Player Matchup

Chaac
Chaac
Amosthekiller
Chaac
Level 127
God Stats
11W - 9L
1,605 SR
Queue Stats
246W - 236L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
ELSoloLoBo69309
Zhong Kui
Level 87
God Stats
22W - 24L
1,597 SR
Queue Stats
140W - 141L
1,469 Elo+
Party 1
Arachne
Arachne
Mo11ybear
Arachne
Level 48
God Stats
11W - 7L
1,598 SR
Queue Stats
174W - 154L
1,445 Elo+
Party 3
Hachiman
Hachiman
SirGanjaGuru420
Hachiman
Level 86
God Stats
5W - 5L
1,542 SR
Queue Stats
131W - 125L
1,473 Elo+
Party 1
Janus
Janus
SmiteLaz
Janus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 99L
1,289 Elo+
Party 3
Team Averages
Level 73
1,568 SR
1,427 Elo+

VS

Team Averages
Level 110
1,530 SR
1,385 Elo+
Jormungandr
Jormungandr
Demon sys
Jormungandr
Level 109
God Stats
1W - 5L
1,426 SR
Queue Stats
41W - 89L
1,393 Elo+
Party 2
Fenrir
Fenrir
Sleepybear5389
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 97L
1,157 Elo+
Party 2
Ishtar
Ishtar
TwilightEcho
Ishtar
Level 106
God Stats
8W - 5L
1,632 SR
Queue Stats
98W - 93L
1,536 Elo+
Solo
Geb
Geb
arnoltmaximus
Geb
Level 159
God Stats
1W - 1L
1,591 SR
Queue Stats
114W - 107L
1,468 Elo+
Solo
Nu Wa
Nu Wa
dub456
Nu Wa
Level 142
God Stats
1W - 4L
1,502 SR
Queue Stats
48W - 107L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,763
751
5,114
7,417
4,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
ELSoloLoBo69309
Zhong Kui
9
1 / 0 / 5
5,259
584
3,092
5,580
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Mo11ybear
Arachne
9
2 / 1 / 2
5,459
607
2,935
6,256
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
9
3 / 0 / 2
5,412
601
4,595
5,835
1,726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
SmiteLaz
Janus
10
2 / 2 / 1
5,617
624
3,396
4,676
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Demon sys
Jormungandr
8
1 / 2 / 1
4,890
543
3,937
7,658
4,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 0
4,775
531
1,287
6,756
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
6
0 / 2 / 0
4,081
453
2,899
3,985
1,224
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 3 / 0
3,998
444
1,228
6,740
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
dub456
Nu Wa
10
2 / 2 / 1
5,622
625
4,373
5,042
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
4
4
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Jormungandr
Demon sys
Jormungandr
1
2
1
0.75
W
Zhong Kui
ELSoloLoBo69309
Zhong Kui
1
0
5
3.5
W
Arachne
Mo11ybear
Arachne
2
1
2
3
W
Hachiman
3
0
2
4
L
1
2
0
0.5
W
Janus
SmiteLaz
Janus
2
2
1
1.25
L
Ishtar
0
2
0
0
L
0
3
0
0
L
Nu Wa
dub456
Nu Wa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
13,724
29,764
Taken
30,181
15,153
Mitigated
13,556
11,588
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,114
905
0
4,036
7,417
4,599
0
3,150
3,905
0
48,897
L
Jormungandr
Demon sys
Jormungandr
3,937
1,540
0
949
7,658
4,382
0
490
6,522
30,125
0
W
Zhong Kui
ELSoloLoBo69309
Zhong Kui
3,092
557
120
1,939
5,580
5,258
296
1,513
3,919
24,291
0
W
Arachne
Mo11ybear
Arachne
2,935
1,864
0
1,720
6,256
2,081
0
583
5,610
0
34,128
W
Hachiman
4,595
3,087
31
3,242
5,835
1,726
1,394
736
5,071
0
33,025
L
1,287
357
0
492
6,756
2,232
0
527
6,145
0
25,619
W
Janus
SmiteLaz
Janus
3,396
225
0
500
4,676
1,489
0
2,791
1,721
34,372
0
L
Ishtar
2,899
1,535
0
1,560
3,985
1,224
0
743
3,152
0
21,028
L
1,228
0
0
312
6,740
4,451
0
1,582
4,781
11,270
0
L
Nu Wa
dub456
Nu Wa
4,373
1,358
0
1,151
5,042
1,267
0
2,323
2,505
34,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
23,366
303
Minions Killed
206
0
Camps Cleared
0
889,266
Distance Traveled
781,044
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,763
751
92
10
0
188,204
2
L
Jormungandr
4,890
543
39
4
0
166,891
0
W
Zhong Kui
5,259
584
39
4
0
147,988
1
W
Arachne
5,459
607
57
6
0
223,836
0
W
Hachiman
5,412
601
47
5
0
154,487
3
L
Fenrir
4,775
531
43
5
0
195,496
0
W
Janus
5,617
624
68
8
0
174,751
0
L
Ishtar
4,081
453
43
5
0
92,667
0
L
Geb
3,998
444
11
1
0
149,707
0
L
Nu Wa
5,622
625
70
8
0
176,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role