Player Matchup

Guan Yu
Guan Yu
DMND KING728
Guan Yu
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
189W - 170L
1,488 Elo+
Solo
Artemis
Artemis
FruityNotes
Artemis
Level 139
God Stats
3W - 0L
1,715 SR
Queue Stats
83W - 95L
1,505 Elo+
Party 1
Janus
Janus
RaveMom
Janus
Level 123
God Stats
4W - 3L
1,778 SR
Queue Stats
271W - 279L
1,641 Elo+
Party 1
Geb
Geb
Sauceßoss
Geb
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,605 Elo+
Party 1
Khepri
Khepri
Towlie4208555
Khepri
Level 129
God Stats
2W - 3L
1,300 SR
Queue Stats
469W - 491L
1,533 Elo+
Solo
Team Averages
Level 121
1,559 SR
1,554 Elo+

VS

Team Averages
Level 132
1,432 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AJ Eatz
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,355 Elo+
Party 2
Lancelot
Lancelot
Fezukai
Lancelot
Level 131
God Stats
0W - 2L
1,485 SR
Queue Stats
70W - 60L
1,550 Elo+
Solo
Odin
Odin
Grim_Zombiez_
Odin
Level 153
God Stats
3W - 4L
1,173 SR
Queue Stats
527W - 548L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DMND KING728
Guan Yu
9
0 / 1 / 5
5,394
1,079
2,351
4,636
4,541
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
FruityNotes
Artemis
11
3 / 0 / 3
5,901
1,180
5,019
2,059
953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
RaveMom
Janus
11
2 / 0 / 4
5,857
1,171
9,453
3,050
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 5
5,973
1,195
4,292
6,731
7,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 1 / 6
5,096
1,019
1,120
6,059
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 2 / 0
5,129
1,026
5,749
5,723
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
 
Chang'e
10
0 / 1 / 2
5,073
1,015
4,045
6,416
1,994
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
AJ Eatz
Charybdis
9
0 / 2 / 2
4,903
981
3,301
5,397
2,040
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Fezukai
Lancelot
5
0 / 0 / 0
4,368
874
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 1
5,533
1,107
3,810
5,955
5,126
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
6
Kills
2
2
Deaths
6
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
2
0
0.5
L
Chang'e
 
Chang'e
0
1
2
1
L
Charybdis
AJ Eatz
Charybdis
0
2
2
0.5
W
Guan Yu
DMND KING728
Guan Yu
0
1
5
2.5
L
Lancelot
Fezukai
Lancelot
0
0
0
0
W
Artemis
FruityNotes
Artemis
3
0
3
4.5
L
1
1
1
1.5
W
Janus
RaveMom
Janus
2
0
4
4
W
1
0
5
3.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
16,905
22,535
Taken
23,491
20,376
Mitigated
11,318
8,249
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,749
718
0
631
5,723
2,158
0
2,572
3,074
0
10,844
L
Chang'e
 
Chang'e
4,045
276
5,401
3,957
6,416
1,994
0
4,428
1,944
8,479
0
L
Charybdis
AJ Eatz
Charybdis
3,301
1,295
154
239
5,397
2,040
0
4,091
1,306
0
6,987
W
Guan Yu
DMND KING728
Guan Yu
2,351
36
2,737
1,064
4,636
4,541
105
1,135
3,501
0
4,475
L
Lancelot
Fezukai
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
FruityNotes
Artemis
5,019
1,035
187
122
2,059
953
603
381
1,678
0
9,385
L
3,810
135
226
1,540
5,955
5,126
0
3,485
2,302
0
11,227
W
Janus
RaveMom
Janus
9,453
507
440
230
3,050
1,609
180
259
2,791
22,785
0
W
4,292
245
944
1,260
6,731
7,055
0
1,210
5,521
8,336
0
W
1,120
33
346
919
6,059
6,218
99
1,060
4,999
2,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,221
Gold Earned
25,006
63
Minions Killed
40
0
Camps Cleared
0
512,055
Distance Traveled
457,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,129
1,026
3
1
0
132,703
0
L
Chang'e
5,073
1,015
10
2
0
111,512
0
L
Charybdis
4,903
981
10
2
0
99,577
0
W
Guan Yu
5,394
1,079
5
1
0
121,551
0
L
Lancelot
4,368
874
0
0
0
20,291
0
W
Artemis
5,901
1,180
20
4
0
83,356
0
L
Odin
5,533
1,107
17
3
0
93,658
0
W
Janus
5,857
1,171
27
5
0
108,931
0
W
Geb
5,973
1,195
9
2
0
113,548
0
W
Khepri
5,096
1,019
2
0
0
84,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role