Player Matchup

Terra
Terra
BenSavage_420
Terra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 94L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThumpingYoda74
Tsukuyomi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,343 Elo+
Party 1
Discordia
Discordia
Tuetonictank
Discordia
Level 132
God Stats
7W - 9L
1,570 SR
Queue Stats
128W - 112L
1,576 Elo+
Party 1
Poseidon
Poseidon
thedrg00
Poseidon
Level 66
God Stats
2W - 2L
1,608 SR
Queue Stats
120W - 94L
1,540 Elo+
Party 1
Thor
Thor
yagm1977
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,411 Elo+
Party 1
Team Averages
Level 76
1,535 SR
1,485 Elo+

VS

Team Averages
Level 81
1,533 SR
1,559 Elo+
Kumbhakarna
Kumbhakarna
JollyOutcast
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,515 Elo+
Party 2
Amaterasu
Amaterasu
NozuruKuyutsuki
Amaterasu
Level 127
God Stats
3W - 0L
1,650 SR
Queue Stats
55W - 31L
1,565 Elo+
Party 2
Merlin
Merlin
Plurses
Merlin
Level 87
God Stats
2W - 2L
1,517 SR
Queue Stats
88W - 82L
1,574 Elo+
Solo
Ares
Ares
XerXesOne420
Ares
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 162L
1,489 Elo+
Solo
Guan Yu
Guan Yu
zerotwo1979
Guan Yu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 7
8,400
600
5,688
21,277
16,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ThumpingYoda74
Tsukuyomi
14
2 / 11 / 6
8,441
603
11,810
18,403
6,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Tuetonictank
Discordia
16
1 / 5 / 8
9,017
644
16,324
10,529
4,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
thedrg00
Poseidon
17
8 / 7 / 2
10,812
772
20,910
13,163
5,740
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
14
2 / 9 / 5
8,429
602
6,069
15,132
5,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JollyOutcast
Kumbhakarna
17
3 / 3 / 23
10,407
743
4,915
16,960
21,085
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
NozuruKuyutsuki
Amaterasu
19
17 / 3 / 15
12,818
916
24,678
24,645
29,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Merlin
Plurses
Merlin
18
4 / 1 / 23
11,531
824
22,009
10,705
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 3 / 18
10,276
734
8,585
18,427
19,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
zerotwo1979
Guan Yu
18
8 / 3 / 19
11,304
807
13,499
21,644
23,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
134
13
Kills
36
36
Deaths
13
28
Assists
98
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Kumbhakarna
JollyOutcast
Kumbhakarna
3
3
23
4.83
W
Amaterasu
NozuruKuyutsuki
Amaterasu
17
3
15
8.17
W
Merlin
Plurses
Merlin
4
1
23
15.5
L
Tsukuyomi
ThumpingYoda74
Tsukuyomi
2
11
6
0.45
L
Discordia
Tuetonictank
Discordia
1
5
8
1
W
4
3
18
4.33
L
Poseidon
thedrg00
Poseidon
8
7
2
1.29
L
Thor
2
9
5
0.5
W
Guan Yu
zerotwo1979
Guan Yu
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,801
Damage
73,686
78,504
Taken
92,381
39,438
Mitigated
99,565
11,700
Healing
39,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,688
1,604
1,374
6,686
21,277
16,501
0
9,747
11,286
13,536
0
W
Kumbhakarna
JollyOutcast
Kumbhakarna
4,915
892
0
500
16,960
21,085
1,562
8,478
8,482
10,662
0
W
Amaterasu
NozuruKuyutsuki
Amaterasu
24,678
9,704
472
7,653
24,645
29,571
757
10,047
14,598
0
39,557
W
Merlin
Plurses
Merlin
22,009
1,356
5,149
3,568
10,705
5,442
1,836
5,376
5,329
53,608
0
L
Tsukuyomi
ThumpingYoda74
Tsukuyomi
11,810
3,483
220
1,241
18,403
6,849
0
7,235
10,671
0
17,188
L
Discordia
Tuetonictank
Discordia
16,324
492
316
969
10,529
4,420
0
4,865
5,454
30,950
0
W
8,585
409
0
2,851
18,427
19,512
1,038
9,361
9,066
15,451
0
L
Poseidon
thedrg00
Poseidon
20,910
2,758
0
484
13,163
5,740
0
4,510
8,608
36,005
0
L
Thor
6,069
829
278
132
15,132
5,928
0
9,152
5,830
0
12,346
W
Guan Yu
zerotwo1979
Guan Yu
13,499
1,544
9,801
9,707
21,644
23,955
1,826
9,660
11,984
0
22,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,099
Gold Earned
56,336
109
Minions Killed
144
0
Camps Cleared
0
1,053,340
Distance Traveled
1,379,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,400
600
11
1
0
234,391
0
W
Kumbhakarna
10,407
743
12
1
0
247,631
0
W
Amaterasu
12,818
916
24
2
0
317,504
0
W
Merlin
11,531
824
81
6
0
282,179
0
L
Tsukuyomi
8,441
603
14
1
0
196,181
0
L
Discordia
9,017
644
34
2
0
232,322
0
W
Ares
10,276
734
10
1
0
249,412
0
L
Poseidon
10,812
772
35
3
0
228,406
0
L
Thor
8,429
602
15
1
0
162,040
0
W
Guan Yu
11,304
807
17
1
0
282,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role