Player Matchup

Horus
Horus
Gold IV
Sk4wN__
Horus
Gold IV
Level 147
God Stats
25W - 23L
1,526 SR
Queue Stats
163W - 199L
1,348 MMR
Solo
Hel
Hel
Gold II
Thunderous369
Hel
Gold II
Level 157
God Stats
1W - 1L
1,683 SR
Queue Stats
106W - 94L
1,642 MMR
Party 1
Hercules
Hercules
Gold III
tworsum4yu
Hercules
Gold III
Level 129
God Stats
22W - 17L
1,628 SR
Queue Stats
97W - 98L
1,562 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,612 SR
1,517 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,490 SR
1,340 MMR
Xbalanque
Xbalanque
Bronze III
KrankeyBeGankin
Xbalanque
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,340 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Madmop
Cthulhu
Bronze III
Level 67
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 6L
1,340 MMR
Party 2
Anubis
Anubis
Bronze III
flixee7
Anubis
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,340 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Sk4wN__
Horus
13
1 / 1 / 14
10,410
744
7,729
16,631
19,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
12 / 1 / 6
13,612
972
25,189
13,408
6,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
tworsum4yu
Hercules
13
5 / 2 / 12
11,154
797
9,237
22,012
23,785
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
FenrirGebDiscordiaSobekThoth

VS

Bans
BacchusOdinHachimanVamanaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KrankeyBeGankin
Xbalanque
11
1 / 5 / 2
9,643
689
15,074
14,019
3,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Madmop
Cthulhu
13
0 / 3 / 4
9,681
692
13,497
18,615
19,678
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
flixee7
Anubis
12
3 / 10 / 1
10,300
736
9,204
13,537
7,012
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
4
4
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
KrankeyBeGankin
Xbalanque
1
5
2
0.4
L
Cthulhu
Madmop
Cthulhu
0
3
4
0.67
W
Horus
Sk4wN__
Horus
1
1
14
8
W
12
1
6
15
L
Anubis
flixee7
Anubis
3
10
1
0.35
W
Hercules
tworsum4yu
Hercules
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,155
Damage
37,775
52,051
Taken
46,171
49,998
Mitigated
30,311
25,132
Healing
3,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
KrankeyBeGankin
Xbalanque
15,074
5,380
0
907
14,019
3,621
120
7,831
6,188
0
39,359
L
Cthulhu
Madmop
Cthulhu
13,497
597
467
901
18,615
19,678
0
10,738
7,877
35,793
1,879
W
Horus
Sk4wN__
Horus
7,729
2,735
1,834
3,178
16,631
19,590
462
6,078
10,553
0
18,318
W
25,189
3,325
7,191
7,243
13,408
6,623
1,210
5,430
7,978
97,335
0
L
Anubis
flixee7
Anubis
9,204
107
0
1,203
13,537
7,012
0
6,770
6,767
35,918
0
W
Hercules
tworsum4yu
Hercules
9,237
3,541
0
5,686
22,012
23,785
810
9,705
12,307
0
26,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,176
Gold Earned
29,624
175
Minions Killed
134
0
Camps Cleared
0
881,480
Distance Traveled
774,951
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,643
689
44
3
0
267,566
0
L
Cthulhu
9,681
692
33
2
0
293,129
0
W
Horus
10,410
744
12
1
0
305,211
0
W
Hel
13,612
972
149
11
0
291,376
0
L
Anubis
10,300
736
57
4
0
214,256
2
W
Hercules
11,154
797
14
1
0
284,893
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role