Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Brenton120592
Yemoja
Level 164
God Stats
14W - 16L
1,531 SR
Queue Stats
310W - 319L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
JefeDezaster
Nu Wa
Level 109
God Stats
3W - 4L
1,582 SR
Queue Stats
99W - 101L
1,441 Elo+
Party 1
Skadi
Skadi
LagoonaGraves
Skadi
Level 69
God Stats
1W - 1L
1,519 SR
Queue Stats
68W - 86L
1,444 Elo+
Party 1
Surtr
Surtr
tacstacostanus
Surtr
Level 139
God Stats
1W - 1L
1,453 SR
Queue Stats
10W - 23L
1,363 Elo+
Party 1
Team Averages
Level 122
1,517 SR
1,441 Elo+

VS

Team Averages
Level 117
1,442 SR
1,397 Elo+
Thor
Thor
CASG-01
Thor
Level 158
God Stats
5W - 11L
1,384 SR
Queue Stats
557W - 680L
1,372 Elo+
Party 2
Ra
Ra
Chrisophoro
Ra
Level 141
God Stats
5W - 3L
1,269 SR
Queue Stats
323W - 328L
1,474 Elo+
Solo
Osiris
Osiris
DannyIsHeated
Osiris
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 73L
1,487 Elo+
Solo
Ares
Ares
jcorona95
Ares
Level 145
God Stats
7W - 7L
1,880 SR
Queue Stats
445W - 559L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
yerell15
Danzaburou
Level 16
God Stats
1W - 8L
1,178 SR
Queue Stats
22W - 47L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 1 / 0
7,548
581
7,625
8,406
3,505
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 1
6,868
528
6,330
6,375
4,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 4 / 1
6,740
518
8,686
8,648
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 2 / 1
7,139
549
9,752
8,610
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
0 / 9 / 2
6,155
473
6,146
16,068
8,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CASG-01
Thor
14
7 / 0 / 7
8,581
660
8,722
9,804
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
8 / 2 / 4
7,808
601
9,989
7,533
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
6,641
511
3,427
10,719
6,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
10
1 / 1 / 5
6,221
479
3,170
14,109
12,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
yerell15
Danzaburou
9
0 / 5 / 1
5,704
439
4,310
8,571
3,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
10
Kills
16
16
Deaths
10
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
1
0
2
L
2
0
1
2.5
W
Thor
CASG-01
Thor
7
0
7
10.5
W
8
2
4
5
W
0
2
1
0.25
L
1
4
1
0.38
L
5
2
1
2.75
W
Ares
1
1
5
3.5
L
0
9
2
0.11
W
Danzaburou
yerell15
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,539
Damage
29,618
48,107
Taken
50,736
22,305
Mitigated
29,699
14,134
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,625
892
0
5,824
8,406
3,505
0
0
8,406
53,543
0
L
6,330
1,254
2,220
2,730
6,375
4,080
353
2,663
3,712
27,204
0
W
Thor
CASG-01
Thor
8,722
3,362
0
3,478
9,804
4,299
826
2,956
6,848
0
68,031
W
9,989
1,630
539
1,254
7,533
2,749
0
4,495
3,038
53,013
0
W
3,427
640
0
858
10,719
6,609
0
7,874
2,845
0
49,103
L
8,686
2,191
154
1,018
8,648
3,346
111
3,803
4,845
53,650
0
L
9,752
5,830
0
498
8,610
3,288
487
1,380
7,230
0
48,896
W
Ares
3,170
109
0
4,491
14,109
12,381
0
5,876
8,233
14,354
0
L
6,146
3,488
0
1,690
16,068
8,086
12
5,313
10,755
564
40,776
W
Danzaburou
yerell15
Danzaburou
4,310
2,041
0
1,506
8,571
3,661
468
1,623
6,948
0
36,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,450
Gold Earned
34,955
346
Minions Killed
374
0
Camps Cleared
0
1,108,406
Distance Traveled
1,264,091
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,548
581
90
7
0
203,861
2
L
Yemoja
6,868
528
36
3
0
219,377
2
W
Thor
8,581
660
96
7
0
292,987
0
W
Ra
7,808
601
104
8
0
267,461
8
W
Osiris
6,641
511
106
8
0
261,447
6
L
Nu Wa
6,740
518
85
7
0
228,529
0
L
Skadi
7,139
549
75
6
0
211,474
0
W
Ares
6,221
479
3
0
0
234,218
1
L
Surtr
6,155
473
60
5
0
245,165
0
W
Danzaburou
5,704
439
65
5
0
207,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role