Player Matchup

Hachiman
Hachiman
BelecqTV
Hachiman
Level 35
God Stats
5W - 7L
1,400 SR
Queue Stats
13W - 22L
1,374 Elo+
Solo
Nox
Nox
DrTreecko
Nox
Level 102
God Stats
5W - 7L
1,500 SR
Queue Stats
202W - 176L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
LoopyBEAST
Ah Puch
Level 45
God Stats
5W - 1L
1,981 SR
Queue Stats
136W - 136L
1,493 Elo+
Solo
Bakasura
Bakasura
OliveHunter
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 184L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
Saform
Sylvanus
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,547 Elo+
Party 1
Team Averages
Level 67
1,576 SR
1,492 Elo+

VS

Team Averages
Level 43
1,440 SR
1,403 Elo+
Chang'e
Chang'e
Boomy69
Chang'e
Level 23
God Stats
1W - 2L
1,297 SR
Queue Stats
6W - 10L
1,386 Elo+
Party 2
Cernunnos
Cernunnos
Cabrekel
Cernunnos
Level 74
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 24L
1,428 Elo+
Party 2
Cerberus
Cerberus
Firebringer12
Cerberus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,525 Elo+
Solo
Thanatos
Thanatos
lMamarrachol
Thanatos
Level 37
God Stats
0W - 2L
1,201 SR
Queue Stats
9W - 18L
1,373 Elo+
Party 3
Medusa
Medusa
prometeopk
Medusa
Level 42
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BelecqTV
Hachiman
14
4 / 4 / 5
9,050
503
11,202
11,825
4,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 0 / 6
10,922
607
14,431
11,941
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
LoopyBEAST
Ah Puch
15
1 / 1 / 4
9,216
512
8,395
9,224
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
OliveHunter
Bakasura
17
10 / 2 / 6
10,980
610
12,641
18,545
8,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Saform
Sylvanus
11
0 / 3 / 6
8,170
454
5,197
14,607
10,858
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boomy69
Chang'e
14
3 / 4 / 4
9,258
514
11,010
12,483
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
Cabrekel
Cernunnos
13
2 / 3 / 4
8,320
462
13,496
14,897
6,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Firebringer12
Cerberus
13
2 / 4 / 1
8,383
466
7,370
17,752
20,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
lMamarrachol
Thanatos
12
3 / 5 / 1
8,130
452
6,409
16,995
7,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
prometeopk
Medusa
9
0 / 5 / 1
6,993
389
3,476
9,796
3,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
21
Kills
10
10
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BelecqTV
Hachiman
4
4
5
1.63
L
Chang'e
Boomy69
Chang'e
3
4
4
1.25
L
Cernunnos
Cabrekel
Cernunnos
2
3
4
1.33
W
6
0
6
9
L
Cerberus
Firebringer12
Cerberus
2
4
1
0.63
W
Ah Puch
LoopyBEAST
Ah Puch
1
1
4
3
W
Bakasura
OliveHunter
Bakasura
10
2
6
6.5
W
Sylvanus
Saform
Sylvanus
0
3
6
1
L
Thanatos
lMamarrachol
Thanatos
3
5
1
0.7
L
Medusa
prometeopk
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,866
Damage
41,761
66,142
Taken
71,923
36,506
Mitigated
42,739
20,545
Healing
26,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BelecqTV
Hachiman
11,202
6,326
0
3,263
11,825
4,750
1,053
4,239
7,586
0
74,310
L
Chang'e
Boomy69
Chang'e
11,010
1,792
672
3,711
12,483
5,708
308
4,868
7,445
33,643
0
L
Cernunnos
Cabrekel
Cernunnos
13,496
6,130
0
5,574
14,897
6,017
645
5,333
9,414
0
70,144
W
14,431
1,052
0
1,259
11,941
5,255
656
833
11,108
97,216
0
L
Cerberus
Firebringer12
Cerberus
7,370
543
0
3,445
17,752
20,480
0
8,821
8,297
49,928
440
W
Ah Puch
LoopyBEAST
Ah Puch
8,395
550
0
3,856
9,224
7,476
0
4,824
4,400
59,407
0
W
Bakasura
OliveHunter
Bakasura
12,641
9,791
0
6,544
18,545
8,167
168
3,055
15,490
0
77,718
W
Sylvanus
Saform
Sylvanus
5,197
1,671
1,415
4,208
14,607
10,858
510
5,811
8,796
16,913
0
L
Thanatos
lMamarrachol
Thanatos
6,409
2,009
0
11,343
16,995
7,136
0
3,987
12,788
0
61,603
L
Medusa
prometeopk
Medusa
3,476
1,773
0
1,729
9,796
3,398
0
5,014
4,635
0
29,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,338
Gold Earned
41,084
467
Minions Killed
412
0
Camps Cleared
0
1,847,796
Distance Traveled
1,429,725
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,050
503
108
6
0
343,854
0
L
Chang'e
9,258
514
30
2
0
355,211
4
L
Cernunnos
8,320
462
127
7
0
322,547
0
W
Nox
10,922
607
145
8
0
400,452
8
L
Cerberus
8,383
466
113
6
0
285,092
0
W
Ah Puch
9,216
512
78
4
0
334,803
0
W
Bakasura
10,980
610
122
7
0
428,010
8
W
Sylvanus
8,170
454
14
1
0
340,677
4
L
Thanatos
8,130
452
101
6
0
283,182
0
L
Medusa
6,993
389
41
2
0
183,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role