Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
EMECÁH
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,492 Elo+
Solo
Skadi
Skadi
HerΔcles
Skadi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 146
1,500 SR
1,497 Elo+

VS

Team Averages
Level 138
1,558 SR
1,532 Elo+
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Aristoteles23
Mulan
Level 149
God Stats
61W - 22L
1,689 SR
Queue Stats
348W - 174L
1,647 Elo+
Solo
Arachne
Arachne
ManuelC
Arachne
Level 122
God Stats
12W - 11L
1,485 SR
Queue Stats
55W - 72L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 0
7,890
717
10,391
8,574
3,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
EMECÁH
Tsukuyomi
5
0 / 2 / 0
6,573
598
296
2,622
1,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
HerΔcles
Skadi
12
0 / 6 / 2
8,294
754
9,212
11,148
4,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
6 / 1 / 4
9,907
901
7,111
8,442
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

12
2 / 1 / 8
9,074
825
6,857
14,261
12,423
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
ManuelC
Arachne
13
3 / 0 / 8
9,457
860
5,833
12,100
5,772
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
W
Chang'e
 
Chang'e
6
1
4
8
W
2
1
8
6
L
Tsukuyomi
EMECÁH
Tsukuyomi
0
2
0
0
L
Skadi
HerΔcles
Skadi
0
6
2
0.17
W
Arachne
ManuelC
Arachne
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,899
Damage
19,801
22,344
Taken
34,803
9,130
Mitigated
21,631
2,325
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,391
680
60
1,467
8,574
3,339
0
2,830
5,744
37,360
0
W
Chang'e
 
Chang'e
7,111
305
2,633
4,001
8,442
3,436
860
3,929
4,513
39,714
0
W
6,857
731
341
4,545
14,261
12,423
401
3,632
10,629
0
34,713
L
Tsukuyomi
EMECÁH
Tsukuyomi
296
159
0
601
2,622
1,513
0
661
1,961
0
5,049
L
Skadi
HerΔcles
Skadi
9,212
4,285
0
197
11,148
4,278
0
4,238
6,910
0
39,028
W
Arachne
ManuelC
Arachne
5,833
3,044
0
3,743
12,100
5,772
1,635
3,238
8,862
0
34,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,757
Gold Earned
28,438
133
Minions Killed
134
0
Camps Cleared
0
395,064
Distance Traveled
665,482
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,890
717
44
4
0
179,239
1
W
Chang'e
9,907
901
60
5
0
228,819
0
W
Mulan
9,074
825
30
3
0
204,999
0
L
Tsukuyomi
6,573
598
12
1
0
37,501
0
L
Skadi
8,294
754
77
7
0
178,324
0
W
Arachne
9,457
860
44
4
0
231,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role