Player Matchup

Izanami
Izanami
DEJA_VUx5
Izanami
Level 104
God Stats
13W - 14L
1,507 SR
Queue Stats
111W - 82L
1,599 Elo+
Party 1
He Bo
He Bo
Ice_man2Drip
He Bo
Level 49
God Stats
0W - 3L
1,505 SR
Queue Stats
54W - 67L
1,400 Elo+
Party 1
Chaac
Chaac
Low90Striker
Chaac
Level 75
God Stats
0W - 1L
1,793 SR
Queue Stats
30W - 16L
1,590 Elo+
Party 2
Atlas
Atlas
MxlkyMiles
Atlas
Level 49
God Stats
1W - 1L
1,576 SR
Queue Stats
24W - 13L
1,601 Elo+
Party 2
Fenrir
Fenrir
lazzarifamily
Fenrir
Level 23
God Stats
0W - 2L
1,271 SR
Queue Stats
4W - 11L
1,340 Elo+
Party 1
Team Averages
Level 60
1,530 SR
1,506 Elo+

VS

Team Averages
Level 106
1,508 SR
1,476 Elo+
Anubis
Anubis
ADub4yoBoy
Anubis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 61L
1,493 Elo+
Party 4
Danzaburou
Danzaburou
Conknbjalls
Danzaburou
Level 105
God Stats
22W - 19L
1,494 SR
Queue Stats
211W - 185L
1,413 Elo+
Party 3
Geb
Geb
LoneHawk67
Geb
Level 105
God Stats
9W - 12L
1,401 SR
Queue Stats
112W - 82L
1,485 Elo+
Party 3
Guan Yu
Guan Yu
ToxicR0gu3
Guan Yu
Level 128
God Stats
6W - 4L
1,643 SR
Queue Stats
232W - 209L
1,429 Elo+
Party 3
Thor
Thor
dabdad666
Thor
Level 104
God Stats
46W - 64L
1,501 SR
Queue Stats
539W - 464L
1,559 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DEJA_VUx5
Izanami
7
0 / 1 / 0
4,165
521
3,570
4,944
1,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 2 / 0
4,329
541
1,838
5,131
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 1 / 0
4,840
605
3,946
7,591
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
6
1 / 1 / 0
4,368
546
2,811
5,932
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 2 / 0
3,348
419
87
2,591
576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ADub4yoBoy
Anubis
9
2 / 0 / 2
5,043
630
2,503
3,159
1,291
Danzaburou
Conknbjalls
Danzaburou
7
0 / 0 / 3
4,453
557
2,013
4,543
1,445
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 1 / 2
4,036
505
4,014
5,267
2,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
ToxicR0gu3
Guan Yu
9
1 / 1 / 0
5,011
626
3,609
6,499
6,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
9
3 / 0 / 2
5,380
673
4,025
5,647
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
7
7
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
ADub4yoBoy
Anubis
2
0
2
3
W
Danzaburou
Conknbjalls
Danzaburou
0
0
3
1.5
L
Izanami
DEJA_VUx5
Izanami
0
1
0
0
L
0
2
0
0
W
1
1
2
2
L
1
1
0
1
L
Atlas
1
1
0
1
W
Guan Yu
ToxicR0gu3
Guan Yu
1
1
0
1
W
Thor
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,252
Damage
16,164
26,189
Taken
25,115
10,489
Mitigated
13,829
6,841
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ADub4yoBoy
Anubis
2,503
0
0
1,852
3,159
1,291
0
980
2,179
26,134
0
W
Danzaburou
Conknbjalls
Danzaburou
2,013
552
0
2,814
4,543
1,445
0
1,343
3,200
0
25,401
L
Izanami
DEJA_VUx5
Izanami
3,570
2,936
0
1,056
4,944
1,511
0
1,271
3,531
0
32,561
L
1,838
47
0
1,254
5,131
1,349
0
2,023
2,997
21,189
0
W
4,014
753
0
1,153
5,267
2,747
0
1,416
3,851
12,761
0
L
3,946
682
0
3,090
7,591
3,070
0
0
7,591
0
28,862
L
Atlas
2,811
847
0
1,112
5,932
3,983
0
2,286
3,253
9,083
0
W
Guan Yu
ToxicR0gu3
Guan Yu
3,609
1,164
0
3,137
6,499
6,480
0
0
6,499
0
26,318
W
Thor
4,025
933
0
1,060
5,647
1,866
0
910
4,737
0
32,288
L
87
0
0
329
2,591
576
0
291
2,300
0
3,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,050
Gold Earned
23,923
171
Minions Killed
196
0
Camps Cleared
0
733,241
Distance Traveled
852,656
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,043
630
47
6
0
157,652
1
W
Danzaburou
4,453
557
42
5
0
161,788
0
L
Izanami
4,165
521
57
7
0
157,591
0
L
He Bo
4,329
541
46
6
0
160,205
0
W
Geb
4,036
505
18
2
0
173,916
0
L
Chaac
4,840
605
48
6
0
168,944
3
L
Atlas
4,368
546
15
2
0
169,076
0
W
Guan Yu
5,011
626
41
5
0
172,343
0
W
Thor
5,380
673
48
6
0
186,957
3
L
Fenrir
3,348
419
5
1
0
77,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role