Player Matchup

Persephone
Persephone
BloodElveD
Persephone
Level 139
God Stats
9W - 4L
1,715 SR
Queue Stats
393W - 416L
1,526 Elo+
Solo
Geb
Geb
Giuseppe_camole_
Geb
Level 138
God Stats
7W - 4L
1,285 SR
Queue Stats
471W - 501L
1,531 Elo+
Solo
Vulcan
Vulcan
JimmyPage73
Vulcan
Level 93
God Stats
18W - 6L
1,595 SR
Queue Stats
550W - 549L
1,507 Elo+
Solo
Fenrir
Fenrir
RaiozinhoDeSol
Fenrir
Level 156
God Stats
2W - 3L
1,241 SR
Queue Stats
129W - 155L
1,433 Elo+
Solo
He Bo
He Bo
zerodiax
He Bo
Level 107
God Stats
5W - 8L
1,381 SR
Queue Stats
1,080W - 1,169L
1,551 Elo+
Solo
Team Averages
Level 127
1,443 SR
1,509 Elo+

VS

Team Averages
Level 130
1,500 SR
1,476 Elo+
Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Alrc55
Vamana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,258 Elo+
Solo
Kuzenbo
Kuzenbo
CarlosVl95
Kuzenbo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,661 Elo+
Party 1
Xbalanque
Xbalanque
VPNiraza
Xbalanque
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BloodElveD
Persephone
17
8 / 2 / 9
10,504
955
14,472
9,473
5,246
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 1 / 16
9,593
872
4,986
15,048
17,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
17
6 / 2 / 11
10,334
939
20,997
11,165
7,202
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 3 / 11
10,168
924
12,983
12,489
9,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
zerodiax
He Bo
15
2 / 3 / 13
9,166
833
8,842
8,070
3,931
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 5 / 8
8,173
743
6,945
17,098
25,638
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
 
Danzaburou
11
0 / 2 / 5
6,892
627
6,026
5,173
2,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Alrc55
Vamana
15
5 / 9 / 2
9,366
851
11,767
17,249
11,022
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
CarlosVl95
Kuzenbo
16
2 / 4 / 7
8,968
815
7,325
17,397
29,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
VPNiraza
Xbalanque
16
2 / 6 / 6
8,699
791
12,753
13,847
7,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
25
Kills
10
11
Deaths
26
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
5
8
1
L
Danzaburou
 
Danzaburou
0
2
5
1.25
L
Vamana
Alrc55
Vamana
5
9
2
0.67
W
Persephone
BloodElveD
Persephone
8
2
9
6.25
L
Kuzenbo
CarlosVl95
Kuzenbo
2
4
7
1.38
W
1
1
16
9
W
Vulcan
6
2
11
5.75
W
8
3
11
4.5
L
Xbalanque
VPNiraza
Xbalanque
2
6
6
0.83
W
He Bo
zerodiax
He Bo
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,280
Damage
44,816
56,245
Taken
70,764
43,557
Mitigated
76,139
19,794
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,945
1,314
1,459
2,661
17,098
25,638
0
11,447
5,651
13,037
0
L
Danzaburou
 
Danzaburou
6,026
1,899
482
1,178
5,173
2,439
0
3,317
1,856
0
16,885
L
Vamana
Alrc55
Vamana
11,767
6,368
742
758
17,249
11,022
0
13,251
3,998
0
20,084
W
Persephone
BloodElveD
Persephone
14,472
1,438
388
2,130
9,473
5,246
1,251
1,893
7,573
32,150
0
L
Kuzenbo
CarlosVl95
Kuzenbo
7,325
2,769
1,131
2,043
17,397
29,196
0
12,612
4,785
11,728
0
W
4,986
461
3,891
4,629
15,048
17,428
432
3,889
11,159
9,583
0
W
Vulcan
20,997
7,951
1,823
1,951
11,165
7,202
2,591
3,127
8,038
50,149
0
W
12,983
3,103
703
2,122
12,489
9,750
2,301
3,031
9,458
2,711
17,705
L
Xbalanque
VPNiraza
Xbalanque
12,753
6,068
379
2,089
13,847
7,844
0
9,850
3,997
0
34,302
W
He Bo
zerodiax
He Bo
8,842
363
962
1,195
8,070
3,931
898
2,325
5,745
11,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,765
Gold Earned
42,098
147
Minions Killed
102
0
Camps Cleared
0
1,090,582
Distance Traveled
913,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,173
743
11
1
0
192,824
0
L
Danzaburou
6,892
627
21
2
0
118,908
0
L
Vamana
9,366
851
7
1
0
186,940
0
W
Persephone
10,504
955
40
4
0
209,665
0
L
Kuzenbo
8,968
815
6
1
0
235,337
0
W
Geb
9,593
872
5
0
0
245,408
0
W
Vulcan
10,334
939
67
6
0
217,159
0
W
Fenrir
10,168
924
24
2
0
203,429
0
L
Xbalanque
8,699
791
57
5
0
179,746
0
W
He Bo
9,166
833
11
1
0
214,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role