Player Matchup

Cupid
Cupid
Dumard
Cupid
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,744 Elo+
Party 1
Anubis
Anubis
Edhull
Anubis
Level 111
God Stats
3W - 2L
1,505 SR
Queue Stats
21W - 34L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
VictoriaAnizelli
Sylvanus
Level 149
God Stats
7W - 12L
1,448 SR
Queue Stats
75W - 106L
1,316 Elo+
Party 1
Team Averages
Level 133
1,484 SR
1,490 Elo+

VS

Team Averages
Level 32
1,589 SR
1,597 Elo+
Fafnir
Fafnir
BloodRavenger1
Fafnir
Level 61
God Stats
2W - 2L
1,266 SR
Queue Stats
24W - 22L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
Dante-prata
Danzaburou
Level 16
God Stats
5W - 3L
1,842 SR
Queue Stats
16W - 7L
1,610 Elo+
Party 2
Scylla
Scylla
Tafarel1337
Scylla
Level 20
God Stats
2W - 0L
1,660 SR
Queue Stats
21W - 8L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dumard
Cupid
13
4 / 2 / 4
9,008
819
9,513
8,487
3,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Edhull
Anubis
11
5 / 5 / 2
8,995
818
10,143
9,259
5,070
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 5
7,576
689
4,276
15,880
13,744
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 10
9,528
866
5,286
13,038
13,124
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Dante-prata
Danzaburou
13
5 / 1 / 6
9,880
898
11,139
8,174
2,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
12
5 / 4 / 7
9,705
882
9,366
7,053
2,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
13
14
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
W
Danzaburou
Dante-prata
Danzaburou
5
1
6
8
L
Cupid
Dumard
Cupid
4
2
4
3
L
Anubis
Edhull
Anubis
5
5
2
1.2
W
Scylla
5
4
7
2.13
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,932
Damage
25,791
33,626
Taken
28,265
22,352
Mitigated
18,113
7,827
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,286
1,494
0
2,400
13,038
13,124
64
5,704
7,334
17,398
0
W
Danzaburou
Dante-prata
Danzaburou
11,139
6,796
0
1,361
8,174
2,718
1,051
5,643
2,531
0
28,835
L
Cupid
Dumard
Cupid
9,513
5,419
396
1,333
8,487
3,538
1,552
3,383
5,104
0
32,043
L
Anubis
Edhull
Anubis
10,143
551
0
1,741
9,259
5,070
0
5,097
4,162
34,060
0
W
Scylla
9,366
1,582
0
345
7,053
2,271
420
3,379
3,674
42,320
0
L
4,276
228
1,694
2,663
15,880
13,744
25
6,457
9,423
12,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,579
Gold Earned
29,113
106
Minions Killed
118
0
Camps Cleared
0
551,852
Distance Traveled
560,079
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,528
866
33
3
0
177,548
0
W
Danzaburou
9,880
898
38
3
0
203,144
0
L
Cupid
9,008
819
49
4
0
200,472
0
L
Anubis
8,995
818
44
4
0
169,582
2
W
Scylla
9,705
882
47
4
0
179,387
2
L
Sylvanus
7,576
689
13
1
0
181,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role