Player Matchup

Persephone
Persephone
BUNNYTHUGZ53
Persephone
Level 86
God Stats
10W - 5L
1,684 SR
Queue Stats
102W - 94L
1,503 Elo+
Party 3
Cernunnos
Cernunnos
Junglemain69
Cernunnos
Level 27
God Stats
1W - 1L
1,325 SR
Queue Stats
13W - 19L
1,453 Elo+
Party 1
Serqet
Serqet
MrFrawthee
Serqet
Level 116
God Stats
11W - 12L
1,182 SR
Queue Stats
319W - 283L
1,494 Elo+
Party 3
Ix Chel
Ix Chel
TheJudicatør
Ix Chel
Level 138
God Stats
9W - 5L
1,618 SR
Queue Stats
86W - 65L
1,670 Elo+
Party 1
Sobek
Sobek
Uplanding
Sobek
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,687 Elo+
Party 1
Team Averages
Level 93
1,462 SR
1,561 Elo+

VS

Team Averages
Level 82
1,560 SR
1,539 Elo+
Mulan
Mulan
HamsterScout
Mulan
Level 124
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hades
Hades
Jagaimosama
Hades
Level 7
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
LuXunSon
Skadi
Level 148
God Stats
43W - 35L
1,613 SR
Queue Stats
466W - 416L
1,546 Elo+
Solo
Pele
Pele
ProfessorKar
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,770 Elo+
Party 2
Chang'e
Chang'e
da monkey84
Chang'e
Level 122
God Stats
72W - 52L
1,580 SR
Queue Stats
109W - 94L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BUNNYTHUGZ53
Persephone
18
2 / 2 / 2
10,257
789
7,278
5,212
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Junglemain69
Cernunnos
16
3 / 2 / 13
9,403
723
12,935
14,426
6,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
MrFrawthee
Serqet
16
5 / 3 / 7
9,543
734
9,194
12,182
7,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
19
13 / 1 / 6
11,882
914
26,287
13,321
7,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Uplanding
Sobek
16
1 / 0 / 16
9,644
742
9,580
16,873
19,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
9,258
712
13,031
21,503
19,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
0 / 2 / 5
8,801
677
5,312
12,810
5,967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
LuXunSon
Skadi
16
1 / 4 / 2
9,049
696
13,039
13,311
5,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 5 / 0
8,716
670
3,826
8,537
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
da monkey84
Chang'e
16
2 / 6 / 5
9,135
703
13,118
18,937
7,970
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
24
Kills
8
8
Deaths
24
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
BUNNYTHUGZ53
Persephone
2
2
2
1.5
L
4
7
3
0.79
L
0
2
5
1.25
W
Cernunnos
Junglemain69
Cernunnos
3
2
13
4.75
L
Skadi
LuXunSon
Skadi
1
4
2
0.5
W
Serqet
MrFrawthee
Serqet
5
3
7
2.83
L
1
5
0
0.2
W
Ix Chel
13
1
6
16
W
Sobek
Uplanding
Sobek
1
0
16
9
L
Chang'e
da monkey84
Chang'e
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,274
Damage
48,326
62,014
Taken
75,098
43,244
Mitigated
42,059
12,652
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BUNNYTHUGZ53
Persephone
7,278
48
0
1,292
5,212
1,906
758
1,260
3,902
45,193
0
L
13,031
1,712
0
2,956
21,503
19,548
173
12,308
8,172
0
23,254
L
5,312
1,525
240
1,968
12,810
5,967
195
7,307
5,339
23,842
0
W
Cernunnos
Junglemain69
Cernunnos
12,935
7,434
0
2,233
14,426
6,846
0
4,986
9,258
0
25,564
L
Skadi
LuXunSon
Skadi
13,039
3,463
0
512
13,311
5,271
253
7,628
5,368
0
47,037
W
Serqet
MrFrawthee
Serqet
9,194
1,658
0
500
12,182
7,872
0
4,044
7,949
0
27,495
L
3,826
390
0
284
8,537
3,303
0
6,143
2,260
0
18,330
W
Ix Chel
26,287
5,375
1,215
2,924
13,321
7,272
0
2,073
10,983
69,516
0
W
Sobek
Uplanding
Sobek
9,580
945
0
4,488
16,873
19,348
0
6,067
10,565
17,608
0
L
Chang'e
da monkey84
Chang'e
13,118
606
1,769
5,031
18,937
7,970
576
8,509
9,492
38,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,729
Gold Earned
44,959
277
Minions Killed
231
0
Camps Cleared
0
1,379,391
Distance Traveled
1,209,093
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,257
789
85
7
0
268,338
0
L
Mulan
9,258
712
29
2
0
261,541
0
L
Hades
8,801
677
49
4
0
256,042
0
W
Cernunnos
9,403
723
32
2
0
262,586
0
L
Skadi
9,049
696
78
6
0
256,813
0
W
Serqet
9,543
734
38
3
0
295,389
0
L
Pele
8,716
670
35
3
0
187,604
0
W
Ix Chel
11,882
914
114
9
0
269,817
0
W
Sobek
9,644
742
8
1
0
283,261
4
L
Chang'e
9,135
703
40
3
0
247,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role