Player Matchup

Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Antique_Serpent
Vulcan
Level 149
God Stats
144W - 126L
1,534 SR
Queue Stats
650W - 647L
1,453 Elo+
Party 1
Anubis
Anubis
WASTEDxGHOST
Anubis
Level 129
God Stats
17W - 8L
1,554 SR
Queue Stats
443W - 471L
1,471 Elo+
Party 2
Serqet
Serqet
kaderitos
Serqet
Level 143
God Stats
8W - 10L
1,355 SR
Queue Stats
1,325W - 1,294L
1,476 Elo+
Party 1
Izanami
Izanami
teakeydubs
Izanami
Level 145
God Stats
5W - 10L
1,300 SR
Queue Stats
288W - 298L
1,520 Elo+
Party 2
Team Averages
Level 139
1,448 SR
1,484 Elo+

VS

Team Averages
Level 101
1,503 SR
1,438 Elo+
Danzaburou
Danzaburou
ALEJANDROVGJ
Danzaburou
Level 107
God Stats
1W - 0L
1,241 SR
Queue Stats
64W - 64L
1,398 Elo+
Solo
Amaterasu
Amaterasu
AngelFall23
Amaterasu
Level 57
God Stats
16W - 11L
1,467 SR
Queue Stats
248W - 265L
1,396 Elo+
Solo
Ares
Ares
DashingKiwizzle
Ares
Level 146
God Stats
4W - 1L
1,814 SR
Queue Stats
151W - 140L
1,479 Elo+
Party 3
Fenrir
Fenrir
Ltdyr
Fenrir
Level 66
God Stats
3W - 1L
1,357 SR
Queue Stats
39W - 34L
1,433 Elo+
Solo
Anubis
Anubis
PeopleEatPie
Anubis
Level 128
God Stats
16W - 9L
1,637 SR
Queue Stats
161W - 146L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 6 / 4
7,174
422
8,452
18,034
15,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 1 / 2
8,278
487
9,555
4,581
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
0 / 9 / 2
7,958
468
6,229
16,462
9,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
kaderitos
Serqet
13
3 / 4 / 2
8,141
479
8,090
13,395
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
teakeydubs
Izanami
15
4 / 5 / 0
9,702
571
10,311
16,644
6,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALEJANDROVGJ
Danzaburou
14
2 / 4 / 3
8,671
510
8,423
16,534
6,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
AngelFall23
Amaterasu
17
7 / 4 / 1
10,930
643
12,037
16,059
8,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 2 / 4
8,880
522
6,042
13,248
11,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Ltdyr
Fenrir
17
7 / 1 / 3
10,084
593
8,791
13,512
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
16
6 / 0 / 5
10,284
605
14,413
9,883
4,528
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
25
25
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
6
4
0.5
W
Danzaburou
ALEJANDROVGJ
Danzaburou
2
4
3
0.88
W
Amaterasu
AngelFall23
Amaterasu
7
4
1
1.88
L
2
1
2
3
W
3
2
4
2.5
W
Fenrir
Ltdyr
Fenrir
7
1
3
8.5
W
Anubis
6
0
5
8.5
L
Anubis
0
9
2
0.11
L
Serqet
kaderitos
Serqet
3
4
2
1
L
Izanami
teakeydubs
Izanami
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,637
Damage
49,706
69,116
Taken
69,236
39,218
Mitigated
37,483
10,407
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,452
2,946
0
1,327
18,034
15,866
160
6,615
11,419
642
34,456
W
Danzaburou
ALEJANDROVGJ
Danzaburou
8,423
4,398
155
6,218
16,534
6,198
3,031
5,528
10,688
0
81,541
W
Amaterasu
AngelFall23
Amaterasu
12,037
6,057
0
4,237
16,059
8,894
701
0
15,832
0
79,871
L
9,555
3,779
0
250
4,581
1,978
0
852
3,729
59,664
0
W
6,042
238
217
2,470
13,248
11,591
101
4,286
8,728
16,733
0
W
Fenrir
Ltdyr
Fenrir
8,791
1,873
0
2,742
13,512
6,272
0
1,296
12,008
0
87,806
W
Anubis
14,413
589
0
5,525
9,883
4,528
1,187
4,984
4,665
90,740
0
L
Anubis
6,229
306
0
3,008
16,462
9,192
441
10,325
6,137
57,729
0
L
Serqet
kaderitos
Serqet
8,090
3,267
0
390
13,395
5,306
0
2,020
11,375
0
57,756
L
Izanami
teakeydubs
Izanami
10,311
6,790
0
5,432
16,644
6,876
472
643
16,001
0
77,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,253
Gold Earned
48,849
446
Minions Killed
534
0
Camps Cleared
0
1,510,336
Distance Traveled
1,688,504
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,174
422
28
2
0
272,429
0
W
Danzaburou
8,671
510
127
7
0
309,808
5
W
Amaterasu
10,930
643
127
7
0
364,426
0
L
Vulcan
8,278
487
107
6
0
329,811
7
W
Ares
8,880
522
12
1
0
337,454
7
W
Fenrir
10,084
593
124
7
0
377,140
1
W
Anubis
10,284
605
144
8
0
299,676
0
L
Anubis
7,958
468
96
6
0
269,425
1
L
Serqet
8,141
479
82
5
0
361,810
0
L
Izanami
9,702
571
133
8
0
276,861
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role