Player Matchup

Hel
Hel
Fieldz408
Hel
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 117L
1,552 Elo+
Party 3
Lancelot
Lancelot
N7 Gorf
Lancelot
Level 148
God Stats
0W - 2L
1,265 SR
Queue Stats
279W - 284L
1,538 Elo+
Party 3
The Morrigan
The Morrigan
N7 Landeezy
The Morrigan
Level 149
God Stats
7W - 8L
1,464 SR
Queue Stats
313W - 307L
1,500 Elo+
Party 3
Izanami
Izanami
quintzack
Izanami
Level 108
God Stats
0W - 4L
1,377 SR
Queue Stats
35W - 42L
1,452 Elo+
Solo
Danzaburou
Danzaburou
xDroMethazine
Danzaburou
Level 29
God Stats
34W - 27L
1,225 SR
Queue Stats
835W - 886L
1,439 Elo+
Party 3
Team Averages
Level 100
1,366 SR
1,496 Elo+

VS

Team Averages
Level 123
1,383 SR
1,514 Elo+
Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Kangaskhan48
Discordia
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,567 Elo+
Solo
Anubis
Anubis
ZONUM777
Anubis
Level 53
God Stats
1W - 3L
1,150 SR
Queue Stats
35W - 40L
1,510 Elo+
Party 2
Ne Zha
Ne Zha
zurcoooo
Ne Zha
Level 126
God Stats
2W - 2L
1,267 SR
Queue Stats
177W - 181L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 12
11,142
586
5,017
18,896
13,377
Lancelot
N7 Gorf
Lancelot
17
2 / 8 / 13
11,165
588
10,524
20,553
27,119
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
N7 Landeezy
The Morrigan
19
8 / 9 / 2
11,747
618
20,614
15,112
9,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
quintzack
Izanami
19
3 / 7 / 6
12,081
636
13,718
19,819
8,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
xDroMethazine
Danzaburou
19
2 / 5 / 11
11,382
599
13,240
18,802
8,120
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
6 / 5 / 14
12,833
675
15,598
13,759
6,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
 
Yemoja
20
4 / 2 / 21
12,722
670
7,158
10,749
8,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Kangaskhan48
Discordia
20
5 / 3 / 19
13,662
719
18,257
10,904
5,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ZONUM777
Anubis
20
6 / 3 / 18
13,637
718
15,788
14,442
9,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
zurcoooo
Ne Zha
20
12 / 4 / 15
14,815
780
29,265
24,817
15,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
120
16
Kills
33
33
Deaths
17
44
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
5
14
2.6
W
Yemoja
 
Yemoja
4
2
21
7.25
L
1
4
12
1.75
W
Discordia
Kangaskhan48
Discordia
5
3
19
4.83
L
Lancelot
N7 Gorf
Lancelot
2
8
13
1.06
L
The Morrigan
N7 Landeezy
The Morrigan
8
9
2
1
W
Anubis
ZONUM777
Anubis
6
3
18
5
L
Izanami
quintzack
Izanami
3
7
6
0.86
L
Danzaburou
xDroMethazine
Danzaburou
2
5
11
1.5
W
Ne Zha
zurcoooo
Ne Zha
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,113
Damage
86,066
93,182
Taken
74,671
66,036
Mitigated
44,705
32,152
Healing
33,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,598
3,311
452
1,973
13,759
6,782
228
2,742
11,017
0
31,699
W
Yemoja
 
Yemoja
7,158
761
11,370
3,028
10,749
8,023
1,292
876
9,873
22,410
0
L
5,017
592
10,571
6,503
18,896
13,377
62
7,374
11,522
15,832
0
W
Discordia
Kangaskhan48
Discordia
18,257
399
394
1,100
10,904
5,166
2,369
2,129
8,775
53,057
0
L
Lancelot
N7 Gorf
Lancelot
10,524
827
1,314
2,056
20,553
27,119
0
10,965
9,588
2,539
18,121
L
The Morrigan
N7 Landeezy
The Morrigan
20,614
1,836
1,470
2,676
15,112
9,255
0
5,870
8,150
21,898
15,147
W
Anubis
ZONUM777
Anubis
15,788
254
1,239
4,712
14,442
9,181
1,107
2,061
12,381
61,079
0
L
Izanami
quintzack
Izanami
13,718
7,947
1,154
2,644
19,819
8,165
659
6,786
13,033
0
52,840
L
Danzaburou
xDroMethazine
Danzaburou
13,240
6,915
751
3,013
18,802
8,120
331
9,717
9,085
0
24,446
W
Ne Zha
zurcoooo
Ne Zha
29,265
8,290
324
8,415
24,817
15,553
1,546
6,415
18,402
0
59,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,517
Gold Earned
67,669
185
Minions Killed
241
0
Camps Cleared
0
1,456,385
Distance Traveled
1,606,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,833
675
26
1
0
344,343
0
W
Yemoja
12,722
670
16
1
0
301,766
0
L
Hel
11,142
586
21
1
0
320,778
0
W
Discordia
13,662
719
86
5
0
324,383
0
L
Lancelot
11,165
588
21
1
0
303,958
0
L
The Morrigan
11,747
618
26
1
0
251,045
0
W
Anubis
13,637
718
72
4
0
312,564
0
L
Izanami
12,081
636
87
5
0
271,802
0
L
Danzaburou
11,382
599
30
2
0
308,802
0
W
Ne Zha
14,815
780
41
2
0
323,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role