,719
1,072
37
4
0
170,740
0
L
Thanatos
7,936
794
5
1
0
175,202
1
L
Anubis
8,925
893
33
3
0
128,848
0
L
Yemoja
9,115
912
27
3
0
141,452
0
W
Thanatos
9,792
979
31
3
0
192,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role