Player Matchup

Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baba Yaga
Baba Yaga
Silver II
JaMintyKhong
Baba Yaga
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 234L
1,059 MMR
Party 2
Serqet
Serqet
Bronze III
Pixel XDclap
Serqet
Bronze III
Level 100
God Stats
1W - 2L
1,503 SR
Queue Stats
3W - 10L
1,306 MMR
Party 1
Aphrodite
Aphrodite
Bronze IV
Reckzon5695
Aphrodite
Bronze IV
Level 85
God Stats
0W - 1L
1,741 SR
Queue Stats
22W - 38L
1,083 MMR
Party 1
Bellona
Bellona
Silver I
sickassjonath
Bellona
Silver I
Level 124
God Stats
5W - 10L
1,260 SR
Queue Stats
504W - 535L
1,209 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,501 SR
1,232 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,442 SR
1,273 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
Cripless
Merlin
Gold V
Level 80
God Stats
7W - 6L
1,546 SR
Queue Stats
86W - 91L
1,338 MMR
Solo
King Arthur
King Arthur
Gold V
MrMeatReeks
King Arthur
Gold V
Level 115
God Stats
8W - 6L
1,647 SR
Queue Stats
212W - 213L
1,178 MMR
Solo
Cerberus
Cerberus
Silver I
RaZoR VoLTiK
Cerberus
Silver I
Level 138
God Stats
2W - 2L
1,229 SR
Queue Stats
355W - 388L
1,146 MMR
Solo
Izanami
Izanami
Gold V
admiralcactus
Izanami
Gold V
Level 156
God Stats
7W - 5L
1,287 SR
Queue Stats
195W - 200L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 5 / 0
5,330
485
6,001
12,269
4,393
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
JaMintyKhong
Baba Yaga
10
1 / 3 / 0
5,640
513
7,203
7,405
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
10
1 / 6 / 1
5,960
542
3,161
9,807
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Reckzon5695
Aphrodite
9
0 / 2 / 0
5,450
495
2,319
6,318
4,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
9
2 / 4 / 1
5,575
507
4,400
11,186
10,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MercuryBakasuraThorSurtr

VS

Bans
VamanaCernunnosJanusHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
11 / 0 / 2
8,177
743
7,423
7,726
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Cripless
Merlin
11
0 / 1 / 9
6,635
603
4,645
5,654
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MrMeatReeks
King Arthur
12
2 / 3 / 8
7,196
654
6,840
10,568
10,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
RaZoR VoLTiK
Cerberus
10
1 / 0 / 10
6,627
602
4,411
9,364
6,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
12
6 / 1 / 5
7,480
680
9,049
7,038
2,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
5
Kills
20
20
Deaths
5
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
0
0.2
W
Awilix
 
Awilix
11
0
2
12
W
Merlin
Cripless
Merlin
0
1
9
4.5
L
Baba Yaga
JaMintyKhong
Baba Yaga
1
3
0
0.33
W
King Arthur
MrMeatReeks
King Arthur
2
3
8
2
L
Serqet
1
6
1
0.25
W
Cerberus
RaZoR VoLTiK
Cerberus
1
0
10
6
L
Aphrodite
Reckzon5695
Aphrodite
0
2
0
0
W
Izanami
6
1
5
8.5
L
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,084
Damage
32,368
46,985
Taken
40,350
26,206
Mitigated
24,545
10,884
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,001
2,601
0
2,523
12,269
4,393
0
2,211
10,058
0
37,115
W
Awilix
 
Awilix
7,423
3,661
0
0
7,726
2,894
1,472
1,352
6,166
0
46,916
W
Merlin
Cripless
Merlin
4,645
336
0
600
5,654
2,152
720
3,445
2,209
44,649
0
L
Baba Yaga
JaMintyKhong
Baba Yaga
7,203
577
0
1,963
7,405
3,124
0
3,211
4,194
47,414
0
W
King Arthur
MrMeatReeks
King Arthur
6,840
1,055
0
1,790
10,568
10,091
0
449
9,773
1,860
46,317
L
Serqet
3,161
1,161
0
262
9,807
3,495
0
1,124
8,683
0
44,290
W
Cerberus
RaZoR VoLTiK
Cerberus
4,411
384
2,201
4,348
9,364
6,574
48
3,342
6,022
20,547
0
L
Aphrodite
Reckzon5695
Aphrodite
2,319
688
1,220
2,447
6,318
4,310
0
2,419
3,899
15,324
0
W
Izanami
9,049
6,562
0
1,859
7,038
2,834
1,212
934
6,104
0
53,483
L
Bellona
4,400
2,122
0
2,469
11,186
10,884
0
855
10,331
0
29,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
36,115
279
Minions Killed
362
0
Camps Cleared
0
1,048,442
Distance Traveled
1,152,670
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,330
485
55
5
0
192,588
2
W
Awilix
8,177
743
72
7
0
254,893
0
W
Merlin
6,635
603
99
9
0
237,987
0
L
Baba Yaga
5,640
513
70
6
0
223,979
0
W
King Arthur
7,196
654
79
7
0
221,026
0
L
Serqet
5,960
542
83
8
0
235,794
0
W
Cerberus
6,627
602
17
2
0
221,295
2
L
Aphrodite
5,450
495
28
3
0
232,646
4
W
Izanami
7,480
680
95
9
0
217,469
0
L
Bellona
5,575
507
43
4
0
163,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role