Player Matchup

Anubis
Anubis
ChristopherFinch
Anubis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,421 Elo+
Party 1
Ymir
Ymir
DommiMommi
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,726 Elo+
Party 1
Skadi
Skadi
LowGangfoLife
Skadi
Level 34
God Stats
1W - 0L
1,507 SR
Queue Stats
23W - 18L
1,554 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rakescar
Cu Chulainn
Level 63
God Stats
2W - 2L
1,405 SR
Queue Stats
198W - 176L
1,461 Elo+
Solo
Discordia
Discordia
Yalovecici
Discordia
Level 140
God Stats
1W - 1L
1,615 SR
Queue Stats
66W - 45L
1,589 Elo+
Party 1
Team Averages
Level 81
1,505 SR
1,550 Elo+

VS

Team Averages
Level 93
1,628 SR
1,486 Elo+
The Morrigan
The Morrigan
Duscool
The Morrigan
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 73L
1,601 Elo+
Solo
Artemis
Artemis
Flashedgosling7
Artemis
Level 36
God Stats
8W - 7L
1,699 SR
Queue Stats
575W - 542L
1,483 Elo+
Solo
Ishtar
Ishtar
IllSonicyFoxy
Ishtar
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 107L
1,345 Elo+
Solo
Hun Batz
Hun Batz
Newbakka
Hun Batz
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
119W - 109L
1,533 Elo+
Party 2
Kumbhakarna
Kumbhakarna
alanm412
Kumbhakarna
Level 109
God Stats
3W - 2L
1,724 SR
Queue Stats
134W - 147L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 12
9,231
923
8,035
8,127
4,955
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 17
8,864
886
3,316
11,765
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 3 / 11
8,781
878
5,776
8,395
4,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Rakescar
Cu Chulainn
14
3 / 3 / 17
8,250
825
9,790
13,658
12,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Yalovecici
Discordia
16
4 / 0 / 16
9,162
916
14,321
3,719
1,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Duscool
The Morrigan
14
4 / 3 / 5
8,115
812
11,187
4,372
1,756
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 4 / 5
7,676
768
8,738
8,014
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 6
7,145
715
7,583
9,291
4,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Newbakka
Hun Batz
10
0 / 6 / 4
6,261
626
2,650
8,570
3,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
alanm412
Kumbhakarna
12
0 / 4 / 7
7,016
702
5,927
12,932
13,700
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
21
Kills
8
11
Deaths
21
73
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
W
2
2
17
5.25
L
The Morrigan
Duscool
The Morrigan
4
3
5
2.17
L
3
4
5
1.38
L
1
4
6
1
W
6
3
11
3.83
L
Hun Batz
Newbakka
Hun Batz
0
6
4
0.33
W
Cu Chulainn
Rakescar
Cu Chulainn
3
3
17
3.83
W
Discordia
Yalovecici
Discordia
4
0
16
12
L
Kumbhakarna
alanm412
Kumbhakarna
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,238
Damage
36,085
45,664
Taken
43,179
35,025
Mitigated
26,362
11,599
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,035
517
0
768
8,127
4,955
1,360
3,406
4,721
23,154
0
W
3,316
599
1,672
2,514
11,765
11,371
136
5,030
6,735
6,515
0
L
The Morrigan
Duscool
The Morrigan
11,187
1,735
722
446
4,372
1,756
0
3,036
1,191
15,766
0
L
8,738
4,184
969
1,139
8,014
3,564
0
5,216
2,798
0
22,967
L
7,583
3,529
53
1,760
9,291
4,160
0
4,170
5,121
0
17,662
W
5,776
2,568
119
1,043
8,395
4,077
1,132
2,638
5,757
0
17,601
L
Hun Batz
Newbakka
Hun Batz
2,650
53
596
672
8,570
3,182
0
5,762
2,808
0
6,949
W
Cu Chulainn
Rakescar
Cu Chulainn
9,790
826
1,667
1,155
13,658
12,658
121
4,664
8,994
0
16,308
W
Discordia
Yalovecici
Discordia
14,321
745
1,688
973
3,719
1,964
1,108
1,376
2,343
29,733
0
L
Kumbhakarna
alanm412
Kumbhakarna
5,927
78
658
1,760
12,932
13,700
0
7,403
5,529
11,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
36,213
118
Minions Killed
86
0
Camps Cleared
0
907,053
Distance Traveled
755,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,231
923
32
3
0
160,814
0
W
Ymir
8,864
886
7
1
0
192,123
0
L
The Morrigan
8,115
812
13
1
0
145,070
0
L
Artemis
7,676
768
31
3
0
149,045
0
L
Ishtar
7,145
715
24
2
0
155,097
0
W
Skadi
8,781
878
26
3
0
162,048
0
L
Hun Batz
6,261
626
11
1
0
169,999
0
W
Cu Chulainn
8,250
825
13
1
0
194,504
0
W
Discordia
9,162
916
40
4
0
197,564
0
L
Kumbhakarna
7,016
702
7
1
0
136,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role