Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DenzelFera
Amaterasu
Level 61
God Stats
1W - 2L
1,145 SR
Queue Stats
24W - 34L
1,320 Elo+
Party 1
Fenrir
Fenrir
JorgeArthur2017
Fenrir
Level 49
God Stats
39W - 41L
1,237 SR
Queue Stats
203W - 283L
1,446 Elo+
Party 1
Ymir
Ymir
Zumbi_Africano34
Ymir
Level 37
God Stats
11W - 16L
1,433 SR
Queue Stats
351W - 401L
1,415 Elo+
Party 1
Artemis
Artemis
kauetz777
Artemis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,477 Elo+
Solo
Team Averages
Level 52
1,363 SR
1,431 Elo+

VS

Team Averages
Level 58
1,485 SR
1,409 Elo+
Bakasura
Bakasura
Augustolevel
Bakasura
Level 61
God Stats
0W - 1L
1,783 SR
Queue Stats
27W - 28L
1,206 Elo+
Solo
Izanami
Izanami
RaizelBr
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
ShadowOfMordred
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Xjotinha
Kumbhakarna
Level 46
God Stats
0W - 2L
1,255 SR
Queue Stats
174W - 169L
1,515 Elo+
Solo
Merlin
Merlin
arley191
Merlin
Level 125
God Stats
2W - 4L
1,388 SR
Queue Stats
98W - 110L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
3 / 2 / 8
10,844
542
12,219
13,020
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
DenzelFera
Amaterasu
16
2 / 1 / 4
10,022
501
7,302
13,389
16,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
10 / 1 / 4
10,755
538
11,071
14,369
7,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 1 / 12
9,993
500
7,136
12,409
13,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
kauetz777
Artemis
19
16 / 1 / 1
12,368
618
23,488
12,690
6,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Augustolevel
Bakasura
14
1 / 9 / 3
8,873
444
8,055
22,508
9,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
RaizelBr
Izanami
12
0 / 11 / 0
8,314
416
2,402
15,939
4,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 0
8,395
420
7,687
14,846
10,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Xjotinha
Kumbhakarna
12
2 / 7 / 2
8,540
427
5,906
22,023
22,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
arley191
Merlin
16
2 / 4 / 1
10,049
502
11,565
10,369
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
32
Kills
6
6
Deaths
33
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
2
8
3.5
L
Bakasura
Augustolevel
Bakasura
1
9
3
0.28
W
Amaterasu
DenzelFera
Amaterasu
2
1
4
4
W
10
1
4
12
L
Izanami
RaizelBr
Izanami
0
11
0
0
L
1
2
0
0.5
L
Kumbhakarna
Xjotinha
Kumbhakarna
2
7
2
0.43
W
1
1
12
7
L
Merlin
arley191
Merlin
2
4
1
0.63
W
Artemis
kauetz777
Artemis
16
1
1
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,216
Damage
35,615
65,877
Taken
85,685
49,295
Mitigated
51,665
22,646
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
12,219
7,966
0
5,623
13,020
6,029
2,755
5,985
7,035
0
99,577
L
Bakasura
Augustolevel
Bakasura
8,055
6,857
41
4,193
22,508
9,282
211
1,169
21,339
0
54,189
W
Amaterasu
DenzelFera
Amaterasu
7,302
1,989
0
4,045
13,389
16,616
427
1,270
12,047
0
65,481
W
11,071
3,621
0
3,142
14,369
7,119
315
2,306
12,013
0
68,341
L
Izanami
RaizelBr
Izanami
2,402
1,599
0
1,179
15,939
4,362
931
1,118
14,821
0
36,467
L
7,687
1,820
0
1,265
14,846
10,379
0
1,178
13,668
3,177
35,956
L
Kumbhakarna
Xjotinha
Kumbhakarna
5,906
757
0
4,125
22,023
22,774
52
3,129
18,894
15,968
0
W
7,136
1,732
0
3,508
12,409
13,249
566
5,155
7,254
45,868
0
L
Merlin
arley191
Merlin
11,565
681
0
500
10,369
4,868
164
542
9,827
81,468
0
W
Artemis
kauetz777
Artemis
23,488
18,284
0
6,328
12,690
6,282
5,549
3,573
8,971
0
111,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,982
Gold Earned
44,171
558
Minions Killed
380
0
Camps Cleared
0
1,873,984
Distance Traveled
1,733,220
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,844
542
156
8
0
364,422
2
L
Bakasura
8,873
444
102
5
0
421,178
0
W
Amaterasu
10,022
501
91
5
0
376,517
9
W
Fenrir
10,755
538
99
5
0
433,302
0
L
Izanami
8,314
416
65
3
0
281,476
0
L
Bellona
8,395
420
66
3
0
342,446
0
L
Kumbhakarna
8,540
427
12
1
0
330,619
0
W
Ymir
9,993
500
51
3
0
361,403
0
L
Merlin
10,049
502
135
7
0
357,501
9
W
Artemis
12,368
618
161
8
0
338,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role