Player Matchup

Hachiman
Hachiman
JaredPbear
Hachiman
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,549 Elo+
Party 2
Merlin
Merlin
Myth1c Emp1re
Merlin
Level 106
God Stats
17W - 9L
1,552 SR
Queue Stats
78W - 74L
1,469 Elo+
Party 2
Bacchus
Bacchus
Ncon40
Bacchus
Level 67
God Stats
3W - 1L
1,561 SR
Queue Stats
9W - 5L
1,749 Elo+
Party 2
Team Averages
Level 109
1,538 SR
1,589 Elo+

VS

Team Averages
Level 62
1,500 SR
1,479 Elo+
Nox
Nox
 
Nox
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
SupremeBrickLord
Vamana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JaredPbear
Hachiman
12
2 / 2 / 10
9,358
780
11,717
9,180
3,820
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
10 / 0 / 3
10,842
904
14,680
5,166
2,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Ncon40
Bacchus
13
2 / 0 / 10
9,150
763
7,504
8,838
13,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 4 / 0
8,851
738
8,461
10,327
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
 
Apollo
9
0 / 6 / 0
7,799
650
3,596
11,416
3,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
7,655
638
3,188
16,377
11,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
2
2
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
4
0
0.5
L
Apollo
 
Apollo
0
6
0
0
W
Hachiman
JaredPbear
Hachiman
2
2
10
3.5
W
10
0
3
11.5
W
Bacchus
Ncon40
Bacchus
2
0
10
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,901
Damage
15,245
23,184
Taken
38,120
19,638
Mitigated
18,373
7,049
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,461
453
430
318
10,327
3,442
102
6,670
3,657
43,502
0
L
Apollo
 
Apollo
3,596
2,232
0
488
11,416
3,538
661
5,095
6,321
0
24,065
W
Hachiman
JaredPbear
Hachiman
11,717
7,613
0
3,319
9,180
3,820
1,555
3,351
5,829
0
40,445
W
14,680
259
0
2,260
5,166
2,117
791
2,182
2,984
61,080
0
W
Bacchus
Ncon40
Bacchus
7,504
183
0
1,470
8,838
13,701
82
3,286
5,552
13,055
0
L
3,188
1,585
214
1,869
16,377
11,393
60
10,878
5,499
0
11,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,350
Gold Earned
24,305
142
Minions Killed
112
0
Camps Cleared
0
686,169
Distance Traveled
662,084
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,851
738
73
6
0
231,207
1
L
Apollo
7,799
650
33
3
0
204,294
2
W
Hachiman
9,358
780
63
5
0
199,042
0
W
Merlin
10,842
904
71
6
0
217,996
1
W
Bacchus
9,150
763
8
1
0
269,131
0
L
Vamana
7,655
638
6
1
0
226,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role