Player Matchup

Sun Wukong
Sun Wukong
Damme Van
Sun Wukong
Level 171
God Stats
3W - 6L
1,371 SR
Queue Stats
401W - 398L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
Mr Dewfeen
Hun Batz
Level 157
God Stats
1W - 3L
1,376 SR
Queue Stats
167W - 170L
1,515 Elo+
Party 1
Lancelot
Lancelot
SamuraiTrav
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 112L
1,501 Elo+
Solo
Merlin
Merlin
Wallinby
Merlin
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,461 Elo+
Party 1
Thoth
Thoth
froglip
Thoth
Level 201
God Stats
4W - 3L
1,526 SR
Queue Stats
190W - 185L
1,434 Elo+
Party 1
Team Averages
Level 148
1,454 SR
1,483 Elo+

VS

Team Averages
Level 129
1,504 SR
1,530 Elo+
Awilix
Awilix
AppDatty
Awilix
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 100L
1,503 Elo+
Party 3
Hades
Hades
BOSSxTURTLES
Hades
Level 143
God Stats
2W - 0L
1,718 SR
Queue Stats
112W - 98L
1,579 Elo+
Party 2
Anubis
Anubis
Cynderous6
Anubis
Level 166
God Stats
7W - 5L
1,563 SR
Queue Stats
228W - 238L
1,498 Elo+
Solo
Janus
Janus
HelloMyNameIsMax
Janus
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 101L
1,503 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Second Awake
Ah Muzen Cab
Level 145
God Stats
1W - 3L
1,237 SR
Queue Stats
116W - 103L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Damme Van
Sun Wukong
18
3 / 5 / 9
10,170
678
6,784
16,328
17,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Mr Dewfeen
Hun Batz
17
2 / 7 / 11
10,158
677
10,395
14,705
5,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
SamuraiTrav
Lancelot
17
3 / 7 / 6
10,365
691
6,049
15,737
6,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Wallinby
Merlin
16
2 / 6 / 12
10,066
671
7,934
10,504
3,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
froglip
Thoth
19
10 / 3 / 8
11,748
783
26,451
8,633
3,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AppDatty
Awilix
16
4 / 5 / 10
10,019
668
6,385
13,137
4,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 15
10,064
671
6,916
15,849
12,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Cynderous6
Anubis
20
8 / 4 / 12
12,232
815
15,920
10,528
4,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 5 / 10
9,756
650
4,412
9,173
2,363
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Second Awake
Ah Muzen Cab
20
11 / 1 / 12
14,067
938
22,038
17,915
6,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
87
20
Kills
28
28
Deaths
21
46
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Awilix
AppDatty
Awilix
4
5
10
1.8
W
2
6
15
1.58
W
Anubis
Cynderous6
Anubis
8
4
12
3.5
L
Sun Wukong
Damme Van
Sun Wukong
3
5
9
1.5
W
3
5
10
1.6
L
Hun Batz
Mr Dewfeen
Hun Batz
2
7
11
1.07
L
Lancelot
SamuraiTrav
Lancelot
3
7
6
0.86
W
Ah Muzen Cab
Second Awake
Ah Muzen Cab
11
1
12
17
L
Merlin
Wallinby
Merlin
2
6
12
1.33
L
Thoth
froglip
Thoth
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,613
Damage
55,671
65,907
Taken
66,602
36,429
Mitigated
31,043
8,818
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AppDatty
Awilix
6,385
1,506
805
361
13,137
4,581
809
6,396
6,741
0
10,161
W
6,916
426
1,487
2,930
15,849
12,922
736
6,447
9,402
14,781
0
W
Anubis
Cynderous6
Anubis
15,920
351
0
385
10,528
4,466
872
4,913
5,615
41,192
0
L
Sun Wukong
Damme Van
Sun Wukong
6,784
414
701
3,445
16,328
17,540
533
5,757
10,571
0
22,673
W
4,412
241
906
778
9,173
2,363
453
5,896
3,277
9,634
0
L
Hun Batz
Mr Dewfeen
Hun Batz
10,395
707
1,770
1,503
14,705
5,694
38
7,467
7,238
0
26,753
L
Lancelot
SamuraiTrav
Lancelot
6,049
678
0
609
15,737
6,255
0
7,327
8,410
0
11,751
W
Ah Muzen Cab
Second Awake
Ah Muzen Cab
22,038
5,099
2,365
6,658
17,915
6,711
2,136
10,733
7,182
0
56,244
L
Merlin
Wallinby
Merlin
7,934
238
0
150
10,504
3,821
177
4,813
5,691
22,711
0
L
Thoth
froglip
Thoth
26,451
136
0
640
8,633
3,119
234
1,884
6,749
45,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,507
Gold Earned
56,138
197
Minions Killed
170
0
Camps Cleared
0
1,316,646
Distance Traveled
1,385,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,019
668
3
0
0
287,370
0
W
Hades
10,064
671
24
2
0
226,224
0
W
Anubis
12,232
815
54
4
0
254,139
0
L
Sun Wukong
10,170
678
61
4
0
243,439
0
W
Janus
9,756
650
19
1
0
273,482
0
L
Hun Batz
10,158
677
31
2
0
281,801
0
L
Lancelot
10,365
691
10
1
0
264,070
0
W
Ah Muzen Cab
14,067
938
70
5
0
344,706
0
L
Merlin
10,066
671
44
3
0
240,231
0
L
Thoth
11,748
783
51
3
0
287,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role