Player Matchup

Heimdallr
Heimdallr
Silver V
 
Heimdallr
Silver V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver III
Petey_goATC
Ne Zha
Silver III
Level 151
God Stats
11W - 4L
1,487 SR
Queue Stats
106W - 117L
1,052 MMR
Solo
Ah Puch
Ah Puch
Bronze I
Qc__SuperNova
Ah Puch
Bronze I
Level 127
God Stats
15W - 14L
1,625 SR
Queue Stats
267W - 303L
1,052 MMR
Solo
Bakasura
Bakasura
Silver II
TSGH Ez
Bakasura
Silver II
Level 103
God Stats
8W - 2L
1,624 SR
Queue Stats
111W - 128L
1,049 MMR
Solo
Horus
Horus
Silver V
aqecp
Horus
Silver V
Level 50
God Stats
74W - 45L
1,643 SR
Queue Stats
171W - 208L
628 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,576 SR
1,056 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,601 SR
1,121 MMR
Janus
Janus
Silver II
 
Janus
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver V
JMSRnathan49
The Morrigan
Silver V
Level 101
God Stats
12W - 20L
1,448 SR
Queue Stats
141W - 170L
521 MMR
Solo
Kali
Kali
Silver II
Josezuluaga15
Kali
Silver II
Level 66
God Stats
14W - 2L
1,993 SR
Queue Stats
186W - 189L
1,044 MMR
Party 1
Neith
Neith
Silver II
kazuto22
Neith
Silver II
Level 120
God Stats
16W - 17L
1,562 SR
Queue Stats
155W - 160L
1,040 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 4 / 1
7,289
486
3,399
10,584
4,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
13
1 / 4 / 1
7,954
530
7,144
15,927
6,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Puch
12
0 / 2 / 0
7,234
482
6,372
7,885
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
TSGH Ez
Bakasura
15
4 / 2 / 0
9,002
600
5,845
12,975
7,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
aqecp
Horus
10
1 / 5 / 0
6,668
445
4,939
15,912
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangRamaThorIx Chel

VS

Bans
DanzaburouNoxGuan YuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 1 / 4
8,454
564
5,410
9,156
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
 
Baron Samedi
13
1 / 0 / 7
7,535
502
7,821
9,018
6,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
JMSRnathan49
The Morrigan
15
3 / 4 / 0
9,026
602
7,656
9,143
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 0 / 1
10,163
678
9,294
13,438
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
kazuto22
Neith
14
5 / 1 / 4
9,274
618
9,652
10,822
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
17
17
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
1
0.13
W
Janus
 
Janus
0
1
4
2
W
Baron Samedi
 
Baron Samedi
1
0
7
4.5
W
The Morrigan
JMSRnathan49
The Morrigan
3
4
0
0.75
W
8
0
1
8.5
L
Ne Zha
1
4
1
0.38
L
Ah Puch
0
2
0
0
L
Bakasura
TSGH Ez
Bakasura
4
2
0
2
L
Horus
aqecp
Horus
1
5
0
0.2
W
Neith
kazuto22
Neith
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
39,833
63,283
Taken
51,577
33,818
Mitigated
22,765
13,794
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,399
1,307
0
1,039
10,584
4,513
0
567
9,909
0
52,177
W
Janus
 
Janus
5,410
595
0
4,750
9,156
2,858
184
3,430
5,478
74,057
0
W
Baron Samedi
 
Baron Samedi
7,821
646
280
2,091
9,018
6,548
247
2,329
6,432
32,331
0
W
The Morrigan
JMSRnathan49
The Morrigan
7,656
2,753
0
2,053
9,143
3,285
480
0
8,407
69,108
1,494
W
9,294
5,784
0
4,786
13,438
6,008
22
696
12,665
0
93,297
L
Ne Zha
7,144
2,228
0
3,216
15,927
6,507
0
2,618
13,251
0
65,613
L
Ah Puch
6,372
384
0
1,393
7,885
2,926
0
5,268
2,399
50,554
0
L
Bakasura
TSGH Ez
Bakasura
5,845
4,240
0
4,319
12,975
7,198
634
5,702
7,273
0
64,802
L
Horus
aqecp
Horus
4,939
2,080
439
3,388
15,912
12,674
0
4,394
11,058
0
18,916
W
Neith
kazuto22
Neith
9,652
5,012
0
3,932
10,822
4,066
2,766
0
10,822
0
62,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,147
Gold Earned
44,452
430
Minions Killed
524
0
Camps Cleared
0
1,447,905
Distance Traveled
1,525,821
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,289
486
101
7
0
309,232
6
W
Janus
8,454
564
135
9
0
294,066
0
W
Baron Samedi
7,535
502
59
4
0
310,368
4
W
The Morrigan
9,026
602
99
7
0
261,882
5
W
Kali
10,163
678
134
9
0
341,910
2
L
Ne Zha
7,954
530
90
6
0
294,598
0
L
Ah Puch
7,234
482
86
6
0
260,350
0
L
Bakasura
9,002
600
133
9
0
281,140
1
L
Horus
6,668
445
20
1
0
302,585
1
W
Neith
9,274
618
97
6
0
317,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role