Player Matchup

Kuzenbo
Kuzenbo
CisxoLovesPAWGs
Kuzenbo
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,417 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cremo17
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,794 Elo+
Party 1
Chang'e
Chang'e
gingerlynesss
Chang'e
Level 119
God Stats
1W - 2L
1,158 SR
Queue Stats
12W - 17L
1,448 Elo+
Party 1
Shiva
Shiva
temp-93557223
Shiva
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 27L
1,442 Elo+
Party 1
Tyr
Tyr
xLavaux
Tyr
Level 126
God Stats
42W - 32L
1,618 SR
Queue Stats
115W - 123L
1,522 Elo+
Solo
Team Averages
Level 88
1,455 SR
1,525 Elo+

VS

Team Averages
Level 99
1,569 SR
1,509 Elo+
Persephone
Persephone
 
Persephone
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DarkShadow-Z-Z
Ullr
Level 148
God Stats
4W - 2L
1,580 SR
Queue Stats
10W - 6L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
IceFire Slayz
Ao Kuang
Level 109
God Stats
2W - 6L
1,535 SR
Queue Stats
184W - 188L
1,486 Elo+
Party 3
Kuzenbo
Kuzenbo
ThunderThyghs
Kuzenbo
Level 102
God Stats
44W - 35L
1,567 SR
Queue Stats
343W - 355L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
yumyumking420
Sun Wukong
Level 47
God Stats
29W - 25L
1,662 SR
Queue Stats
156W - 163L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
7,125
1,188
4,495
6,469
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
cremo17
Morgan Le Fay
11
0 / 1 / 1
6,360
1,060
6,712
3,594
1,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
11
0 / 4 / 1
6,507
1,085
5,938
9,125
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 1
6,571
1,095
5,788
9,532
11,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
11
0 / 2 / 2
6,349
1,058
4,464
6,439
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

322

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 0 / 4
6,987
1,165
8,972
2,942
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 6
7,466
1,244
7,828
5,064
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
IceFire Slayz
Ao Kuang
13
6 / 1 / 1
8,143
1,357
6,968
5,165
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
12
1 / 0 / 3
6,665
1,111
3,894
8,024
13,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
yumyumking420
Sun Wukong
12
1 / 1 / 3
6,783
1,131
4,744
9,360
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
2
Kills
9
9
Deaths
2
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
0
4
2
L
2
0
0
2
W
1
0
6
4
W
Ao Kuang
IceFire Slayz
Ao Kuang
6
1
1
6.5
W
Kuzenbo
1
0
3
2.5
L
Morgan Le Fay
cremo17
Morgan Le Fay
0
1
1
0.5
L
Chang'e
0
4
1
0.13
L
0
2
1
0.25
L
Tyr
0
2
2
0.5
W
Sun Wukong
yumyumking420
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
32,406
35,159
Taken
30,555
30,933
Mitigated
28,909
5,559
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,972
123
0
552
2,942
1,091
0
966
1,976
28,196
0
L
4,495
1,513
0
257
6,469
9,858
0
3,466
2,966
10,970
0
W
7,828
3,316
0
460
5,064
2,126
0
1,736
3,328
0
21,672
W
Ao Kuang
IceFire Slayz
Ao Kuang
6,968
3,550
0
630
5,165
3,082
0
2,822
2,254
16,555
0
W
Kuzenbo
3,894
1,521
0
381
8,024
13,233
0
5,163
2,641
8,234
0
L
Morgan Le Fay
cremo17
Morgan Le Fay
6,712
544
0
51
3,594
1,610
0
2,644
861
12,455
0
L
Chang'e
5,938
64
1,864
1,582
9,125
3,646
0
4,973
3,872
20,032
0
L
5,788
1,025
110
720
9,532
11,305
0
4,853
4,179
0
17,742
L
Tyr
4,464
572
0
975
6,439
4,514
0
3,482
2,757
0
7,916
W
Sun Wukong
yumyumking420
Sun Wukong
4,744
733
0
1,172
9,360
9,377
0
5,977
3,211
0
9,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
36,044
106
Minions Killed
120
3
Camps Cleared
7
550,175
Distance Traveled
644,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,987
1,165
54
9
1
128,683
0
L
Kuzenbo
7,125
1,188
14
2
1
115,722
0
W
Ullr
7,466
1,244
30
5
0
134,398
0
W
Ao Kuang
8,143
1,357
15
3
4
125,131
0
W
Kuzenbo
6,665
1,111
11
2
1
124,868
0
L
Morgan Le Fay
6,360
1,060
18
3
1
110,929
0
L
Chang'e
6,507
1,085
31
5
0
112,981
0
L
Shiva
6,571
1,095
41
7
1
122,573
0
L
Tyr
6,349
1,058
2
0
0
87,970
0
W
Sun Wukong
6,783
1,131
10
2
1
131,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role