Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AhBadMan
Nemesis
Level 67
God Stats
49W - 41L
1,524 SR
Queue Stats
499W - 474L
1,465 Elo+
Solo
Zeus
Zeus
LemonSlice10
Zeus
Level 73
God Stats
1W - 0L
1,297 SR
Queue Stats
170W - 158L
1,465 Elo+
Solo
Athena
Athena
TJ_OF_JI
Athena
Level 166
God Stats
7W - 5L
1,597 SR
Queue Stats
25W - 27L
1,444 Elo+
Party 1
Cupid
Cupid
darkdragon0196
Cupid
Level 163
God Stats
2W - 1L
1,731 SR
Queue Stats
55W - 55L
1,469 Elo+
Party 1
Team Averages
Level 119
1,530 SR
1,468 Elo+

VS

Team Averages
Level 128
1,487 SR
1,514 Elo+
Neith
Neith
ArchAngelGabril
Neith
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Loftyyyy
Baron Samedi
Level 146
God Stats
1W - 4L
1,457 SR
Queue Stats
192W - 167L
1,557 Elo+
Solo
Fenrir
Fenrir
OVnightmare
Fenrir
Level 156
God Stats
20W - 27L
1,655 SR
Queue Stats
39W - 45L
1,477 Elo+
Solo
Mulan
Mulan
PitbullDre90
Mulan
Level 148
God Stats
48W - 46L
1,585 SR
Queue Stats
543W - 537L
1,576 Elo+
Solo
Thor
Thor
Und3rArmour12846
Thor
Level 123
God Stats
4W - 3L
1,240 SR
Queue Stats
276W - 260L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 5 / 3
8,979
641
6,693
12,340
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
AhBadMan
Nemesis
15
7 / 1 / 2
9,157
654
6,841
9,629
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 0
8,013
572
6,582
8,679
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
TJ_OF_JI
Athena
13
2 / 0 / 8
8,164
583
5,396
12,850
11,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 3
8,182
584
4,943
8,017
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,801
414
1,977
5,925
1,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Baron Samedi
Loftyyyy
Baron Samedi
14
3 / 3 / 3
7,991
571
6,818
10,127
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
6 / 4 / 0
7,724
552
6,760
12,476
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 6 / 1
5,523
395
6,142
12,210
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 0
6,556
468
3,825
5,726
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
11
11
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
5
3
0.9
W
Nemesis
AhBadMan
Nemesis
7
1
2
8
L
0
3
0
0
W
3
5
0
0.6
L
Baron Samedi
Loftyyyy
Baron Samedi
3
3
3
1.5
L
Fenrir
6
4
0
1.5
L
0
6
1
0.08
W
Athena
TJ_OF_JI
Athena
2
0
8
6
L
2
2
0
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,455
Damage
25,522
51,515
Taken
46,464
26,048
Mitigated
22,746
13,624
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,693
2,610
0
3,520
12,340
4,880
592
2,520
9,820
0
71,515
W
Nemesis
AhBadMan
Nemesis
6,841
3,856
0
914
9,629
3,890
7
94
9,494
0
83,759
L
1,977
637
79
1,770
5,925
1,933
0
969
4,956
0
26,308
W
6,582
1,092
0
250
8,679
3,165
723
2,999
5,601
59,635
0
L
Baron Samedi
Loftyyyy
Baron Samedi
6,818
471
133
2,435
10,127
5,395
0
5,134
4,993
59,331
0
L
Fenrir
6,760
2,228
0
2,098
12,476
5,746
0
2,392
10,084
0
37,902
L
6,142
1,482
0
1,870
12,210
7,631
0
3,483
8,727
0
27,049
W
Athena
TJ_OF_JI
Athena
5,396
2,169
226
4,358
12,850
11,194
79
1,205
11,423
24,929
0
L
3,825
418
0
1,002
5,726
2,041
0
0
5,726
0
32,724
W
4,943
3,481
305
4,051
8,017
2,919
1,239
0
7,908
0
59,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,495
Gold Earned
33,595
487
Minions Killed
307
0
Camps Cleared
0
1,380,500
Distance Traveled
1,094,872
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,979
641
112
8
0
243,770
0
W
Nemesis
9,157
654
141
10
0
347,205
6
L
Neith
5,801
414
42
3
0
232,542
0
W
Zeus
8,013
572
100
7
0
270,388
0
L
Baron Samedi
7,991
571
97
7
0
229,950
0
L
Fenrir
7,724
552
60
4
0
279,284
1
L
Mulan
5,523
395
40
3
0
205,211
0
W
Athena
8,164
583
31
2
0
268,008
5
L
Thor
6,556
468
68
5
0
147,885
0
W
Cupid
8,182
584
103
7
0
251,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role