Player Matchup

Ymir
Ymir
 
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Fierce_Panda154
Chang'e
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 110L
1,475 Elo+
Party 1
Serqet
Serqet
GuhReaper
Serqet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,520 Elo+
Party 2
Chaac
Chaac
LxrdCarreon
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,354 Elo+
Party 2
Freya
Freya
wherethemilkdad
Freya
Level 48
God Stats
1W - 3L
1,320 SR
Queue Stats
157W - 149L
1,514 Elo+
Party 1
Team Averages
Level 42
1,464 SR
1,473 Elo+

VS

Team Averages
Level 84
1,553 SR
1,646 Elo+
Cthulhu
Cthulhu
Cuddles9327
Cthulhu
Level 30
God Stats
30W - 25L
1,515 SR
Queue Stats
111W - 71L
1,502 Elo+
Party 4
Jing Wei
Jing Wei
DeadKraft7542
Jing Wei
Level 128
God Stats
25W - 24L
1,494 SR
Queue Stats
591W - 580L
1,516 Elo+
Party 4
Horus
Horus
FallenWizard-6
Horus
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 57L
1,854 Elo+
Party 3
Anubis
Anubis
Thatdudet117
Anubis
Level 129
God Stats
124W - 73L
1,754 SR
Queue Stats
186W - 140L
1,503 Elo+
Party 4
Cupid
Cupid
xoakitooo
Cupid
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,854 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 2
5,722
440
2,472
6,431
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 3 / 0
5,802
446
3,563
10,206
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
GuhReaper
Serqet
10
1 / 3 / 1
5,974
460
3,961
10,627
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 3 / 0
5,646
434
4,139
11,621
9,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 0
6,029
464
7,709
9,594
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cuddles9327
Cthulhu
12
2 / 1 / 3
7,333
564
9,007
9,496
5,729
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
DeadKraft7542
Jing Wei
13
3 / 0 / 5
8,070
621
2,735
8,476
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 2 / 2
6,363
489
4,651
10,869
7,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
14
6 / 0 / 2
8,495
653
11,151
8,730
3,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
xoakitooo
Cupid
10
0 / 1 / 3
5,953
458
5,840
5,778
2,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
12
12
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
2
0.5
W
Cthulhu
Cuddles9327
Cthulhu
2
1
3
3.5
W
Jing Wei
DeadKraft7542
Jing Wei
3
0
5
5.5
W
1
2
2
1
L
0
3
0
0
L
Serqet
GuhReaper
Serqet
1
3
1
0.5
L
1
3
0
0.33
W
Anubis
6
0
2
7
L
2
1
0
2
W
Cupid
xoakitooo
Cupid
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,844
Damage
33,384
48,479
Taken
43,349
24,463
Mitigated
23,151
15,635
Healing
22,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,472
732
0
1,525
6,431
5,044
0
942
5,489
12,764
0
W
Cthulhu
Cuddles9327
Cthulhu
9,007
1,226
208
5,338
9,496
5,729
981
161
9,115
54,044
0
W
Jing Wei
DeadKraft7542
Jing Wei
2,735
2,035
0
2,939
8,476
3,249
1,468
832
7,596
0
53,369
W
4,651
2,480
1,459
3,970
10,869
7,962
0
7,000
3,709
0
16,463
L
3,563
284
146
3,566
10,206
2,638
0
6,410
3,796
36,504
0
L
Serqet
GuhReaper
Serqet
3,961
924
0
1,354
10,627
4,308
0
4,773
5,854
0
32,399
L
4,139
616
0
2,571
11,621
9,122
0
7,577
4,044
0
26,493
W
Anubis
11,151
630
0
6,083
8,730
3,956
1,192
2,741
5,337
79,488
0
L
7,709
3,291
0
6,473
9,594
3,351
0
456
9,138
48,858
0
W
Cupid
xoakitooo
Cupid
5,840
3,784
330
1,806
5,778
2,255
0
2,972
2,562
0
32,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,173
Gold Earned
36,214
257
Minions Killed
316
0
Camps Cleared
0
1,178,939
Distance Traveled
1,209,117
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,722
440
15
1
0
206,291
0
W
Cthulhu
7,333
564
63
5
0
251,254
0
W
Jing Wei
8,070
621
75
6
0
248,361
0
W
Horus
6,363
489
12
1
0
255,452
5
L
Chang'e
5,802
446
78
6
0
246,283
1
L
Serqet
5,974
460
51
4
0
290,826
2
L
Chaac
5,646
434
34
3
0
218,233
1
W
Anubis
8,495
653
119
9
0
239,630
4
L
Freya
6,029
464
79
6
0
217,306
0
W
Cupid
5,953
458
47
4
0
214,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role