Player Matchup

Cthulhu
Cthulhu
DerpyDeDerp
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
idmmx
Izanami
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,213 Elo+
Party 2
Nu Wa
Nu Wa
zandria2020
Nu Wa
Level 86
God Stats
17W - 23L
1,432 SR
Queue Stats
174W - 279L
1,261 Elo+
Solo
Team Averages
Level 67
1,477 SR
1,324 Elo+

VS

Team Averages
Level 87
1,568 SR
1,321 Elo+
Nox
Nox
Gavin Pepper
Nox
Level 76
God Stats
13W - 15L
1,480 SR
Queue Stats
37W - 34L
1,340 Elo+
Solo
Vamana
Vamana
glooobly
Vamana
Level 120
God Stats
2W - 1L
1,794 SR
Queue Stats
30W - 37L
1,387 Elo+
Party 1
Persephone
Persephone
kawaikochan25
Persephone
Level 66
God Stats
18W - 17L
1,431 SR
Queue Stats
28W - 30L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DerpyDeDerp
Cthulhu
10
1 / 5 / 3
8,314
693
6,711
11,355
10,801
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
idmmx
Izanami
11
1 / 6 / 3
8,654
721
5,965
11,733
4,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 7 / 1
8,826
736
7,167
11,121
4,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 14
10,068
839
7,621
6,020
2,194
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
glooobly
Vamana
15
12 / 1 / 5
11,591
966
14,210
13,094
10,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
kawaikochan25
Persephone
13
3 / 2 / 9
10,087
841
7,949
8,685
3,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
18
18
Deaths
3
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DerpyDeDerp
Cthulhu
1
5
3
0.5
W
3
0
14
10
W
Vamana
glooobly
Vamana
12
1
5
14.5
L
Izanami
idmmx
Izanami
1
6
3
0.42
W
Persephone
kawaikochan25
Persephone
3
2
9
3.75
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,843
Damage
29,780
34,209
Taken
27,799
19,908
Mitigated
15,356
2,915
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DerpyDeDerp
Cthulhu
6,711
483
132
475
11,355
10,801
0
4,552
6,803
14,496
0
W
7,621
307
126
1,050
6,020
2,194
741
4,397
1,623
25,672
0
W
Vamana
glooobly
Vamana
14,210
7,820
0
4,576
13,094
10,043
1,423
5,051
8,043
0
64,087
L
Izanami
idmmx
Izanami
5,965
4,346
0
799
11,733
4,847
0
5,659
6,074
0
35,274
W
Persephone
kawaikochan25
Persephone
7,949
265
0
2,394
8,685
3,119
825
4,844
3,737
38,435
0
L
7,167
2,255
284
1,225
11,121
4,260
0
5,720
5,401
33,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,794
Gold Earned
31,746
119
Minions Killed
150
0
Camps Cleared
0
541,598
Distance Traveled
684,805
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,314
693
15
1
0
194,606
2
W
Nox
10,068
839
26
2
0
227,017
0
W
Vamana
11,591
966
69
6
0
229,746
0
L
Izanami
8,654
721
67
6
0
176,492
0
W
Persephone
10,087
841
55
5
0
228,042
0
L
Nu Wa
8,826
736
37
3
0
170,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role