Player Matchup

Cthulhu
Cthulhu
Im The Man 64
Cthulhu
Level 80
God Stats
0W - 1L
1,758 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Achilles
Achilles
Mooofasaa
Achilles
Level 71
God Stats
0W - 2L
1,300 SR
Queue Stats
25W - 29L
1,428 Elo+
Solo
Skadi
Skadi
Nums8o8
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 91L
1,380 Elo+
Solo
Cerberus
Cerberus
cristian234gp
Cerberus
Level 84
God Stats
4W - 5L
1,577 SR
Queue Stats
213W - 226L
1,474 Elo+
Solo
Rama
Rama
melodymyheart
Rama
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 213L
1,324 Elo+
Solo
Team Averages
Level 65
1,527 SR
1,421 Elo+

VS

Team Averages
Level 46
1,504 SR
1,259 Elo+
Ix Chel
Ix Chel
KevvinnDUH
Ix Chel
Level 62
God Stats
9W - 4L
1,321 SR
Queue Stats
424W - 416L
1,353 Elo+
Party 2
Cabrakan
Cabrakan
MrChadrick2571
Cabrakan
Level 40
God Stats
2W - 0L
1,701 SR
Queue Stats
31W - 40L
1,409 Elo+
Party 1
Hades
Hades
Stainlesssteel
Hades
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 87L
1,028 Elo+
Solo
Nike
Nike
mammothcaves321
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,266 Elo+
Party 1
Bakasura
Bakasura
vissinator
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 311L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
1
0 / 0 / 0
1,336
267
0
0
0
Achilles
Mooofasaa
Achilles
11
1 / 2 / 2
5,395
1,079
3,090
4,683
3,609
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
Nums8o8
Skadi
13
2 / 2 / 3
5,905
1,181
4,739
3,866
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
cristian234gp
Cerberus
5
0 / 0 / 0
4,336
867
0
0
0
11
1 / 4 / 0
5,100
1,020
2,645
5,791
2,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KevvinnDUH
Ix Chel
12
3 / 1 / 3
6,448
1,290
2,510
3,341
1,382
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
12
2 / 1 / 6
6,494
1,299
4,097
4,285
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 5
6,043
1,209
1,821
4,667
3,414
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 8
5,967
1,193
3,583
4,666
4,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
vissinator
Bakasura
10
1 / 1 / 6
5,792
1,158
1,201
3,898
1,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
8
8
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
0
0
0
W
Ix Chel
KevvinnDUH
Ix Chel
3
1
3
4.5
L
Achilles
Mooofasaa
Achilles
1
2
2
1
W
Cabrakan
2
1
6
5
L
Skadi
Nums8o8
Skadi
2
2
3
1.75
W
2
2
5
2.25
L
Cerberus
cristian234gp
Cerberus
0
0
0
0
W
0
0
8
4
L
1
4
0
0.25
W
Bakasura
vissinator
Bakasura
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,474
Damage
13,212
14,340
Taken
20,857
7,247
Mitigated
17,717
1,092
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
KevvinnDUH
Ix Chel
2,510
385
2,235
1,067
3,341
1,382
406
0
3,341
12,567
0
L
Achilles
Mooofasaa
Achilles
3,090
98
0
464
4,683
3,609
0
2,917
1,766
0
5,280
W
Cabrakan
4,097
358
870
1,154
4,285
6,350
214
0
4,285
7,109
0
L
Skadi
Nums8o8
Skadi
4,739
1,266
60
51
3,866
1,536
0
2,096
1,539
0
17,584
W
1,821
185
384
803
4,667
3,414
246
0
4,667
5,186
0
L
Cerberus
cristian234gp
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
3,583
85
283
115
4,666
4,592
417
0
4,666
0
12,733
L
2,645
1,943
61
456
5,791
2,102
0
3,415
2,376
0
6,780
W
Bakasura
vissinator
Bakasura
1,201
683
435
460
3,898
1,979
416
0
3,898
0
2,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,072
Gold Earned
30,744
31
Minions Killed
66
0
Camps Cleared
0
292,789
Distance Traveled
484,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
1,336
267
0
0
0
0
0
W
Ix Chel
6,448
1,290
23
5
0
113,369
0
L
Achilles
5,395
1,079
8
2
0
109,423
0
W
Cabrakan
6,494
1,299
7
1
0
91,079
0
L
Skadi
5,905
1,181
15
3
0
94,088
0
W
Hades
6,043
1,209
8
2
0
96,434
0
L
Cerberus
4,336
867
0
0
0
27
0
W
Nike
5,967
1,193
26
5
0
98,492
0
L
Rama
5,100
1,020
8
2
0
89,251
0
W
Bakasura
5,792
1,158
2
0
0
85,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role