Player Matchup

Cliodhna
Cliodhna
Archaic Flo
Cliodhna
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,369 Elo+
Party 1
Hercules
Hercules
Hahahaha41
Hercules
Level 154
God Stats
2W - 1L
1,780 SR
Queue Stats
100W - 86L
1,531 Elo+
Solo
Cerberus
Cerberus
Krakerthc
Cerberus
Level 146
God Stats
1W - 6L
1,329 SR
Queue Stats
449W - 444L
1,511 Elo+
Solo
Nox
Nox
The G0dfather80
Nox
Level 172
God Stats
6W - 4L
1,591 SR
Queue Stats
125W - 146L
1,504 Elo+
Solo
Freya
Freya
TyxWRLD
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,433 Elo+
Party 1
Team Averages
Level 125
1,540 SR
1,469 Elo+

VS

Team Averages
Level 143
1,517 SR
1,521 Elo+
Hou Yi
Hou Yi
BoPep
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 91L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
CorehhCat
Sun Wukong
Level 129
God Stats
8W - 0L
1,996 SR
Queue Stats
112W - 111L
1,528 Elo+
Party 2
Surtr
Surtr
Devilson667
Surtr
Level 193
God Stats
20W - 19L
1,517 SR
Queue Stats
878W - 881L
1,463 Elo+
Solo
Chaac
Chaac
Tyboybebop
Chaac
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 83L
1,560 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
desoisme
Ah Muzen Cab
Level 144
God Stats
2W - 6L
1,073 SR
Queue Stats
113W - 106L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Archaic Flo
Cliodhna
17
4 / 5 / 11
9,738
749
12,188
13,770
8,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Hahahaha41
Hercules
16
6 / 4 / 7
9,582
737
12,201
18,072
33,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Krakerthc
Cerberus
12
1 / 4 / 10
8,313
639
6,566
13,396
21,292
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 5 / 7
9,887
761
11,670
12,122
7,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
TyxWRLD
Freya
15
2 / 6 / 9
8,684
668
9,578
14,673
8,239
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BoPep
Hou Yi
17
2 / 4 / 10
9,707
747
9,786
9,465
4,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
CorehhCat
Sun Wukong
18
5 / 3 / 12
10,705
823
12,542
15,791
16,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 4 / 14
10,874
836
18,626
15,686
14,487
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
17
6 / 3 / 12
10,540
811
11,864
17,582
25,570
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
desoisme
Ah Muzen Cab
16
5 / 3 / 10
10,251
789
11,274
9,616
4,910
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
82
17
Kills
24
24
Deaths
17
44
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Archaic Flo
Cliodhna
4
5
11
1.9
W
Hou Yi
BoPep
Hou Yi
2
4
10
1.75
W
Sun Wukong
CorehhCat
Sun Wukong
5
3
12
3.67
W
6
4
14
3.25
L
Hercules
Hahahaha41
Hercules
6
4
7
2.38
L
Cerberus
Krakerthc
Cerberus
1
4
10
1.5
L
4
5
7
1.5
W
Chaac
6
3
12
4
L
Freya
TyxWRLD
Freya
2
6
9
1.08
W
Ah Muzen Cab
desoisme
Ah Muzen Cab
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,203
Damage
64,092
72,033
Taken
68,140
79,332
Mitigated
66,027
16,594
Healing
26,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Archaic Flo
Cliodhna
12,188
1,695
747
1,671
13,770
8,077
0
582
12,847
0
26,771
W
Hou Yi
BoPep
Hou Yi
9,786
3,556
496
588
9,465
4,510
3,475
4,589
4,876
0
22,945
W
Sun Wukong
CorehhCat
Sun Wukong
12,542
1,959
4,867
6,909
15,791
16,550
477
5,796
9,995
0
31,692
W
18,626
6,337
1,875
4,306
15,686
14,487
732
5,972
9,714
1,140
28,563
L
Hercules
Hahahaha41
Hercules
12,201
2,170
475
4,917
18,072
33,982
0
928
16,611
639
19,910
L
Cerberus
Krakerthc
Cerberus
6,566
606
1,013
2,940
13,396
21,292
25
287
12,855
16,112
256
L
11,670
853
843
1,085
12,122
7,742
0
755
11,233
43,629
0
W
Chaac
11,864
1,006
596
5,297
17,582
25,570
620
8,764
8,818
3,344
22,265
L
Freya
TyxWRLD
Freya
9,578
2,426
424
2,479
14,673
8,239
0
630
13,690
21,711
0
W
Ah Muzen Cab
desoisme
Ah Muzen Cab
11,274
5,743
929
576
9,616
4,910
1,876
2,999
6,617
0
22,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,204
Gold Earned
52,077
200
Minions Killed
141
0
Camps Cleared
0
983,027
Distance Traveled
1,289,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,738
749
30
2
0
233,787
0
W
Hou Yi
9,707
747
29
2
0
236,559
0
W
Sun Wukong
10,705
823
34
3
0
295,794
0
W
Surtr
10,874
836
18
1
0
278,608
0
L
Hercules
9,582
737
33
3
0
250,432
0
L
Cerberus
8,313
639
26
2
0
137,395
0
L
Nox
9,887
761
82
6
0
180,416
0
W
Chaac
10,540
811
26
2
0
250,494
0
L
Freya
8,684
668
29
2
0
180,997
0
W
Ah Muzen Cab
10,251
789
34
3
0
228,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role