Player Matchup

Danzaburou
Danzaburou
KINGDR0D
Danzaburou
Level 149
God Stats
10W - 11L
1,523 SR
Queue Stats
460W - 484L
1,507 Elo+
Party 1
Anhur
Anhur
KelpyGee
Anhur
Level 89
God Stats
4W - 0L
1,738 SR
Queue Stats
229W - 193L
1,677 Elo+
Solo
Xing Tian
Xing Tian
Rampagex8M3x
Xing Tian
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 138L
1,542 Elo+
Solo
Nu Wa
Nu Wa
ZephyrWindz
Nu Wa
Level 124
God Stats
1W - 2L
1,232 SR
Queue Stats
3W - 11L
1,281 Elo+
Party 1
Jormungandr
Jormungandr
itchytr1gger117
Jormungandr
Level 138
God Stats
3W - 0L
1,838 SR
Queue Stats
40W - 41L
1,507 Elo+
Party 1
Team Averages
Level 131
1,566 SR
1,503 Elo+

VS

Team Averages
Level 101
1,510 SR
1,572 Elo+
Mulan
Mulan
BackPork
Mulan
Level 52
God Stats
1W - 4L
1,419 SR
Queue Stats
185W - 167L
1,612 Elo+
Party 2
Xing Tian
Xing Tian
ChefItaliano
Xing Tian
Level 145
God Stats
1W - 7L
1,400 SR
Queue Stats
350W - 325L
1,596 Elo+
Party 2
Jormungandr
Jormungandr
SideP0rk
Jormungandr
Level 88
God Stats
1W - 1L
1,694 SR
Queue Stats
172W - 163L
1,536 Elo+
Party 2
Janus
Janus
Sightsnow
Janus
Level 106
God Stats
0W - 4L
1,425 SR
Queue Stats
273W - 250L
1,593 Elo+
Solo
Poseidon
Poseidon
ixiHaku
Poseidon
Level 115
God Stats
5W - 9L
1,610 SR
Queue Stats
367W - 376L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KINGDR0D
Danzaburou
18
2 / 2 / 17
10,814
832
12,760
13,030
6,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
KelpyGee
Anhur
18
12 / 3 / 7
11,521
886
15,333
10,897
6,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Rampagex8M3x
Xing Tian
17
4 / 3 / 17
11,153
858
11,349
19,260
22,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 4 / 14
10,035
772
8,639
11,469
5,236
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
itchytr1gger117
Jormungandr
18
5 / 3 / 17
11,287
868
10,965
16,449
20,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BackPork
Mulan
16
4 / 5 / 1
8,943
688
10,482
14,775
13,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
ChefItaliano
Xing Tian
16
2 / 4 / 7
9,486
730
7,277
15,211
18,698
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
SideP0rk
Jormungandr
17
5 / 4 / 4
9,754
750
11,855
12,484
12,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Sightsnow
Janus
17
2 / 5 / 8
9,729
748
10,161
10,248
4,851
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
ixiHaku
Poseidon
12
0 / 7 / 3
7,540
580
8,216
9,583
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
25
Kills
13
15
Deaths
25
72
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mulan
BackPork
Mulan
4
5
1
0.9
L
Xing Tian
ChefItaliano
Xing Tian
2
4
7
1.38
W
Danzaburou
KINGDR0D
Danzaburou
2
2
17
5.25
W
Anhur
KelpyGee
Anhur
12
3
7
5.17
W
Xing Tian
Rampagex8M3x
Xing Tian
4
3
17
4.17
L
Jormungandr
SideP0rk
Jormungandr
5
4
4
1.75
L
Janus
Sightsnow
Janus
2
5
8
1.2
W
2
4
14
2.25
W
Jormungandr
itchytr1gger117
Jormungandr
5
3
17
4.5
L
Poseidon
ixiHaku
Poseidon
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,046
Damage
47,991
71,105
Taken
62,301
60,358
Mitigated
52,819
27,318
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BackPork
Mulan
10,482
623
14
2,350
14,775
13,570
0
7,266
7,498
940
17,294
L
Xing Tian
ChefItaliano
Xing Tian
7,277
422
916
3,010
15,211
18,698
0
8,265
6,786
15,113
0
W
Danzaburou
KINGDR0D
Danzaburou
12,760
2,312
262
2,476
13,030
6,814
3,241
9,783
2,973
0
31,726
W
Anhur
KelpyGee
Anhur
15,333
8,996
1,371
2,743
10,897
6,106
2,498
5,043
5,679
0
33,445
W
Xing Tian
Rampagex8M3x
Xing Tian
11,349
472
5,205
6,390
19,260
22,094
26
9,416
9,636
18,993
0
L
Jormungandr
SideP0rk
Jormungandr
11,855
1,792
1,605
1,713
12,484
12,411
0
5,340
7,036
26,233
0
L
Janus
Sightsnow
Janus
10,161
461
454
607
10,248
4,851
0
5,775
4,414
37,989
0
W
8,639
2,254
1,761
1,613
11,469
5,236
2,201
6,206
4,898
20,194
0
W
Jormungandr
itchytr1gger117
Jormungandr
10,965
1,706
1,972
3,525
16,449
20,108
376
6,016
10,041
32,499
0
L
Poseidon
ixiHaku
Poseidon
8,216
534
337
740
9,583
3,289
0
3,963
5,614
21,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,810
Gold Earned
45,452
165
Minions Killed
158
0
Camps Cleared
0
1,215,453
Distance Traveled
1,171,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,943
688
11
1
0
246,814
0
L
Xing Tian
9,486
730
16
1
0
261,148
0
W
Danzaburou
10,814
832
49
4
0
258,113
0
W
Anhur
11,521
886
34
3
0
218,366
0
W
Xing Tian
11,153
858
22
2
0
272,737
0
L
Jormungandr
9,754
750
40
3
0
220,527
0
L
Janus
9,729
748
64
5
0
238,411
0
W
Nu Wa
10,035
772
23
2
0
203,409
0
W
Jormungandr
11,287
868
37
3
0
262,828
0
L
Poseidon
7,540
580
27
2
0
204,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role