Player Matchup

Maui
Maui
AngleOfDeath639
Maui
Level 50
God Stats
20W - 13L
1,589 SR
Queue Stats
695W - 702L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
Freddydgaf
Baron Samedi
Level 82
God Stats
22W - 21L
1,611 SR
Queue Stats
90W - 86L
1,336 Elo+
Party 2
Tsukuyomi
Tsukuyomi
armhermanos
Tsukuyomi
Level 64
God Stats
10W - 2L
1,558 SR
Queue Stats
28W - 18L
1,350 Elo+
Party 2
Team Averages
Level 65
1,586 SR
1,343 Elo+

VS

Team Averages
Level 34
1,605 SR
1,406 Elo+
Mulan
Mulan
ClubbedLotus744
Mulan
Level 38
God Stats
6W - 5L
1,513 SR
Queue Stats
111W - 114L
1,426 Elo+
Party 1
Hel
Hel
GirlBossJane
Hel
Level 26
God Stats
17W - 13L
1,607 SR
Queue Stats
17W - 13L
1,449 Elo+
Party 1
Cupid
Cupid
sgoose223
Cupid
Level 37
God Stats
0W - 1L
1,694 SR
Queue Stats
44W - 30L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 15
13,516
795
11,914
20,991
28,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Freddydgaf
Baron Samedi
16
7 / 2 / 12
13,448
791
16,137
9,205
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
armhermanos
Tsukuyomi
16
8 / 1 / 14
13,469
792
23,952
13,373
6,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
12,062
710
12,879
24,476
35,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 10 / 2
10,796
635
8,382
18,651
8,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cupid
sgoose223
Cupid
14
1 / 5 / 2
11,694
688
8,845
16,396
6,561
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
22
Kills
3
4
Deaths
22
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
15
14.5
L
2
7
1
0.36
W
Baron Samedi
Freddydgaf
Baron Samedi
7
2
12
6.5
L
0
10
2
0.1
W
Tsukuyomi
armhermanos
Tsukuyomi
8
1
14
15
L
Cupid
sgoose223
Cupid
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,003
Damage
30,106
43,569
Taken
59,523
40,115
Mitigated
50,279
8,384
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,914
2,874
474
955
20,991
28,097
300
4,229
16,762
35,475
0
L
12,879
1,000
43
915
24,476
35,514
0
9,998
14,478
0
33,329
W
Baron Samedi
Freddydgaf
Baron Samedi
16,137
933
2,714
2,190
9,205
5,280
954
1,461
7,744
65,453
0
L
8,382
1,199
2,789
4,038
18,651
8,204
0
8,039
10,612
29,201
0
W
Tsukuyomi
armhermanos
Tsukuyomi
23,952
5,439
0
2,051
13,373
6,738
1,433
3,106
10,267
0
58,802
L
Cupid
sgoose223
Cupid
8,845
4,739
242
2,994
16,396
6,561
0
10,427
5,969
0
45,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
34,552
168
Minions Killed
134
0
Camps Cleared
0
952,873
Distance Traveled
806,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
13,516
795
27
2
0
318,711
0
L
Mulan
12,062
710
37
2
0
274,129
0
W
Baron Samedi
13,448
791
85
5
0
294,583
0
L
Hel
10,796
635
26
2
0
266,275
0
W
Tsukuyomi
13,469
792
56
3
0
339,579
0
L
Cupid
11,694
688
71
4
0
265,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role