Player Matchup

Kuzenbo
Kuzenbo
DevSev
Kuzenbo
Level 107
God Stats
1W - 1L
1,579 SR
Queue Stats
14W - 8L
1,187 Elo+
Party 1
Cupid
Cupid
WoofDoof
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,187 Elo+
Party 1
Nu Wa
Nu Wa
catgirlgfpls
Nu Wa
Level 15
God Stats
1W - 2L
1,172 SR
Queue Stats
1W - 2L
1,187 Elo+
Party 1
Team Averages
Level 49
1,417 SR
1,187 Elo+

VS

Team Averages
Level 69
1,502 SR
1,341 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
JewcyFrewt
Geb
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 63L
1,261 Elo+
Party 2
Pele
Pele
MamaJugsss
Pele
Level 58
God Stats
1W - 3L
1,507 SR
Queue Stats
36W - 52L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DevSev
Kuzenbo
11
3 / 0 / 12
8,482
848
5,561
8,174
9,165
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
WoofDoof
Cupid
12
9 / 0 / 6
9,306
931
9,390
5,828
2,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 1 / 12
8,454
845
7,321
3,889
1,473
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 4 / 1
6,697
670
4,042
8,216
4,316
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 6 / 1
6,903
690
1,964
12,833
9,945
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 0
7,153
715
3,669
8,302
3,195
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
15
Kills
1
1
Deaths
15
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
1
0.13
W
Kuzenbo
DevSev
Kuzenbo
3
0
12
9
L
0
6
1
0.08
L
1
5
0
0.2
W
Cupid
WoofDoof
Cupid
9
0
6
12
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
9,675
17,891
Taken
29,351
12,980
Mitigated
17,456
1,937
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,042
182
921
2,345
8,216
4,316
697
3,726
4,490
30,205
0
W
Kuzenbo
DevSev
Kuzenbo
5,561
1,959
0
0
8,174
9,165
271
2,009
6,165
17,893
0
L
1,964
216
212
370
12,833
9,945
206
5,940
6,893
12,082
0
L
3,669
563
0
326
8,302
3,195
455
3,502
4,800
0
28,916
W
Cupid
WoofDoof
Cupid
9,390
5,731
774
913
5,828
2,342
190
2,490
3,338
0
30,463
W
7,321
2,535
0
250
3,889
1,473
807
1,974
1,915
30,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
20,753
85
Minions Killed
100
0
Camps Cleared
0
579,595
Distance Traveled
506,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,697
670
42
4
0
164,599
0
W
Kuzenbo
8,482
848
17
2
0
196,187
0
L
Geb
6,903
690
15
2
0
170,174
0
L
Pele
7,153
715
43
4
0
172,114
0
W
Cupid
9,306
931
42
4
0
184,494
0
W
Nu Wa
8,454
845
26
3
0
198,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role