Player Matchup

Mercury
Mercury
DEJA_VUx5
Mercury
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 82L
1,613 Elo+
Party 1
He Bo
He Bo
Ice_man2Drip
He Bo
Level 49
God Stats
0W - 3L
1,773 SR
Queue Stats
54W - 67L
1,408 Elo+
Party 1
Atlas
Atlas
RedEyeFire
Atlas
Level 116
God Stats
0W - 2L
1,632 SR
Queue Stats
2W - 5L
1,443 Elo+
Solo
Hachiman
Hachiman
cCutthroat6159
Hachiman
Level 41
God Stats
0W - 3L
1,684 SR
Queue Stats
8W - 17L
1,381 Elo+
Solo
Surtr
Surtr
lazzarifamily
Surtr
Level 23
God Stats
0W - 3L
1,354 SR
Queue Stats
4W - 11L
1,367 Elo+
Party 1
Team Averages
Level 67
1,589 SR
1,443 Elo+

VS

Team Averages
Level 103
1,531 SR
1,484 Elo+
Mulan
Mulan
Eliub19
Mulan
Level 127
God Stats
7W - 10L
1,490 SR
Queue Stats
492W - 457L
1,541 Elo+
Party 2
Izanami
Izanami
GAMEDAY730
Izanami
Level 103
God Stats
1W - 0L
1,579 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Roberto53063
Ra
Level 86
God Stats
3W - 1L
1,728 SR
Queue Stats
18W - 26L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
SlappinUNerds
Baron Samedi
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 221L
1,550 Elo+
Solo
Arachne
Arachne
TTV-NTLRainn
Arachne
Level 83
God Stats
11W - 6L
1,358 SR
Queue Stats
572W - 529L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DEJA_VUx5
Mercury
6
0 / 1 / 1
3,655
609
1,215
4,398
1,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 2 / 1
3,474
579
1,532
3,910
1,042
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
1
0 / 0 / 0
2,745
458
0
0
0
Hachiman
7
1 / 0 / 0
3,645
608
2,084
2,738
755
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 3 / 0
3,755
626
906
4,516
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Eliub19
Mulan
8
3 / 0 / 0
4,946
824
2,083
3,073
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
GAMEDAY730
Izanami
6
0 / 0 / 0
3,820
637
416
2,004
489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 0 / 3
4,091
682
1,306
2,398
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SlappinUNerds
Baron Samedi
6
1 / 1 / 0
4,180
697
1,266
5,169
3,530
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
TTV-NTLRainn
Arachne
7
2 / 0 / 0
4,119
687
870
1,878
557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
6
6
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
DEJA_VUx5
Mercury
0
1
1
0.5
W
Mulan
Eliub19
Mulan
3
0
0
3
W
Izanami
GAMEDAY730
Izanami
0
0
0
0
L
0
2
1
0.25
L
Atlas
0
0
0
0
W
0
0
3
1.5
W
Baron Samedi
SlappinUNerds
Baron Samedi
1
1
0
1
W
Arachne
TTV-NTLRainn
Arachne
2
0
0
2
L
Hachiman
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,737
Damage
5,941
15,562
Taken
14,522
5,731
Mitigated
7,630
3,251
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DEJA_VUx5
Mercury
1,215
335
0
746
4,398
1,236
0
560
3,838
0
18,293
W
Mulan
Eliub19
Mulan
2,083
477
0
664
3,073
2,274
0
66
3,007
0
24,723
W
Izanami
GAMEDAY730
Izanami
416
234
0
511
2,004
489
453
0
2,004
0
24,660
L
1,532
46
0
1,000
3,910
1,042
0
1,272
2,638
15,611
0
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
1,306
86
67
858
2,398
780
22
795
1,603
23,226
0
W
Baron Samedi
SlappinUNerds
Baron Samedi
1,266
89
260
1,963
5,169
3,530
265
562
4,607
14,668
0
W
Arachne
TTV-NTLRainn
Arachne
870
500
0
284
1,878
557
0
175
1,703
0
12,446
L
Hachiman
2,084
905
0
1,257
2,738
755
0
740
1,998
0
15,184
L
906
397
0
248
4,516
2,698
0
0
4,516
223
10,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,274
Gold Earned
21,156
121
Minions Killed
182
0
Camps Cleared
0
518,749
Distance Traveled
630,433
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,655
609
37
6
0
144,007
0
W
Mulan
4,946
824
44
7
0
106,154
0
W
Izanami
3,820
637
53
9
0
119,921
0
L
He Bo
3,474
579
33
6
0
122,061
0
L
Atlas
2,745
458
0
0
0
0
0
W
Ra
4,091
682
36
6
0
131,154
0
W
Baron Samedi
4,180
697
18
3
0
103,626
0
W
Arachne
4,119
687
31
5
0
169,578
2
L
Hachiman
3,645
608
27
5
0
134,019
0
L
Surtr
3,755
626
24
4
0
118,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role