Player Matchup

Chaac
Chaac
FrankEX
Chaac
Level 128
God Stats
1W - 3L
1,315 SR
Queue Stats
76W - 70L
1,467 Elo+
Party 1
Bastet
Bastet
IBDBOMB
Bastet
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 53L
1,493 Elo+
Party 1
Surtr
Surtr
ITCHYBOOSACK2
Surtr
Level 76
God Stats
4W - 3L
1,473 SR
Queue Stats
153W - 146L
1,480 Elo+
Solo
Guan Yu
Guan Yu
SourDiesel1503
Guan Yu
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 106L
1,439 Elo+
Solo
Hera
Hera
nicodemusj
Hera
Level 147
God Stats
4W - 2L
1,912 SR
Queue Stats
253W - 264L
1,411 Elo+
Solo
Team Averages
Level 117
1,540 SR
1,458 Elo+

VS

Team Averages
Level 91
1,544 SR
1,412 Elo+
Geb
Geb
Froggbob
Geb
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Sylvanus
Sylvanus
H0neyBadger321
Sylvanus
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,322 Elo+
Party 2
Mercury
Mercury
Jesusauce1
Mercury
Level 118
God Stats
2W - 1L
1,718 SR
Queue Stats
159W - 154L
1,497 Elo+
Solo
Xbalanque
Xbalanque
RedRocket4Dayz
Xbalanque
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,319 Elo+
Party 2
Scylla
Scylla
SpideryWings163
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 113L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FrankEX
Chaac
10
1 / 2 / 2
5,510
1,102
3,683
5,666
4,997
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bastet
IBDBOMB
Bastet
9
1 / 2 / 1
5,044
1,009
5,599
4,621
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 2
5,326
1,065
5,474
5,899
6,184
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,244
249
0
0
0
10
0 / 1 / 3
5,138
1,028
4,963
2,308
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,316
1,063
2,244
6,383
5,329
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sylvanus
10
2 / 0 / 4
5,919
1,184
2,487
5,615
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
Jesusauce1
Mercury
9
0 / 1 / 7
5,031
1,006
1,680
4,151
3,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
RedRocket4Dayz
Xbalanque
10
2 / 0 / 5
5,510
1,102
5,530
3,437
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
3 / 1 / 4
5,913
1,183
4,284
3,806
1,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
3
Kills
7
7
Deaths
3
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
FrankEX
Chaac
1
2
2
1
W
0
1
5
2.5
W
Sylvanus
2
0
4
4
L
Bastet
IBDBOMB
Bastet
1
2
1
0.75
L
1
2
2
1
W
Mercury
Jesusauce1
Mercury
0
1
7
3.5
W
Xbalanque
RedRocket4Dayz
Xbalanque
2
0
5
4.5
L
0
0
0
0
W
3
1
4
5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,719
Damage
16,225
18,494
Taken
23,392
14,059
Mitigated
16,255
4,389
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
FrankEX
Chaac
3,683
488
137
834
5,666
4,997
0
3,130
2,536
0
8,616
W
2,244
153
737
1,910
6,383
5,329
0
2,074
4,309
3,315
0
W
Sylvanus
2,487
664
3,426
2,568
5,615
4,754
175
1,825
3,785
6,326
0
L
Bastet
IBDBOMB
Bastet
5,599
1,467
417
951
4,621
1,845
0
1,871
2,750
0
6,119
L
5,474
816
123
1,677
5,899
6,184
0
2,983
2,916
3,298
7,634
W
Mercury
Jesusauce1
Mercury
1,680
398
1,093
512
4,151
3,643
497
1,725
2,425
0
5,264
W
Xbalanque
RedRocket4Dayz
Xbalanque
5,530
3,624
402
573
3,437
1,441
727
635
2,802
0
12,748
L
0
0
0
0
0
0
0
0
0
0
0
W
4,284
178
303
828
3,806
1,088
396
808
2,998
13,935
0
L
4,963
1,799
0
250
2,308
1,033
0
1,031
1,277
12,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,262
Gold Earned
27,689
46
Minions Killed
68
0
Camps Cleared
0
438,084
Distance Traveled
502,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,510
1,102
9
2
0
120,563
0
W
Geb
5,316
1,063
3
1
0
95,453
0
W
Sylvanus
5,919
1,184
5
1
0
84,786
0
L
Bastet
5,044
1,009
3
1
0
116,434
0
L
Surtr
5,326
1,065
15
3
0
105,245
0
W
Mercury
5,031
1,006
11
2
0
119,170
0
W
Xbalanque
5,510
1,102
21
4
0
105,950
0
L
Guan Yu
1,244
249
0
0
0
0
0
W
Scylla
5,913
1,183
28
6
0
97,069
0
L
Hera
5,138
1,028
19
4
0
95,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role