Player Matchup

Ah Puch
Ah Puch
FatalBlank
Ah Puch
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,297 Elo+
Party 2
Thanatos
Thanatos
LEANINTHESMOKE
Thanatos
Level 84
God Stats
17W - 17L
1,529 SR
Queue Stats
77W - 69L
1,474 Elo+
Party 1
Maui
Maui
Nincompooop
Maui
Level 61
God Stats
0W - 2L
1,455 SR
Queue Stats
2W - 7L
1,297 Elo+
Party 2
Artemis
Artemis
PineappleBoto56
Artemis
Level 120
God Stats
12W - 14L
1,515 SR
Queue Stats
126W - 151L
1,424 Elo+
Party 1
Hel
Hel
PumpkinKiNG621
Hel
Level 109
God Stats
2W - 5L
1,373 SR
Queue Stats
164W - 180L
1,434 Elo+
Party 1
Team Averages
Level 86
1,474 SR
1,385 Elo+

VS

Team Averages
Level 119
1,414 SR
1,479 Elo+
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Brendaliathan
Izanami
Level 134
God Stats
14W - 12L
1,648 SR
Queue Stats
48W - 47L
1,507 Elo+
Party 3
Tyr
Tyr
Emerald_Anton
Tyr
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 179L
1,494 Elo+
Solo
Set
Set
Wheezyvoyage220
Set
Level 66
God Stats
2W - 2L
1,123 SR
Queue Stats
81W - 102L
1,372 Elo+
Solo
Aphrodite
Aphrodite
x509dan420
Aphrodite
Level 135
God Stats
6W - 2L
1,298 SR
Queue Stats
132W - 138L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FatalBlank
Ah Puch
12
1 / 1 / 2
7,151
550
9,177
8,708
5,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
12
4 / 1 / 0
7,244
557
3,200
11,456
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 2 / 1
5,434
418
2,535
10,095
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 0
5,671
436
5,195
8,647
2,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 1
5,643
434
4,830
11,198
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 1 / 1
7,535
580
9,479
8,734
4,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
11
3 / 0 / 0
7,193
553
4,851
8,433
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 1
7,096
546
3,055
11,633
9,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 0
7,888
607
6,059
10,276
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Aphrodite
x509dan420
Aphrodite
11
0 / 0 / 8
7,391
569
6,041
8,525
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
1
5.5
W
Izanami
3
0
0
3
W
0
1
1
0.5
L
Ah Puch
FatalBlank
Ah Puch
1
1
2
2
L
Thanatos
4
1
0
4
L
0
2
1
0.25
L
0
1
0
0
L
0
6
1
0.08
W
3
3
0
1
W
Aphrodite
x509dan420
Aphrodite
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,937
Damage
29,485
50,104
Taken
47,601
21,855
Mitigated
27,328
25,134
Healing
21,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,479
403
0
4,615
8,734
4,079
739
3,114
5,620
61,340
0
W
Izanami
4,851
3,978
0
2,691
8,433
3,134
2,572
1,231
7,202
0
55,037
W
3,055
412
0
4,024
11,633
9,644
0
6,517
3,913
0
47,449
L
Ah Puch
FatalBlank
Ah Puch
9,177
1,481
0
5,849
8,708
5,197
0
0
8,708
50,786
0
L
Thanatos
3,200
624
0
9,638
11,456
4,331
0
2,385
9,071
0
39,919
L
2,535
470
145
2,237
10,095
6,120
0
4,650
5,445
17,047
0
L
5,195
1,574
0
2,742
8,647
2,869
0
2,861
5,786
0
38,071
L
4,830
105
1,189
3,334
11,198
3,338
0
5,624
5,574
34,580
0
W
6,059
2,677
0
1,314
10,276
5,105
219
1,738
8,468
0
79,228
W
Aphrodite
x509dan420
Aphrodite
6,041
1,114
3,544
5,480
8,525
5,366
536
2,669
5,856
26,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,143
Gold Earned
37,103
290
Minions Killed
417
0
Camps Cleared
0
1,222,297
Distance Traveled
1,221,087
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,535
580
93
7
0
251,623
4
W
Izanami
7,193
553
99
8
0
228,188
0
W
Tyr
7,096
546
78
6
0
247,896
0
L
Ah Puch
7,151
550
76
6
0
237,325
3
L
Thanatos
7,244
557
64
5
0
271,843
0
L
Maui
5,434
418
13
1
0
231,109
3
L
Artemis
5,671
436
67
5
0
229,144
2
L
Hel
5,643
434
70
5
0
252,876
0
W
Set
7,888
607
112
9
0
250,481
0
W
Aphrodite
7,391
569
35
3
0
242,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role