Player Matchup

Nu Wa
Nu Wa
Dreamxri
Nu Wa
Level 96
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 17L
1,177 Elo+
Solo
Fenrir
Fenrir
JohnnyWeinerson
Fenrir
Level 85
God Stats
2W - 3L
1,597 SR
Queue Stats
173W - 157L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RocketBoi99
Cu Chulainn
Level 75
God Stats
3W - 3L
1,699 SR
Queue Stats
68W - 65L
1,504 Elo+
Party 1
Mulan
Mulan
servampeds
Mulan
Level 88
God Stats
8W - 10L
1,399 SR
Queue Stats
146W - 124L
1,493 Elo+
Party 1
Hachiman
Hachiman
xradtheinhalerx
Hachiman
Level 59
God Stats
4W - 6L
1,500 SR
Queue Stats
176W - 189L
1,423 Elo+
Solo
Team Averages
Level 81
1,539 SR
1,412 Elo+

VS

Team Averages
Level 105
1,462 SR
1,359 Elo+
Chiron
Chiron
Big_O_Casey
Chiron
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,111 Elo+
Party 2
Surtr
Surtr
JustBiohazard
Surtr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,348 Elo+
Party 2
Agni
Agni
Slim_-_Casey
Agni
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,426 Elo+
Party 2
Ares
Ares
Yuki_Offical
Ares
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,431 Elo+
Solo
Janus
Janus
ZVRG775
Janus
Level 86
God Stats
2W - 5L
1,309 SR
Queue Stats
125W - 131L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dreamxri
Nu Wa
11
1 / 4 / 1
6,991
466
2,385
6,273
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 10 / 2
6,573
438
6,654
14,657
5,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
RocketBoi99
Cu Chulainn
11
4 / 3 / 2
7,208
481
9,120
15,379
10,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
11
0 / 4 / 3
6,985
466
4,895
11,777
7,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
11
1 / 4 / 5
7,309
487
7,342
10,714
3,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
7 / 0 / 8
9,653
644
10,962
10,449
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
8 / 2 / 8
8,436
562
8,729
12,041
6,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
5 / 2 / 6
8,860
591
9,098
6,595
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 7
6,527
435
5,886
12,668
11,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
ZVRG775
Janus
11
4 / 2 / 5
7,122
475
9,955
8,915
3,259
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
9
Kills
25
25
Deaths
9
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chiron
7
0
8
11
L
Nu Wa
Dreamxri
Nu Wa
1
4
1
0.38
L
3
10
2
0.4
W
8
2
8
6
L
Cu Chulainn
RocketBoi99
Cu Chulainn
4
3
2
1.67
W
5
2
6
4
W
1
3
7
1.5
W
Janus
ZVRG775
Janus
4
2
5
3.25
L
Mulan
0
4
3
0.38
L
Hachiman
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,396
Damage
44,630
58,800
Taken
50,668
29,208
Mitigated
27,024
10,288
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
10,962
4,194
482
2,433
10,449
3,669
1,308
1,258
9,004
0
83,255
L
Nu Wa
Dreamxri
Nu Wa
2,385
444
0
220
6,273
2,035
0
3,557
2,716
25,351
0
L
6,654
1,919
0
1,178
14,657
5,384
235
4,478
10,179
0
21,701
W
8,729
4,008
0
1,306
12,041
6,436
101
660
11,348
814
43,472
L
Cu Chulainn
RocketBoi99
Cu Chulainn
9,120
2,100
105
2,273
15,379
10,784
88
7,607
7,772
146
37,515
W
9,098
758
0
547
6,595
2,382
219
762
5,747
71,391
0
W
5,886
489
177
776
12,668
11,278
0
380
12,150
18,349
0
W
Janus
ZVRG775
Janus
9,955
446
0
3,338
8,915
3,259
173
578
8,337
45,615
0
L
Mulan
4,895
619
0
3,204
11,777
7,157
262
2,396
9,381
60
43,423
L
Hachiman
7,342
4,925
0
3,308
10,714
3,848
0
7,290
3,424
0
41,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,066
Gold Earned
40,598
264
Minions Killed
361
0
Camps Cleared
0
1,330,212
Distance Traveled
1,440,452
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,653
644
121
8
0
258,030
0
L
Nu Wa
6,991
466
43
3
0
220,517
0
L
Fenrir
6,573
438
31
2
0
262,443
0
W
Surtr
8,436
562
40
3
0
317,404
0
L
Cu Chulainn
7,208
481
51
3
0
301,273
0
W
Agni
8,860
591
124
8
0
298,203
2
W
Ares
6,527
435
19
1
0
284,570
1
W
Janus
7,122
475
57
4
0
282,245
0
L
Mulan
6,985
466
76
5
0
272,157
4
L
Hachiman
7,309
487
63
4
0
273,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role