Player Matchup

Jing Wei
Jing Wei
Crims0nCthulhu
Jing Wei
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 34L
1,392 Elo+
Party 1
Cabrakan
Cabrakan
Crims0nDroid
Cabrakan
Level 46
God Stats
1W - 1L
1,513 SR
Queue Stats
36W - 37L
1,154 Elo+
Party 1
Apollo
Apollo
KILLER_DEVIL_DOG
Apollo
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 55L
1,249 Elo+
Party 1
Anhur
Anhur
Nums8o8
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 91L
1,368 Elo+
Solo
Merlin
Merlin
WarWolfSilva
Merlin
Level 16
God Stats
0W - 1L
1,415 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 1
Team Averages
Level 39
1,486 SR
1,332 Elo+

VS

Team Averages
Level 45
1,460 SR
1,370 Elo+
Ratatoskr
Ratatoskr
BobSherbet39
Ratatoskr
Level 24
God Stats
2W - 2L
1,285 SR
Queue Stats
33W - 50L
1,377 Elo+
Party 2
Erlang Shen
Erlang Shen
IGameDiff44
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,413 Elo+
Solo
Fafnir
Fafnir
MrShniffles
Fafnir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 72L
1,414 Elo+
Party 2
Freya
Freya
Therizin0
Freya
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 74L
1,492 Elo+
Party 2
Baba Yaga
Baba Yaga
iRocKnTroLLu
Baba Yaga
Level 16
God Stats
1W - 0L
1,517 SR
Queue Stats
8W - 11L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
10 / 6 / 8
11,903
794
18,803
16,748
9,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Crims0nDroid
Cabrakan
17
6 / 9 / 12
10,791
719
17,728
24,828
31,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
3 / 8 / 7
10,745
716
8,201
15,271
6,920
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Nums8o8
Anhur
19
3 / 4 / 10
10,672
711
12,835
13,978
7,506
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
16
1 / 11 / 7
9,745
650
8,080
15,567
6,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BobSherbet39
Ratatoskr
19
11 / 5 / 16
12,555
837
10,918
15,326
15,370
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
IGameDiff44
Erlang Shen
17
3 / 5 / 19
11,147
743
12,667
19,911
17,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
19
6 / 5 / 21
12,848
857
14,862
23,340
32,448
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Therizin0
Freya
20
15 / 5 / 12
13,512
901
24,840
16,190
8,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
iRocKnTroLLu
Baba Yaga
20
2 / 3 / 26
12,751
850
16,968
14,224
14,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
131
23
Kills
37
38
Deaths
23
44
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BobSherbet39
Ratatoskr
11
5
16
3.8
L
Jing Wei
10
6
8
2.33
L
Cabrakan
Crims0nDroid
Cabrakan
6
9
12
1.33
W
Erlang Shen
IGameDiff44
Erlang Shen
3
5
19
2.5
L
3
8
7
0.81
W
Fafnir
6
5
21
3.3
L
Anhur
Nums8o8
Anhur
3
4
10
2
W
Freya
Therizin0
Freya
15
5
12
4.2
L
Merlin
1
11
7
0.41
W
Baba Yaga
iRocKnTroLLu
Baba Yaga
2
3
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,647
Damage
80,255
86,392
Taken
88,991
62,226
Mitigated
87,986
15,164
Healing
31,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BobSherbet39
Ratatoskr
10,918
790
588
2,752
15,326
15,370
1,034
3,110
12,027
0
21,307
L
Jing Wei
18,803
14,596
0
2,322
16,748
9,626
0
10,304
5,995
0
39,733
L
Cabrakan
Crims0nDroid
Cabrakan
17,728
1,514
686
1,687
24,828
31,452
0
17,960
6,621
22,945
1,713
W
Erlang Shen
IGameDiff44
Erlang Shen
12,667
2,988
758
5,897
19,911
17,123
944
4,091
15,575
0
18,957
L
8,201
3,685
1,255
2,175
15,271
6,920
152
9,930
5,171
0
19,663
W
Fafnir
14,862
6,481
755
5,138
23,340
32,448
1,819
6,103
16,845
29,678
0
L
Anhur
Nums8o8
Anhur
12,835
8,962
2,133
4,786
13,978
7,506
82
9,442
4,388
0
31,377
W
Freya
Therizin0
Freya
24,840
6,827
1,291
6,167
16,190
8,726
3,916
5,642
10,322
45,046
0
L
Merlin
8,080
866
58
62
15,567
6,722
0
9,034
6,256
19,429
0
W
Baba Yaga
iRocKnTroLLu
Baba Yaga
16,968
789
1,809
6,800
14,224
14,319
531
3,922
10,127
47,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,856
Gold Earned
62,813
151
Minions Killed
149
0
Camps Cleared
0
1,258,733
Distance Traveled
1,415,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,555
837
13
1
0
311,573
0
L
Jing Wei
11,903
794
46
3
0
255,627
0
L
Cabrakan
10,791
719
14
1
0
250,566
0
W
Erlang Shen
11,147
743
10
1
0
292,272
0
L
Apollo
10,745
716
24
2
0
274,085
0
W
Fafnir
12,848
857
13
1
0
238,005
0
L
Anhur
10,672
711
39
3
0
259,989
0
W
Freya
13,512
901
54
4
0
252,471
0
L
Merlin
9,745
650
28
2
0
218,466
0
W
Baba Yaga
12,751
850
59
4
0
321,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role