Player Matchup

Serqet
Serqet
Adxan
Serqet
Level 168
God Stats
11W - 4L
1,733 SR
Queue Stats
188W - 188L
1,639 Elo+
Party 2
Geb
Geb
Keydun
Geb
Level 159
God Stats
1W - 4L
1,301 SR
Queue Stats
71W - 67L
1,564 Elo+
Party 1
Ao Kuang
Ao Kuang
Ugfuh
Ao Kuang
Level 121
God Stats
0W - 2L
1,317 SR
Queue Stats
77W - 79L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
iohimiko
Nu Wa
Level 142
God Stats
55W - 42L
1,673 SR
Queue Stats
135W - 146L
1,614 Elo+
Party 2
Vamana
Vamana
xBlaa
Vamana
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 92L
1,531 Elo+
Party 1
Team Averages
Level 148
1,505 SR
1,578 Elo+

VS

Team Averages
Level 128
1,651 SR
1,559 Elo+
Janus
Janus
 
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FearThePuppeTyr
Zhong Kui
Level 158
God Stats
11W - 3L
1,839 SR
Queue Stats
217W - 154L
1,663 Elo+
Solo
Serqet
Serqet
LaughingWyvern
Serqet
Level 158
God Stats
32W - 16L
1,846 SR
Queue Stats
152W - 155L
1,590 Elo+
Solo
Sobek
Sobek
TheRunicBomber
Sobek
Level 87
God Stats
2W - 0L
1,762 SR
Queue Stats
126W - 106L
1,540 Elo+
Party 3
Medusa
Medusa
UndeadEagle117
Medusa
Level 101
God Stats
1W - 1L
1,308 SR
Queue Stats
143W - 133L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Adxan
Serqet
15
5 / 6 / 2
8,939
813
10,655
12,852
7,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
Keydun
Geb
14
1 / 4 / 2
8,150
741
6,916
14,446
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Ugfuh
Ao Kuang
14
1 / 7 / 1
7,936
721
6,722
15,810
7,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
iohimiko
Nu Wa
15
1 / 1 / 5
8,482
771
8,882
8,352
3,075
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
xBlaa
Vamana
15
1 / 5 / 1
7,909
719
11,495
16,693
13,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
0 / 2 / 13
8,800
800
13,736
10,442
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
FearThePuppeTyr
Zhong Kui
18
12 / 0 / 3
10,662
969
14,111
12,912
10,392
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 1 / 10
9,739
885
11,423
9,594
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 14
9,263
842
5,114
11,819
11,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
4 / 4 / 10
9,060
824
9,115
10,895
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
9
Kills
23
23
Deaths
9
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
13
3.25
L
Serqet
Adxan
Serqet
5
6
2
1
W
Zhong Kui
FearThePuppeTyr
Zhong Kui
12
0
3
13.5
L
Geb
Keydun
Geb
1
4
2
0.5
W
6
1
10
11
W
1
2
14
4
L
Ao Kuang
Ugfuh
Ao Kuang
1
7
1
0.21
W
4
4
10
2.25
L
Nu Wa
iohimiko
Nu Wa
1
1
5
3.5
L
Vamana
xBlaa
Vamana
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,670
Damage
53,499
68,153
Taken
55,662
45,033
Mitigated
37,518
7,229
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,736
1,331
250
1,259
10,442
4,754
1,033
5,929
3,758
41,312
0
L
Serqet
Adxan
Serqet
10,655
2,139
0
250
12,852
7,290
26
5,568
6,753
0
18,697
W
Zhong Kui
FearThePuppeTyr
Zhong Kui
14,111
1,815
0
5,203
12,912
10,392
660
4,756
7,579
48,310
0
L
Geb
Keydun
Geb
6,916
635
0
1,277
14,446
13,952
0
8,336
5,895
20,383
0
W
11,423
2,712
0
950
9,594
6,550
458
3,359
5,880
0
26,848
W
5,114
221
2,079
3,460
11,819
11,172
64
4,712
6,877
13,379
0
L
Ao Kuang
Ugfuh
Ao Kuang
6,722
1,256
0
2,206
15,810
7,211
0
8,760
6,687
24,258
0
W
9,115
5,653
0
879
10,895
4,650
476
3,399
6,779
0
28,132
L
Nu Wa
iohimiko
Nu Wa
8,882
1,335
0
1,018
8,352
3,075
0
4,760
3,083
36,251
0
L
Vamana
xBlaa
Vamana
11,495
5,336
0
2,478
16,693
13,505
42
5,537
10,807
210
31,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,416
Gold Earned
47,524
214
Minions Killed
242
0
Camps Cleared
0
1,157,427
Distance Traveled
1,324,922
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,800
800
73
7
0
273,822
0
L
Serqet
8,939
813
31
3
0
240,786
0
W
Zhong Kui
10,662
969
66
6
0
242,451
0
L
Geb
8,150
741
19
2
0
234,874
0
W
Serqet
9,739
885
49
4
0
301,352
0
W
Sobek
9,263
842
12
1
0
261,736
2
L
Ao Kuang
7,936
721
62
6
0
221,402
0
W
Medusa
9,060
824
42
4
0
245,561
0
L
Nu Wa
8,482
771
62
6
0
217,139
3
L
Vamana
7,909
719
40
4
0
243,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role