Player Matchup

Horus
Horus
Gold I
ForSakenGreed
Horus
Gold I
Level 122
God Stats
27W - 26L
1,654 SR
Queue Stats
414W - 411L
1,637 MMR
Solo
Agni
Agni
Platinum IV
Loki_Charms472
Agni
Platinum IV
Level 152
God Stats
3W - 8L
1,436 SR
Queue Stats
169W - 170L
1,578 MMR
Solo
Tyr
Tyr
Gold II
Noskí
Tyr
Gold II
Level 101
God Stats
31W - 22L
1,693 SR
Queue Stats
52W - 53L
1,659 MMR
Solo
Martichoras
Martichoras
Gold I
TinedMalled134
Martichoras
Gold I
Level 145
God Stats
4W - 4L
1,305 SR
Queue Stats
314W - 308L
1,662 MMR
Solo
Surtr
Surtr
Platinum III
undeadmant1core
Surtr
Platinum III
Level 161
God Stats
18W - 16L
1,605 SR
Queue Stats
327W - 316L
1,803 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,539 SR
1,668 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,597 SR
1,668 MMR
Hun Batz
Hun Batz
Gold III
DavidBSC14
Hun Batz
Gold III
Level 157
God Stats
4W - 2L
1,734 SR
Queue Stats
115W - 111L
1,656 MMR
Solo
Chiron
Chiron
Bronze III
Grims Instinct
Chiron
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,545 MMR
Solo
Merlin
Merlin
Platinum II
Lvnaa
Merlin
Platinum II
Level 116
God Stats
4W - 9L
1,487 SR
Queue Stats
51W - 46L
1,756 MMR
Solo
Anubis
Anubis
Gold I
diosdgerrakratos
Anubis
Gold I
Level 155
God Stats
27W - 20L
1,687 SR
Queue Stats
365W - 354L
1,704 MMR
Solo
Mulan
Mulan
Gold I
lmo0987
Mulan
Gold I
Level 120
God Stats
10W - 11L
1,579 SR
Queue Stats
95W - 95L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,680
557
3,884
9,071
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 4
7,172
598
6,776
5,879
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Noskí
Tyr
11
3 / 2 / 2
6,982
582
4,709
10,273
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Martichoras
TinedMalled134
Martichoras
12
2 / 0 / 2
6,758
563
5,879
6,530
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 1 / 3
7,902
659
9,115
11,642
6,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
Ix ChelMercuryHachiman

VS

Bans
Ao KuangVamanaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DavidBSC14
Hun Batz
12
2 / 3 / 2
6,681
557
2,606
9,241
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 1
6,137
511
3,603
7,747
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Lvnaa
Merlin
11
1 / 2 / 2
6,086
507
8,435
5,018
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 0
6,309
526
7,694
10,201
4,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
lmo0987
Mulan
9
0 / 3 / 2
5,755
480
4,110
10,781
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
5
5
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DavidBSC14
Hun Batz
2
3
2
1
W
2
1
3
3.5
L
1
1
1
1.5
W
2
1
4
4
L
Merlin
Lvnaa
Merlin
1
2
2
1
W
Tyr
Noskí
Tyr
3
2
2
2
W
Martichoras
TinedMalled134
Martichoras
2
0
2
3
L
1
6
0
0.17
L
Mulan
lmo0987
Mulan
0
3
2
0.33
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,363
Damage
26,448
43,395
Taken
42,988
22,679
Mitigated
20,386
15,008
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DavidBSC14
Hun Batz
2,606
285
0
3,652
9,241
3,290
0
1,030
8,170
0
49,572
W
3,884
1,439
603
3,111
9,071
6,810
0
2,507
6,564
0
15,362
L
3,603
1,151
407
1,718
7,747
2,384
36
1,281
6,422
0
42,663
W
6,776
462
0
625
5,879
2,224
0
3,260
2,619
57,967
0
L
Merlin
Lvnaa
Merlin
8,435
614
0
746
5,018
1,698
0
1,599
3,375
53,569
0
W
Tyr
Noskí
Tyr
4,709
913
0
2,289
10,273
4,614
0
2,958
7,315
0
48,988
W
Martichoras
TinedMalled134
Martichoras
5,879
2,069
0
3,000
6,530
2,873
0
951
5,579
0
58,158
L
7,694
328
0
3,046
10,201
4,226
192
170
9,435
45,400
0
L
Mulan
lmo0987
Mulan
4,110
470
28
3,126
10,781
8,788
0
2,941
7,840
0
16,630
W
9,115
2,805
0
5,380
11,642
6,158
0
7,165
4,477
471
51,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,494
Gold Earned
30,968
367
Minions Killed
373
0
Camps Cleared
0
1,205,804
Distance Traveled
1,182,090
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,681
557
94
8
0
279,250
0
W
Horus
6,680
557
11
1
0
256,262
5
L
Chiron
6,137
511
76
6
0
230,758
2
W
Agni
7,172
598
98
8
0
229,543
4
L
Merlin
6,086
507
95
8
0
239,769
2
W
Tyr
6,982
582
74
6
0
272,608
0
W
Martichoras
6,758
563
93
8
0
221,519
2
L
Anubis
6,309
526
84
7
0
194,308
7
L
Mulan
5,755
480
24
2
0
238,005
6
W
Surtr
7,902
659
91
8
0
225,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role