Player Matchup

Tiamat
Tiamat
Iceyclaws
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,904 Elo+
Party 1
Sun Wukong
Sun Wukong
Letark
Sun Wukong
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,904 Elo+
Party 1
Apollo
Apollo
Myztx
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,720 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,843 Elo+

VS

Team Averages
Level 135
1,608 SR
1,516 Elo+
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JustPnut
Jing Wei
Level 129
God Stats
1W - 0L
1,823 SR
Queue Stats
20W - 18L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Iceyclaws
Tiamat
12
1 / 9 / 6
8,873
739
5,466
11,239
5,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Letark
Sun Wukong
12
4 / 4 / 3
9,442
787
6,027
12,262
10,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Myztx
Apollo
12
2 / 6 / 5
9,071
756
8,345
12,584
4,870
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 4 / 13
10,155
846
11,415
8,244
3,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
 
Nemesis
13
3 / 2 / 13
9,736
811
6,879
11,071
8,797
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
JustPnut
Jing Wei
15
12 / 1 / 7
11,796
983
13,559
11,969
4,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
7
Kills
19
19
Deaths
7
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
4
13
2.63
W
Nemesis
 
Nemesis
3
2
13
4.75
L
Tiamat
Iceyclaws
Tiamat
1
9
6
0.44
W
Jing Wei
JustPnut
Jing Wei
12
1
7
15.5
L
Sun Wukong
Letark
Sun Wukong
4
4
3
1.38
L
Apollo
Myztx
Apollo
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,838
Damage
31,853
36,085
Taken
31,284
20,173
Mitigated
16,788
3,452
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,415
869
0
1,212
8,244
3,388
308
2,334
5,910
47,932
0
W
Nemesis
 
Nemesis
6,879
1,875
0
1,233
11,071
8,797
476
887
10,184
0
22,974
L
Tiamat
Iceyclaws
Tiamat
5,466
347
0
770
11,239
5,255
42
3,978
7,224
20,360
0
W
Jing Wei
JustPnut
Jing Wei
13,559
11,016
0
3,943
11,969
4,603
1,983
2,520
9,449
0
53,091
L
Sun Wukong
Letark
Sun Wukong
6,027
1,010
0
1,062
12,262
10,048
0
4,089
8,136
0
21,254
L
Apollo
Myztx
Apollo
8,345
5,011
0
1,620
12,584
4,870
0
3,517
9,040
0
30,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,386
Gold Earned
31,687
94
Minions Killed
150
0
Camps Cleared
0
574,906
Distance Traveled
652,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,155
846
62
5
0
177,346
0
W
Nemesis
9,736
811
20
2
0
237,729
0
L
Tiamat
8,873
739
19
2
0
191,429
0
W
Jing Wei
11,796
983
68
6
0
237,472
0
L
Sun Wukong
9,442
787
24
2
0
192,937
0
L
Apollo
9,071
756
51
4
0
190,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role