Player Matchup

Serqet
Serqet
Banana twist140
Serqet
Level 42
God Stats
6W - 4L
1,759 SR
Queue Stats
72W - 101L
1,337 Elo+
Solo
Nemesis
Nemesis
GodOfAims
Nemesis
Level 45
God Stats
3W - 4L
1,084 SR
Queue Stats
65W - 80L
1,376 Elo+
Solo
Izanami
Izanami
RANDpanda
Izanami
Level 88
God Stats
2W - 2L
1,814 SR
Queue Stats
80W - 90L
1,405 Elo+
Solo
He Bo
He Bo
Trippy_Color
He Bo
Level 123
God Stats
2W - 3L
1,450 SR
Queue Stats
147W - 162L
1,328 Elo+
Solo
Heimdallr
Heimdallr
Wkothakilla
Heimdallr
Level 36
God Stats
6W - 11L
1,500 SR
Queue Stats
84W - 69L
1,303 Elo+
Solo
Team Averages
Level 67
1,521 SR
1,350 Elo+

VS

Team Averages
Level 108
1,560 SR
1,447 Elo+
Thanatos
Thanatos
J4redbcn7
Thanatos
Level 60
God Stats
36W - 23L
1,667 SR
Queue Stats
76W - 68L
1,522 Elo+
Solo
Surtr
Surtr
King Lemon III
Surtr
Level 108
God Stats
4W - 4L
1,236 SR
Queue Stats
96W - 100L
1,411 Elo+
Solo
Anubis
Anubis
MasterTango803
Anubis
Level 146
God Stats
5W - 1L
1,723 SR
Queue Stats
94W - 102L
1,395 Elo+
Party 1
Cupid
Cupid
YahirGamer96
Cupid
Level 98
God Stats
3W - 2L
1,818 SR
Queue Stats
64W - 52L
1,490 Elo+
Solo
Ymir
Ymir
draxx420
Ymir
Level 126
God Stats
4W - 5L
1,356 SR
Queue Stats
54W - 52L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 13 / 8
11,808
472
16,492
25,615
10,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
GodOfAims
Nemesis
20
5 / 9 / 4
13,756
550
19,349
31,169
11,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
RANDpanda
Izanami
19
4 / 10 / 7
13,390
536
21,567
24,553
9,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 13 / 5
12,865
515
14,120
22,602
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Wkothakilla
Heimdallr
18
5 / 9 / 3
13,051
522
17,959
25,751
16,414
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
J4redbcn7
Thanatos
20
14 / 6 / 10
15,546
622
24,897
22,795
12,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 4 / 8
12,971
519
14,265
27,625
45,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

20
20 / 6 / 14
15,673
627
36,712
24,855
14,954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 8 / 14
13,105
524
21,721
27,163
13,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
19
4 / 4 / 24
13,174
527
6,980
31,064
43,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
123
27
Kills
53
54
Deaths
28
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
5
13
8
0.69
L
Nemesis
GodOfAims
Nemesis
5
9
4
0.78
W
Thanatos
J4redbcn7
Thanatos
14
6
10
3.17
W
7
4
8
2.75
W
20
6
14
4.5
L
Izanami
RANDpanda
Izanami
4
10
7
0.75
L
8
13
5
0.81
L
Heimdallr
Wkothakilla
Heimdallr
5
9
3
0.72
W
8
8
14
1.88
W
Ymir
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,487
Damage
104,575
129,690
Taken
133,502
54,306
Mitigated
130,659
10,838
Healing
43,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,492
2,522
242
371
25,615
10,312
742
11,400
14,215
0
59,347
L
Nemesis
GodOfAims
Nemesis
19,349
10,129
0
4,255
31,169
11,091
0
12,818
18,351
0
99,056
W
Thanatos
J4redbcn7
Thanatos
24,897
10,281
0
15,141
22,795
12,871
711
4,488
18,307
0
139,563
W
14,265
5,183
0
4,674
27,625
45,444
352
1,202
26,423
2,184
84,654
W
36,712
1,164
0
7,298
24,855
14,954
2,827
3,993
19,426
137,411
0
L
Izanami
RANDpanda
Izanami
21,567
16,274
0
2,943
24,553
9,587
2,484
6,850
17,703
0
105,247
L
14,120
340
0
1,656
22,602
6,902
345
8,973
13,629
64,283
0
L
Heimdallr
Wkothakilla
Heimdallr
17,959
11,396
0
1,371
25,751
16,414
3,059
4,583
21,168
0
83,981
W
21,721
13,000
588
8,170
27,163
13,571
2,703
3,166
23,583
0
101,500
W
Ymir
6,980
2,090
3,695
3,846
31,064
43,819
104
1,271
29,276
27,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,870
Gold Earned
70,469
591
Minions Killed
569
0
Camps Cleared
0
2,164,741
Distance Traveled
2,369,004
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,808
472
71
3
0
462,572
0
L
Nemesis
13,756
550
116
5
0
476,490
0
W
Thanatos
15,546
622
164
7
0
567,835
0
W
Surtr
12,971
519
100
4
0
499,682
1
W
Anubis
15,673
627
163
7
0
429,198
0
L
Izanami
13,390
536
148
6
0
419,195
0
L
He Bo
12,865
515
100
4
0
423,994
0
L
Heimdallr
13,051
522
156
6
0
382,490
0
W
Cupid
13,105
524
123
5
0
437,343
0
W
Ymir
13,174
527
19
1
0
434,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role