Player Matchup

Arachne
Arachne
AfraidBlooderfly
Arachne
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 148L
1,384 Elo+
Party 1
Tiamat
Tiamat
ChaoticThunderr
Tiamat
Level 147
God Stats
4W - 2L
1,331 SR
Queue Stats
67W - 83L
1,418 Elo+
Party 1
Bellona
Bellona
DeltaDr33murr
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,472 Elo+
Solo
Aphrodite
Aphrodite
Gadavan
Aphrodite
Level 131
God Stats
6W - 4L
1,665 SR
Queue Stats
202W - 200L
1,342 Elo+
Solo
Ah Puch
Ah Puch
Skyward677
Ah Puch
Level 125
God Stats
1W - 1L
1,190 SR
Queue Stats
114W - 112L
1,462 Elo+
Solo
Team Averages
Level 112
1,437 SR
1,416 Elo+

VS

Team Averages
Level 67
1,352 SR
1,385 Elo+
Hades
Hades
Captain Collin6
Hades
Level 66
God Stats
0W - 5L
1,440 SR
Queue Stats
198W - 184L
1,436 Elo+
Solo
Hel
Hel
D3M0N1C 0N3
Hel
Level 115
God Stats
0W - 2L
1,211 SR
Queue Stats
89W - 93L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
HumptyDumpty762
Kukulkan
Level 26
God Stats
0W - 2L
1,266 SR
Queue Stats
27W - 48L
1,396 Elo+
Party 2
Ymir
Ymir
MYnDL3ss
Ymir
Level 113
God Stats
8W - 2L
1,344 SR
Queue Stats
260W - 278L
1,425 Elo+
Solo
Medusa
Medusa
WatsaPushPop
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 16
8,871
887
6,421
14,047
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
9 / 4 / 11
9,383
938
12,435
10,901
6,974
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
16
10 / 4 / 12
9,786
979
9,127
14,324
10,866
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Gadavan
Aphrodite
15
1 / 2 / 20
8,637
864
7,447
11,864
10,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ah Puch
Skyward677
Ah Puch
16
8 / 1 / 23
10,060
1,006
25,145
7,355
3,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 4
9,654
965
17,620
14,269
9,101
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 6 / 10
8,077
808
6,133
12,898
8,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
15
4 / 6 / 4
8,883
888
12,591
10,982
5,243
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
13
1 / 6 / 6
8,195
820
6,241
16,586
18,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
9
0 / 8 / 3
6,444
644
2,786
10,560
4,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
31
Kills
14
14
Deaths
31
82
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
L
9
5
4
2.2
W
9
4
11
3.63
L
0
6
10
0.83
W
Bellona
10
4
12
4
W
Aphrodite
Gadavan
Aphrodite
1
2
20
5.5
L
Kukulkan
4
6
4
1
L
Ymir
1
6
6
0.67
W
Ah Puch
Skyward677
Ah Puch
8
1
23
19.5
L
Medusa
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,575
Damage
45,371
58,491
Taken
65,295
39,097
Mitigated
46,261
26,651
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,421
4,744
562
3,330
14,047
7,259
2,074
10,440
3,607
0
8,721
L
17,620
419
585
3,421
14,269
9,101
941
9,021
5,248
27,320
0
W
12,435
822
849
1,743
10,901
6,974
447
8,001
2,900
18,873
0
L
6,133
284
2,658
2,262
12,898
8,836
508
9,692
3,206
18,110
0
W
Bellona
9,127
764
1,071
838
14,324
10,866
1,036
11,094
3,230
2,144
14,741
W
Aphrodite
Gadavan
Aphrodite
7,447
406
8,383
6,893
11,864
10,838
280
8,589
3,275
16,956
0
L
Kukulkan
12,591
795
447
574
10,982
5,243
1,010
9,239
1,743
20,420
0
L
Ymir
6,241
585
1,920
1,618
16,586
18,673
0
10,670
5,916
9,681
0
W
Ah Puch
Skyward677
Ah Puch
25,145
662
906
2,076
7,355
3,160
812
4,461
2,894
38,068
0
L
Medusa
2,786
930
0
16
10,560
4,408
225
7,651
2,909
0
4,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,737
Gold Earned
41,253
96
Minions Killed
109
0
Camps Cleared
0
992,532
Distance Traveled
826,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,871
887
12
1
0
193,251
0
L
Hades
9,654
965
42
4
0
187,854
0
W
Tiamat
9,383
938
11
1
0
196,343
0
L
Hel
8,077
808
23
2
0
196,265
0
W
Bellona
9,786
979
15
2
0
203,204
0
W
Aphrodite
8,637
864
20
2
0
198,850
0
L
Kukulkan
8,883
888
24
2
0
167,874
0
L
Ymir
8,195
820
15
2
0
147,883
0
W
Ah Puch
10,060
1,006
38
4
0
200,884
0
L
Medusa
6,444
644
5
1
0
126,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role