Player Matchup

Hera
Hera
SnowflakeLV
Hera
Level 67
God Stats
8W - 10L
1,685 SR
Queue Stats
200W - 165L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Tiesnesis
Cthulhu
Level 116
God Stats
4W - 5L
1,525 SR
Queue Stats
26W - 24L
1,425 Elo+
Party 1
Jing Wei
Jing Wei
struncis
Jing Wei
Level 117
God Stats
1W - 0L
1,595 SR
Queue Stats
51W - 58L
1,483 Elo+
Party 1
Team Averages
Level 100
1,602 SR
1,482 Elo+

VS

Team Averages
Level 92
1,523 SR
1,610 Elo+
Nu Wa
Nu Wa
Dharmarasht
Nu Wa
Level 29
God Stats
1W - 1L
1,341 SR
Queue Stats
12W - 4L
1,714 Elo+
Party 2
Ymir
Ymir
FeelMeUwU
Ymir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 199L
1,452 Elo+
Solo
Pele
Pele
RAPIX69
Pele
Level 109
God Stats
1W - 1L
1,728 SR
Queue Stats
16W - 14L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
8,072
807
8,370
5,513
1,717
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Tiesnesis
Cthulhu
11
4 / 2 / 2
8,410
841
7,148
8,959
7,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
struncis
Jing Wei
11
1 / 2 / 4
7,723
772
5,135
5,665
1,718
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
7,599
760
6,670
7,457
2,656
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
1 / 1 / 2
7,364
736
3,049
7,998
3,602
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
RAPIX69
Pele
10
2 / 2 / 1
7,659
766
6,830
7,620
2,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
6
Kills
4
4
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Ymir
1
1
2
2
L
Pele
RAPIX69
Pele
2
2
1
1.25
W
1
0
5
3.5
W
Cthulhu
Tiesnesis
Cthulhu
4
2
2
2.5
W
Jing Wei
struncis
Jing Wei
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,653
Damage
16,549
20,137
Taken
23,075
11,187
Mitigated
9,056
2,278
Healing
2,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,670
1,105
0
500
7,457
2,656
0
5,177
2,280
35,415
0
L
Ymir
3,049
655
0
250
7,998
3,602
0
5,359
2,639
17,865
0
L
Pele
RAPIX69
Pele
6,830
1,449
313
1,393
7,620
2,798
0
5,192
2,428
0
24,375
W
8,370
2,062
0
1,188
5,513
1,717
806
2,626
2,887
47,516
0
W
Cthulhu
Tiesnesis
Cthulhu
7,148
630
170
410
8,959
7,752
390
4,495
4,464
21,363
0
W
Jing Wei
struncis
Jing Wei
5,135
2,342
0
510
5,665
1,718
0
2,737
2,928
0
28,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,205
Gold Earned
22,622
142
Minions Killed
118
0
Camps Cleared
0
584,969
Distance Traveled
587,489
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,599
760
50
5
0
180,558
0
L
Ymir
7,364
736
35
4
0
189,939
0
L
Pele
7,659
766
33
3
0
216,992
0
W
Hera
8,072
807
73
7
0
198,014
0
W
Cthulhu
8,410
841
22
2
0
188,766
2
W
Jing Wei
7,723
772
47
5
0
198,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role