Player Matchup

Zhong Kui
Zhong Kui
BECKZonTour
Zhong Kui
Level 154
God Stats
370W - 346L
1,517 SR
Queue Stats
861W - 858L
1,465 Elo+
Party 4
Awilix
Awilix
Charlito019
Awilix
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 44L
1,376 Elo+
Solo
Chiron
Chiron
Finger_FairY
Chiron
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 57L
1,405 Elo+
Party 1
Scylla
Scylla
Heide180
Scylla
Level 89
God Stats
12W - 10L
1,503 SR
Queue Stats
52W - 58L
1,393 Elo+
Party 4
Ymir
Ymir
ZrT_PluForQueToi
Ymir
Level 44
God Stats
23W - 28L
1,583 SR
Queue Stats
46W - 52L
1,390 Elo+
Party 1
Team Averages
Level 82
1,521 SR
1,406 Elo+

VS

Team Averages
Level 56
1,561 SR
1,448 Elo+
Surtr
Surtr
AliXVI-
Surtr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,681 Elo+
Party 3
Thanatos
Thanatos
Claudikekse
Thanatos
Level 46
God Stats
3W - 4L
1,235 SR
Queue Stats
10W - 14L
1,304 Elo+
Solo
Ganesha
Ganesha
Namenlose_Huelle
Ganesha
Level 79
God Stats
3W - 7L
1,529 SR
Queue Stats
228W - 222L
1,402 Elo+
Party 3
Sol
Sol
aymanhssain
Sol
Level 49
God Stats
23W - 11L
1,693 SR
Queue Stats
142W - 135L
1,431 Elo+
Party 2
Agni
Agni
ghostturtel
Agni
Level 63
God Stats
4W - 1L
1,848 SR
Queue Stats
192W - 191L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BECKZonTour
Zhong Kui
11
0 / 1 / 0
6,605
600
5,088
5,284
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
1
0 / 0 / 0
3,612
328
0
0
0
Chiron
9
2 / 2 / 2
5,665
515
7,406
6,740
2,453
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Heide180
Scylla
11
2 / 1 / 0
6,272
570
2,874
6,685
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 4 / 0
5,339
485
4,379
12,270
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AliXVI-
Surtr
9
0 / 0 / 0
5,258
478
1,256
7,508
5,362
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Claudikekse
Thanatos
11
3 / 0 / 1
6,561
596
2,199
6,494
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 4
6,078
553
3,121
11,785
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
4 / 1 / 1
6,493
590
10,607
9,993
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 0
5,969
543
5,125
6,380
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
6
Kills
8
8
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
AliXVI-
Surtr
0
0
0
0
L
Zhong Kui
BECKZonTour
Zhong Kui
0
1
0
0
L
Awilix
0
0
0
0
W
Thanatos
Claudikekse
Thanatos
3
0
1
3.5
L
Chiron
2
2
2
1.5
L
Scylla
Heide180
Scylla
2
1
0
2
W
0
3
4
0.67
L
2
4
0
0.5
W
4
1
1
4.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
22,308
30,979
Taken
42,160
15,477
Mitigated
22,823
7,370
Healing
14,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AliXVI-
Surtr
1,256
186
0
826
7,508
5,362
0
3,322
4,186
243
21,945
L
Zhong Kui
BECKZonTour
Zhong Kui
5,088
648
0
3,418
5,284
3,071
0
187
5,097
48,386
0
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Claudikekse
Thanatos
2,199
768
0
4,709
6,494
2,383
113
899
5,595
0
42,417
L
Chiron
7,406
3,620
218
1,574
6,740
2,453
0
4,746
1,994
0
28,131
L
Scylla
Heide180
Scylla
2,874
184
0
0
6,685
2,038
0
5,239
1,446
39,696
0
W
3,121
515
0
2,386
11,785
9,605
108
2,766
9,001
19,791
0
L
4,379
1,575
0
2,160
12,270
7,915
0
8,681
3,589
18,202
0
W
10,607
4,810
0
4,929
9,993
3,278
856
2,555
7,438
45,350
0
W
5,125
333
0
1,430
6,380
2,195
0
2,601
3,599
38,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,493
Gold Earned
30,359
239
Minions Killed
268
0
Camps Cleared
0
859,796
Distance Traveled
1,036,319
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,258
478
28
3
0
209,346
4
L
Zhong Kui
6,605
600
99
9
0
202,920
0
L
Awilix
3,612
328
0
0
0
0
0
W
Thanatos
6,561
596
81
7
0
236,379
0
L
Chiron
5,665
515
34
3
0
207,516
0
L
Scylla
6,272
570
79
7
0
217,239
0
W
Ganesha
6,078
553
4
0
0
206,991
0
L
Ymir
5,339
485
27
2
0
232,121
0
W
Sol
6,493
590
82
7
0
199,602
3
W
Agni
5,969
543
73
7
0
184,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role