Player Matchup

Nu Wa
Nu Wa
Cewbacca1989
Nu Wa
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 112L
1,347 Elo+
Party 1
Anubis
Anubis
N3MESIS666
Anubis
Level 139
God Stats
7W - 1L
1,841 SR
Queue Stats
92W - 103L
1,436 Elo+
Solo
Thor
Thor
PrideOfGoD
Thor
Level 139
God Stats
1W - 6L
1,280 SR
Queue Stats
204W - 217L
1,468 Elo+
Solo
Eset
Eset
Scherzkeks404
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,382 Elo+
Party 1
Apollo
Apollo
Tyrana89
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,357 Elo+
Party 1
Team Averages
Level 71
1,524 SR
1,398 Elo+

VS

Team Averages
Level 121
1,410 SR
1,439 Elo+
Olorun
Olorun
 
Olorun
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FZn PsYcO
Hou Yi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,357 Elo+
Solo
Amaterasu
Amaterasu
GENERAL6565
Amaterasu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
1,421 Elo+
Solo
Bacchus
Bacchus
Grimhippy
Bacchus
Level 140
God Stats
0W - 6L
1,282 SR
Queue Stats
83W - 121L
1,412 Elo+
Solo
Jing Wei
Jing Wei
hyrliath
Jing Wei
Level 159
God Stats
2W - 11L
1,268 SR
Queue Stats
416W - 433L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 19
13,446
672
31,611
17,402
9,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
N3MESIS666
Anubis
20
6 / 6 / 15
14,367
718
23,765
19,488
11,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 8 / 11
14,054
703
19,917
22,490
12,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 4 / 17
12,527
626
9,911
14,710
7,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
Tyrana89
Apollo
20
10 / 2 / 13
15,013
751
21,319
19,453
11,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
3 / 9 / 15
12,502
625
20,654
22,922
12,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
FZn PsYcO
Hou Yi
20
6 / 5 / 11
12,166
608
11,664
16,563
8,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
GENERAL6565
Amaterasu
20
5 / 6 / 10
12,839
642
10,698
27,003
28,745
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
Grimhippy
Bacchus
18
3 / 8 / 13
11,450
573
14,546
27,833
49,335
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
hyrliath
Jing Wei
20
4 / 5 / 11
12,540
627
17,428
17,183
9,017
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
81
33
Kills
21
23
Deaths
33
75
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
9
15
1.17
W
8
3
19
5.83
L
Hou Yi
FZn PsYcO
Hou Yi
6
5
11
2.3
L
Amaterasu
GENERAL6565
Amaterasu
5
6
10
1.67
L
Bacchus
Grimhippy
Bacchus
3
8
13
1.19
W
Anubis
N3MESIS666
Anubis
6
6
15
2.25
W
8
8
11
1.69
W
1
4
17
2.38
W
Apollo
Tyrana89
Apollo
10
2
13
8.25
L
Jing Wei
hyrliath
Jing Wei
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,523
Damage
74,990
93,543
Taken
111,504
51,609
Mitigated
107,983
31,648
Healing
28,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
20,654
9,275
4,050
4,433
22,922
12,617
0
14,033
8,889
55,055
0
W
31,611
6,461
4,948
5,209
17,402
9,122
471
5,722
11,620
46,566
0
L
Hou Yi
FZn PsYcO
Hou Yi
11,664
3,496
1,164
2,072
16,563
8,269
0
9,829
6,734
0
36,881
L
Amaterasu
GENERAL6565
Amaterasu
10,698
4,360
1,465
4,583
27,003
28,745
0
14,294
12,709
0
23,520
L
Bacchus
Grimhippy
Bacchus
14,546
232
1,446
3,961
27,833
49,335
0
17,128
10,705
26,740
0
W
Anubis
N3MESIS666
Anubis
23,765
1,420
2,466
4,830
19,488
11,509
0
7,887
11,601
49,314
0
W
19,917
2,415
1,343
4,236
22,490
12,498
0
5,178
17,312
0
36,559
W
9,911
661
2,510
2,349
14,710
7,259
1,211
7,287
7,423
29,842
0
W
Apollo
Tyrana89
Apollo
21,319
8,876
0
3,757
19,453
11,221
5,861
9,126
10,327
0
52,594
L
Jing Wei
hyrliath
Jing Wei
17,428
11,124
1,235
3,669
17,183
9,017
268
10,003
7,180
0
67,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,407
Gold Earned
61,497
206
Minions Killed
259
0
Camps Cleared
0
1,724,095
Distance Traveled
1,615,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,502
625
65
3
0
282,066
0
W
Nu Wa
13,446
672
19
1
0
351,783
0
L
Hou Yi
12,166
608
66
3
0
317,296
0
L
Amaterasu
12,839
642
22
1
0
365,523
0
L
Bacchus
11,450
573
12
1
0
312,694
0
W
Anubis
14,367
718
58
3
0
336,816
0
W
Thor
14,054
703
24
1
0
336,577
0
W
Eset
12,527
626
39
2
0
349,745
0
W
Apollo
15,013
751
66
3
0
349,174
0
L
Jing Wei
12,540
627
94
5
0
337,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role