Player Matchup

Kuzenbo
Kuzenbo
Escanor087
Kuzenbo
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
356W - 320L
1,521 Elo+
Solo
Thanatos
Thanatos
JorgeDisk
Thanatos
Level 148
God Stats
3W - 3L
1,439 SR
Queue Stats
7W - 9L
1,530 Elo+
Solo
Merlin
Merlin
MUSExxMAKI
Merlin
Level 145
God Stats
3W - 6L
1,500 SR
Queue Stats
130W - 119L
1,475 Elo+
Party 1
Medusa
Medusa
TheeCrescent
Medusa
Level 107
God Stats
14W - 26L
1,266 SR
Queue Stats
397W - 386L
1,474 Elo+
Solo
Hercules
Hercules
nittanytyger
Hercules
Level 107
God Stats
3W - 7L
1,390 SR
Queue Stats
28W - 41L
1,396 Elo+
Party 1
Team Averages
Level 122
1,419 SR
1,479 Elo+

VS

Team Averages
Level 98
1,665 SR
1,544 Elo+
Hachiman
Hachiman
Besott3d
Hachiman
Level 93
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 59L
1,660 Elo+
Solo
Serqet
Serqet
BossBinkie0055
Serqet
Level 108
God Stats
9W - 8L
1,548 SR
Queue Stats
59W - 61L
1,500 Elo+
Solo
Anubis
Anubis
devikuroy
Anubis
Level 101
God Stats
12W - 10L
1,877 SR
Queue Stats
362W - 361L
1,523 Elo+
Party 2
Athena
Athena
drakusnier
Athena
Level 123
God Stats
6W - 5L
1,703 SR
Queue Stats
428W - 399L
1,523 Elo+
Party 2
Nike
Nike
throwmak
Nike
Level 64
God Stats
17W - 7L
1,698 SR
Queue Stats
72W - 68L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Escanor087
Kuzenbo
9
0 / 3 / 0
5,636
512
2,355
10,676
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
JorgeDisk
Thanatos
9
0 / 5 / 2
5,518
502
3,166
10,202
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
MUSExxMAKI
Merlin
10
0 / 3 / 1
5,719
520
3,398
5,250
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
2 / 4 / 0
6,509
592
6,131
7,667
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
nittanytyger
Hercules
11
1 / 2 / 0
6,277
571
4,993
10,952
7,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Besott3d
Hachiman
12
7 / 1 / 0
7,333
667
9,270
7,039
2,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 4
7,063
642
5,332
7,465
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
devikuroy
Anubis
11
4 / 2 / 4
7,125
648
5,033
6,635
3,238
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
drakusnier
Athena
10
1 / 0 / 7
6,261
569
3,056
7,697
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
12
2 / 0 / 1
7,351
668
7,647
10,611
8,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
17
17
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Besott3d
Hachiman
7
1
0
7
W
3
0
4
5
L
Kuzenbo
Escanor087
Kuzenbo
0
3
0
0
L
Thanatos
JorgeDisk
Thanatos
0
5
2
0.2
L
Merlin
MUSExxMAKI
Merlin
0
3
1
0.17
L
Medusa
2
4
0
0.5
W
Anubis
devikuroy
Anubis
4
2
4
3
W
Athena
drakusnier
Athena
1
0
7
4.5
L
Hercules
nittanytyger
Hercules
1
2
0
0.5
W
Nike
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,043
Damage
30,338
44,747
Taken
39,447
24,123
Mitigated
23,318
15,442
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Besott3d
Hachiman
9,270
6,157
0
3,494
7,039
2,588
888
542
6,497
0
58,247
W
5,332
1,277
0
500
7,465
3,176
0
769
6,696
0
57,107
L
Kuzenbo
Escanor087
Kuzenbo
2,355
1,146
0
3,188
10,676
9,923
0
2,745
7,892
20,233
0
L
Thanatos
JorgeDisk
Thanatos
3,166
589
0
6,212
10,202
2,523
0
2,582
7,456
0
25,226
L
Merlin
MUSExxMAKI
Merlin
3,398
238
0
500
5,250
1,401
0
1,484
3,682
35,028
0
L
Medusa
6,131
3,029
0
1,843
7,667
2,389
0
1,197
6,470
0
42,264
W
Anubis
devikuroy
Anubis
5,033
328
0
1,497
6,635
3,238
0
2,031
4,604
45,917
0
W
Athena
drakusnier
Athena
3,056
1,131
0
2,175
7,697
5,951
157
2,411
5,286
11,205
0
L
Hercules
nittanytyger
Hercules
4,993
2,210
0
3,699
10,952
7,887
0
81
10,871
0
45,008
W
Nike
7,647
1,122
0
750
10,611
8,365
0
0
10,611
0
61,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,659
Gold Earned
35,133
321
Minions Killed
392
0
Camps Cleared
0
1,129,982
Distance Traveled
1,221,653
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,333
667
94
9
0
209,824
0
W
Serqet
7,063
642
91
8
0
284,712
0
L
Kuzenbo
5,636
512
24
2
0
241,995
3
L
Thanatos
5,518
502
56
5
0
230,081
0
L
Merlin
5,719
520
73
7
0
222,046
0
L
Medusa
6,509
592
83
8
0
216,725
0
W
Anubis
7,125
648
90
8
0
225,027
2
W
Athena
6,261
569
17
2
0
262,340
5
L
Hercules
6,277
571
85
8
0
219,135
0
W
Nike
7,351
668
100
9
0
239,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role